Prompt: 4 game pieces for a board game: a female Templar with a glaive wearing gloves of strength, black aesthetic, style of MTGa Hunter with a boomerang wearing a plate of armor, red aesthetic, style of MTGa Lich with a glaive wielding a staff of power, blue aesthetic, style of MTGa Psion with a crossbow wearing an amulet of healing, yellow aesthetic, style of MTG
Prompt: 4 game pieces for a board game: a female Templar with a glaive wearing gloves of strength, black aesthetic, style of MTGa Hunter with a boomerang wearing a plate of armor, red aesthetic, style of MTGa Lich with a glaive wielding a staff of power, blue aesthetic, style of MTGa Psion with a crossbow wearing an amulet of healing, yellow aesthetic, style of MTG
Prompt: a Psion with a crossbow wearing an amulet of healing, yellow aesthetic, style of MTG
Style: Comic Book
Prompt: a Psion with a crossbow wearing an amulet of healing, yellow aesthetic, style of MTG
Style: Origami
Prompt: a Hunter with a boomerang wearing a plate of armor, red aesthetic, style of MTG
Style: Craft Clay
Prompt: I want to create a board game based on the theme of pirates. It should be suitable for 2 to 4 players aged 8 and up. The objective of the game is to find the hidden treasure on the island before the other players or the enemy pirate ship. The game uses a standard 6-sided die to determine the movement of the players and the enemy ship. Players can also draw cards from a deck that can give them advantages or disadvantages, such as extra moves, traps, clues, etc. The board is a square grid of 8 by 8 tiles, each representing a different terrain or feature of the island, such as sand, water, forest, cave, etc. Some tiles have special effects, such as slowing down or speeding up the movement, hiding or revealing the treasure, etc.
Style: Photographic
Prompt: I want to create a board game based on the theme of pirates. It should be suitable for 2 to 4 players aged 8 and up. The objective of the game is to find the hidden treasure on the island before the other players or the enemy pirate ship. The game uses a standard 6-sided die to determine the movement of the players and the enemy ship. Players can also draw cards from a deck that can give them advantages or disadvantages, such as extra moves, traps, clues, etc. The board is a square grid of 8 by 8 tiles, each representing a different terrain or feature of the island, such as sand, water, forest, cave, etc. Some tiles have special effects, such as slowing down or speeding up the movement, hiding or revealing the treasure, etc.
Style: Cinematic
Prompt: I want to create a board game based on the theme of pirates. It should be suitable for 2 to 4 players aged 8 and up. The objective of the game is to find the hidden treasure on the island before the other players or the enemy pirate ship. The game uses a standard 6-sided die to determine the movement of the players and the enemy ship. Players can also draw cards from a deck that can give them advantages or disadvantages, such as extra moves, traps, clues, etc. The board is a square grid of 8 by 8 tiles, each representing a different terrain or feature of the island, such as sand, water, forest, cave, etc. Some tiles have special effects, such as slowing down or speeding up the movement, hiding or revealing the treasure, etc.
Style: Analog Film
Prompt: I want to create a board game based on the theme of pirates. It should be suitable for 2 to 4 players aged 8 and up. The objective of the game is to find the hidden treasure on the island before the other players or the enemy pirate ship. The game uses a standard 6-sided die to determine the movement of the players and the enemy ship. Players can also draw cards from a deck that can give them advantages or disadvantages, such as extra moves, traps, clues, etc. The board is a square grid of 8 by 8 tiles, each representing a different terrain or feature of the island, such as sand, water, forest, cave, etc. Some tiles have special effects, such as slowing down or speeding up the movement, hiding or revealing the treasure, etc.
Prompt: I want to create a board game based on the theme of pirates. It should be suitable for 2 to 4 players aged 8 and up. The objective of the game is to find the hidden treasure on the island before the other players or the enemy pirate ship. The game uses a standard 6-sided die to determine the movement of the players and the enemy ship. Players can also draw cards from a deck that can give them advantages or disadvantages, such as extra moves, traps, clues, etc. The board is a square grid of 8 by 8 tiles, each representing a different terrain or feature of the island, such as sand, water, forest, cave, etc. Some tiles have special effects, such as slowing down or speeding up the movement, hiding or revealing the treasure, etc.
Prompt: The Fantastic Four team replacing the figures in \"American Gothic\", maintaining the stern expressions but with their superhero costumes.
Style: Photographic
Prompt: The Fantastic Four team replacing the figures in \"American Gothic\", maintaining the stern expressions but with their superhero costumes.
Style: Sticker
Prompt: The Fantastic Four team replacing the figures in \"American Gothic\", maintaining the stern expressions but with their superhero costumes.
Style: Origami
Prompt: The Fantastic Four team replacing the figures in \"American Gothic\", maintaining the stern expressions but with their superhero costumes.
Prompt: a side view of a tired traveller sitting on the edge of a cliff at night and watching starry sky. He is sitting next to his tent, there is a capmfire near. Dark forest and a waterfall on the background. Photographic, Epic Composition, inspired by Albert Bierstadtv and James Gurney, highly detailed, ultra quality, award winning photography
Negative: watermarks, inscriptions, bad quality, wrong anatomy, cropped, mutated, amputated, blurred, out of frame, bad eyes, bad hands, cartoon, 3d render, illustration
Style: Comic Book
Prompt: a side view of a tired traveller sitting on the edge of a cliff at night and watching starry sky. He is sitting next to his tent, there is a capmfire near. Dark forest and a waterfall on the background. Photographic, Epic Composition, inspired by Albert Bierstadtv and James Gurney, highly detailed, ultra quality, award winning photography
Negative: watermarks, inscriptions, bad quality, wrong anatomy, cropped, mutated, amputated, blurred, out of frame, bad eyes, bad hands, cartoon, 3d render, illustration
Style: Photographic
Prompt: A dynamic scene where both characters are in the air – Mario performing one of his signature jumps and Link using the Paraglider or executing a jump attack. This scene would capture the agility and acrobatic skills of both characters.
Prompt: Mario has just obtained a power-up (like a Super Star or Fire Flower) and is using its abilities against Link. Mario could be depicted launching fireballs or in an invincible state, charging towards Link, who is skillfully dodging and preparing his counterattack.
Prompt: Mario has just obtained a power-up (like a Super Star or Fire Flower) and is using its abilities against Link. Mario could be depicted launching fireballs or in an invincible state, charging towards Link, who is skillfully dodging and preparing his counterattack.
Prompt: Yoshi and Fox McCloud facing off, each waiting for the other to make a move. Yoshi could be preparing to launch an egg, while Fox has his blaster aimed and ready. The scene captures a moment of strategic tension, highlighting the different combat styles of both characters.
Style: Tile Texture