Prompt: Life and mana information bar, fantasy art style, cartoon drawing, magical elements, pixel art, visually appealing, smooth animations, intuitive design, vibrant colors, user interface, enchanting details.
Negative: cereal bar
Prompt: Health and mana bar design for Pokémon video game, inspired by Tibia, featuring a realistic Pokémon photo, intricately designed item icons, in a vector art style for a detailed and immersive gaming experience, presented in HD resolution.
Prompt: Developing a detailed health and mana game bar interface for a Pokémon, featuring a lifelike image of the Pokémon, intricately designed item icons. The artistic style will be in vector art, ensuring high-quality visuals for an immersive gaming experience, delivered in HD resolution.
Prompt: Crafting an intricate health and mana bar for a Pokémon game, incorporating a realistic photo of the Pokémon, meticulously designed item icons, all within a high-resolution vector art style to enhance the gaming experience with HD quality.
Prompt: Designing a detailed health and mana bar for Pokémon, featuring a lifelike photo of the Pokémon, intricately crafted item icons, set in a high-resolution vector art style with HD quality.
Prompt: Lion aggressively devouring eagle in a dramatic confrontation, highly detailed and realistic illustration, available in high resolution.
Prompt: Certainly! Here's the command with requests separated by commas in English:```bashEnhance crafting interface to resemble the forging system in the game Bloodstone. Implement a user-friendly design with drag-and-drop functionality, a Forge button, and visual feedback. Create a diverse crafting menu featuring various Poké Balls, potions, medicines, slots for colored pigments, and herbs. Introduce crafting tools, and incorporate a dropdown menu for easy item category selection. Implement unique progress bars and animations for each item type to enhance the overall user experience.
Prompt: Enhance crafting interface to resemble the forging system in the game Bloodstone. Implement a user-friendly design with drag-and-drop functionality, a Forge button, and visual feedback. Create a diverse crafting menu featuring various Poké Balls, potions, medicines, slots for colored pigments, and herbs. Introduce crafting tools, and incorporate a dropdown menu for easy item category selection. Implement unique progress bars and animations for each item type to enhance the overall user experience
Prompt: Crafting interface: Poké Balls (iron ore, pigments, crafting hammer), Potions (herbs, mixing vial, stirring rod), Medicines (healing herb, mixing vial, pestle)
Prompt: ```plaintextCrafting interface: **Poké Balls**:, iron ore, red, white, and black, pigments,crafting hammer, **Potions**: various herbs, mixing vial, stirring rod, **Medicines**: healing herb, mixing vial, pestle
Prompt: Create crafting interface, Poké Ball assembly, iron ore, red pigment, white pigment, black pigment, crafting hammer, drag and drop functionality, Forge button, progress bar
Prompt: Expand crafting interface, create various Poké Balls, potions, medicines, slots for colored pigments, herbs, crafting tools, dropdown menu for item category selection, drag and drop functionality, Forge button, visual feedback, unique progress bars, animations for each item type
Prompt: Craft, Poké Ball, red top, white bottom, black horizontal band, white button, black \"P\" center, clean and polished design, Pokémon aesthetic