Prompt: a ramshackle village built underwater at the edge of a beach, with only the city wall on dry land. It's made if shipwreck parts, broken boards, and driftwood.
Prompt: a ramshackle village clinging to the edge of a deserted island beach, mostly built in the water, made of shipwreck parts and driftwood. There's a strong wall protecting the village from the beach side. The people are marooned shipwreck survivors.
Prompt: macro photography of microscopic action figures, mite-warrior on scarab-beetle-steed and tardigrade-terrifier on earthworm-steed, battle-action-pose, hasbro neil gaiman burtoncore style, in an giant ashtray with massive glowing embers and ash shown to scale
Style: 3D Model
Prompt: Rows of houses stand eerily, water creeping up their walls, submerging them halfway. The once vibrant homes now appear as melancholic monuments in a sea of despair. Windows barely visible beneath the waterline convey a sense of silent tragedy. Action: Houses standing partially submerged, waterlines marking the height of the flood. Background: Suburban streets transformed into submerged canals. Shot Type: Medium Shot. Style: Hyper-realistic, photo realism, cinematography. --ar 9:16
Prompt: On the shores of the forgotten sea, where the waters whisper secrets, ancient ruins loom. Their stones are worn by time and tide, yet they stand resilient, guardians of histories submerged beneath the waves, where every tide brings a tale, and every wave sings of bygone eras.
Prompt: electric unicycle with a man rider with a helmet
Negative: handlebar, offroad, motocross helmet
Style: Photographic
Prompt: the last city, all of humanity stacked on top of each other in an endless scramble. The edge of the city is an abrupt cliff-like wall of haphazardly stacked ramshakle dwellings, which shifts from time to time to keep up with the strain of its own weight. Beyond that is nothing but fetid marshes. Above it all, columns of steel and stone rise over the scattered tenements: ancient spires of terrible majesty dominating the urban landscape, between them narrow catwalks and tangled wires bridge dark chasms. A dim haze and dirty rusty grime permeates all. Great forges glow and wires crackle with energy.
Prompt: the last city, all of humanity stacked on top of each other in an endless scramble. The edge of the city is an abrupt cliff-like wall of haphazardly stacked ramshakle dwellings, which shifts from time to time to keep up with the strain of its own weight. Beyond that is nothing but fetid marshes. Above it all, columns of steel and stone rise over the scattered tenements: ancient spires of terrible majesty dominating the urban landscape, between them narrow catwalks and tangled wires bridge dark chasms. A dim haze and dirty grime permeates all. Great forges glow and wires crackle with energy.
Prompt: the last city, all of humanity stacked on top of each other in an endless scramble. The edge of the city is an abrupt cliff-like wall of haphazardly stacked ramshakle dwellings, which shifts from time to time to keep up with the strain of its own weight. Beyond that is nothing but fetid marshes. Above it all, columns of steel and stone rise over the scattered tenements: ancient spires of terrible majesty dominating the urban landscape, between them narrow catwalks and tangled wires bridge dark chasms. Through the haze, everything glows a dim rusty red.
Prompt: A beautifully done and extremely detailed and stylish oil painting of a beach stretching for miles, with the reflection of the setting sun on the wet sand. In the distance, we can see the ocean, still dark blue but with some traces of reddish yellow coming from the setting sun.
Prompt: an hairbor city in a heroic fantasy mood, with a big port and a lot of river that come in the city
Prompt: A village in the Edwardian style, on which a large wave appears from the shore. Floods the city.
Prompt: A bird's-eye view of a seaside town, facing the bustling central square, there is the tavern, the structure is made of sturdy wood, with a hand-carved wooden sign hanging above the door, representing a friendly fish and, surprisingly, , smiling. The houses of New Atlantis, although they have a simple structure, exude a singular beauty thanks to the vivid layers of different shades of blue and white that adorn them. The buildings are predominantly made of stone and wood, reflecting the medieval aesthetic, but it is in the colors that the city stands out. The walls of the houses are painted in a charming palette of blues, ranging from soft sky blue to deep navy blue. White details, such as frames and decorations, accentuate the elegance of the structures. Each home looks like a work of art in its own right, contributing to a vibrant and attractive streetscape. The market stalls follow the same color scheme, with blue and white fabric awnings creating a mosaic of tones. Merchants display their wares proudly, while curious customers browse the stalls. At these fairs, shades of blue and white extend to the products for sale. Cloths, ceramics, and even fresh fruits and vegetables are arranged to create a visual symphony of coordinated colors. Blue lanterns illuminate the fairs at night, transforming the environment into a magical spectacle. And the sky, with its clouds dyed by yellow veins of sunlight that pass their luminosity throughout the kingdom, creating a contrast with the real sea and the sea of blue and white houses that bathe the view of the kingdom.
Prompt: Create a captivating image of a dense fantasy city nestled on a peninsula. The city sprawls across the landscape, with the castle positioned at the far end of the peninsula. As you move further into the city, the terrain slopes upward, forming a towering 1000-foot cliff that descends sharply to the water below. The castle is perched right at the edge of this majestic cliff, overlooking the vast expanse of water. The scene is set in a snowy landscape, where the ground is covered in a pristine layer of snow. The city, with its intricate architecture and bustling streets, is surrounded by the tranquility of the snowy wilderness. Sparse trees are scattered about, breaking the monotony of the snowy plains. Capture the grand scale of the cliffs by painting the image from the side of the city, emphasizing the sheer height of the cliffs and the breathtaking view they offer.
Prompt: An island in the middle of a sea with a lot of sharks floating around. There is a city on the island with many castles
Prompt: the last city, all of humanity stacked on top of each other in an endless vertical scramble. The edge of the city is an abrupt cliff-like wall of haphazardly stacked ramshakle dwellings, which shifts from time to time to keep up with the strain of its own weight. Beyond that is nothing but fetid marshes. Above it all, columns of steel and stone rise over the scattered tenements: ancient spires of terrible majesty dominating the urban landscape, between them narrow catwalks and tangled wires bridge dark chasms and trenches. Through the haze, everything glows a dim rusty red.
Prompt: The ancients lived on the beach, thatched houses, children, women, volcano in the distance, and ships at sea
Prompt: Many ancient AustroneSian people lived on the beach, thatched houses, children playing, women chatting together, volcanic in the distance, and ships at sea.
Prompt: in the deep blue underwater world, there's a mysterious underwater city where many different kinds of marine creatures live. Tonight, we will journey through this enchanting city, exploring various underwater areas, and helping each ocean friend fall asleep.
Prompt: A town in the Edwardian style, on which a large wave appears from the shore. Floods the city.
Prompt: The weather is clear. On the beach in ancient times, the islanders were built by themselves to build sailing. Some people were fishing. The dense trees.
Prompt: a large greek island. At the edge of the island there is a ancient temple. The sea in front of the temple is retreating. At the bottom of the sea there is a sword
Prompt: A view from above of a city by the sea, facing the busy central square, there the city is full of blood and fire, there is the The tavern, structure is made of sturdy wood, with a hand-carved wooden sign hanging above the door, representing a friendly and, surprisingly, smiling fish. The houses of New Atlantis, although they have a simple structure, exude a singular beauty thanks to the vivid layers of different shades of blue and white that adorn them. The buildings are predominantly made of stone and wood, reflecting the medieval aesthetic, but it is in the colors that the city stands out. The walls of the houses are painted in a charming palette of blues, ranging from soft sky blue to deep navy blue. White details, such as frames and decorations, accentuate the elegance of the structures. Each home looks like a work of art in its own right, contributing to a vibrant and attractive streetscape. The market stalls follow the same color scheme, with blue and white fabric awnings creating a mosaic of tones. Merchants display their wares proudly, while curious customers browse the stalls. At these fairs, shades of blue and white extend to the products for sale. Cloths, ceramics, and even fresh fruits and vegetables are arranged to create a visual symphony of coordinated colors. Blue lanterns illuminate the fairs at night, transforming the environment into a magical spectacle. And the sky, with its clouds dyed by yellow veins of sunlight that pass their luminosity throughout the kingdom, creating a contrast with the real sea and the sea of blue and white houses that bathe the view of the kingdom.
Prompt: An image of the view from above of a city by the sea, facing the busy central square, there the city is full of blood and fire, there is the The tavern, structure is made of sturdy wood, with a hand-carved wooden sign hanging above the door, representing a friendly and, surprisingly, smiling fish. The houses of New Atlantis, although they have a simple structure, exude a singular beauty thanks to the vivid layers of different shades of blue and white that adorn them. The buildings are predominantly made of stone and wood, reflecting the medieval aesthetic, but it is in the colors that the city stands out. The walls of the houses are painted in a charming palette of blues, ranging from soft sky blue to deep navy blue. White details, such as frames and decorations, accentuate the elegance of the structures. Each home looks like a work of art in its own right, contributing to a vibrant and attractive streetscape. The market stalls follow the same color scheme, with blue and white fabric awnings creating a mosaic of tones. Merchants display their wares proudly, while curious customers browse the stalls. At these fairs, shades of blue and white extend to the products for sale. Cloths, ceramics, and even fresh fruits and vegetables are arranged to create a visual symphony of coordinated colors. Blue lanterns illuminate the fairs at night, transforming the environment into a magical spectacle. And the sky, with its clouds dyed by yellow veins of sunlight that pass their luminosity throughout the kingdom, creating a contrast with the real sea and the sea of blue and white houses that bathe the view of the kingdom.
Prompt: To create a post-war world where people do not have a stable place to live. The buildings on the ground were damaged by the shells, and only seawater, ruins, and a small number of plants were left on the ground, so people left the ground and turned to live underground, collectively living in underground shelter spaces, and began to build cities underground, and the underground world was bright, with cement buildings, steel structures, glass curtain buildings, green spaces, clean water sources, etc., like the scene of the movie \"Inception\", to build a fully developed city
Negative: old,cars,shabby,Underdeveloped cities
Prompt: To create a post-war world where people do not have a stable place to live. The buildings on the ground were damaged by the shells, and only seawater, ruins, and a small number of plants were left on the ground, so people left the ground and turned to live underground, collectively living in underground shelter spaces, and began to build cities underground, and the underground world was bright, with cement buildings, steel structures, glass curtain buildings, green spaces, clean water sources, etc., like the scene of the movie \\\"Inception\\\", to build a fully developed city Negative: old, cars, shabby, Underdeveloped cities
Prompt: To create a post-war world where people do not have a stable place to live. The buildings on the ground were damaged by the shells, and only seawater, ruins, and a small number of plants were left on the ground, so people left the ground and turned to live underground, collectively living in underground shelter spaces, and began to build cities underground, and the underground world was bright, with cement buildings, steel structures, glass curtain buildings, green spaces, clean water sources, etc., like the scene of the movie \\\"Inception\\\", to build a fully developed city Negative: old, cars, shabby, Underdeveloped cities
Prompt: goth dark cabaret style beatiful woman, trending artstation, devianart invisibility, 18k, depth blur, color girlcat flash face realistic Octane Render, bokeh by Jasmine Becket-Griffith, realistic eyes, hiper detal eyes neon light glowing tattoo
Style: Anime
Prompt: A bustling underwater city inhabited by a variety of marine life. The city is built within a large, intricate coral reef, with buildings made from shells and other ocean materials. Fish of all shapes, sizes, and colors swim through the city streets, going about their daily routines. In the center of the city, a large, majestic sea turtle serves as the city's wise and respected leader. The scene is filled with activity and life, showcasing the beauty and diversity of the underwater world
Prompt: an architectural diagram of a kids playground, with an open gym, urban diagram
Style: Line Art
Prompt: The village stands as a haunting tapestry of devastation, marked by the stark aftermath of relentless ruin. Once a thriving community, it now echoes with the somber whispers of desolation. Buildings, some mere skeletal frames, bear the scars of merciless flames that consumed them, while others surrender to the weight of collapsed walls. Vacant structures, bereft of roofs, expose their interiors to the elements. Amidst the wreckage, a sense of abandonment prevails, telling a silent tale of a once-vibrant hamlet now rendered silent by the unforgiving hand of destruction.
Style: Fantasy Art
Prompt: The village stands as a haunting tapestry of devastation, marked by the stark aftermath of relentless ruin. Once a thriving community, it now echoes with the somber whispers of desolation. Buildings, some mere skeletal frames, bear the scars of merciless flames that consumed them, while others surrender to the weight of collapsed walls. Vacant structures, bereft of roofs, expose their interiors to the elements. Amidst the wreckage, a sense of abandonment prevails, telling a silent tale of a once-vibrant hamlet now rendered silent by the unforgiving hand of destruction.
Negative: fire, roof, nice, beauty
Style: Fantasy Art
Prompt: The village stands as a haunting tapestry of devastation, marked by the stark aftermath of relentless ruin. Once a thriving community, it now echoes with the somber whispers of desolation. Buildings, some mere skeletal frames, bear the scars of merciless flames that consumed them, while others surrender to the weight of collapsed walls. Vacant structures, bereft of roofs, expose their interiors to the elements. Amidst the wreckage, a sense of abandonment prevails, telling a silent tale of a once-vibrant hamlet now rendered silent by the unforgiving hand of destruction.
Negative: fire, nice, beauty
Style: Fantasy Art
Prompt: A realistic, futuristic city underwater full of lights and life with humans, sea creatures and hybrids.
Prompt: To create a post-war world where people do not have a stable place to live. The buildings on the ground were destroyed by the shells, and only deserts, sea water, ruins, and burned plants were left on the ground, so people left the ground and turned to live underground, and collectively lived in the underground refuge space, and began to build cities underground, and the underground world was bright, with buildings, buildings, green spaces, clean water, etc., like the scene of the movie \"Inception\".
Negative: old,cars,shabby,Underdeveloped cities
Prompt: To create a post-war world where people do not have a stable place to live. The buildings on the ground were destroyed by the shells, and only deserts, sea water, ruins, and burned plants were left on the ground, so people left the ground and turned to live underground, and collectively lived in the underground refuge space, and began to build cities underground, and the underground world was bright, with buildings, buildings, green spaces, clean water, etc., like the scene of the movie \"Inception\".
Prompt: a panoramic 2d view of a city, now a symbol of decay and the consequences of unbridled greed. The dilapidated stalls and crumbling structures paint a stark contrast to its former glory.
Prompt: The desert invaded the city from the left, the tsunami on the right drowned the city, and looked down at the perspective