Prompt: a human body(hyper realistic) disintegrating (tearing apart int two pieces particle fx),chromaticaberration) hyper realistic (SSS) (stable ray tracing, wide shot (subject in focus) ,surreal background
Negative: poorly drawn face, poorly drawn limbs,poor particle fx,low density 9f particle, closed room,indoor,room, 3d
Prompt: a human body(hyper realistic) disintegrating (tearing apart int two pieces particle fx),chromaticaberration) hyper realistic (SSS) (stable ray tracing, wide shot (subject in focus) ,surreal background
Negative: poorly drawn face, poorly drawn limbs,poor particle fx,low density 9f particle, closed room,indoor,room, 3d
Prompt: a human body(hyper realistic) disintegrating (tearing apart int two pieces particle fx),chromaticaberration) hyper realistic (SSS) (stable ray tracing, wide shot (subject in focus) ,surreal background
Negative: poorly drawn face, poorly drawn limbs,poor particle fx,low density 9f particle, closed room,indoor,room, 3d
Prompt: a human body(hyper realistic) disintegrating (tearing apart int two pieces particle fx),chromaticaberration) hyper realistic (SSS) (stable ray tracing, wide shot (subject in focus) ,surreal background
Negative: poorly drawn face, poorly drawn limbs,poor particle fx,low density 9f particle, closed room,indoor,room, 3d
Prompt: a human body(hyper realistic) disintegrating (tearing apart int two pieces particle fx),chromaticaberration) hyper realistic (SSS) (stable ray tracing, wide shot (subject in focus) ,surreal background
Negative: poorly drawn face, poorly drawn limbs,poor particle fx,low density 9f particle, closed room,indoor,room, 3d
Prompt: a human body(hyper realistic) disintegrating (tearing apart int two pieces particle fx),chromaticaberration) hyper realistic (SSS) (stable ray tracing, wide shot (subject in focus) ,surreal background
Negative: poorly drawn face, poorly drawn limbs,poor particle fx,low density 9f particle, closed room,indoor,room, 3d
Prompt: a human body(hyper realistic) disintegrating (tearing apart int two pieces particle fx),chromaticaberration) hyper realistic (SSS) (stable ray tracing, wide shot (subject in focus) ,surreal background
Negative: poorly drawn face, poorly drawn limbs,poor particle fx,low density 9f particle, closed room,indoor,room, 3d
Prompt: a human body(hyper realistic) disintegrating (tearing apart int two pieces particle fx),chromaticaberration) hyper realistic (SSS) (stable ray tracing, wide shot (subject in focus) ,surreal background
Negative: poorly drawn face, poorly drawn limbs,poor particle fx,low density 9f particle, closed room,indoor,room, 3d
Prompt: a human body(hyper realistic) disintegrating (tearing apart int two pieces particle fx),chromaticaberration) hyper realistic (SSS) (stable ray tracing, wide shot (subject in focus) ,surreal background
Negative: poorly drawn face, poorly drawn limbs,poor particle fx,low density 9f particle, closed room,indoor,room, 3d
Prompt: a human body(hyper realistic) disintegrating (tearing apart int two pieces particle fx),chromaticaberration) hyper realistic (SSS) (stable ray tracing, wide shot (subject in focus) ,surreal background
Negative: poorly drawn face, poorly drawn limbs,poor particle fx,low density 9f particle, closed room,indoor,room, 3d
Prompt: render,a person glitching(like strands,threaded,high density)hyper realistic(subsurface scattering, particle scattering fx-high density) less dramatic, full wide shot (subject in full focus )
Prompt: a surrealistic human body (hyper realistic)disintegrating (turning into dust (particle fx) ‚chromaticaberration) hyper realistic (SSS) (stable ray tracing, wide shot (subject in focus), surreal background (outside)
Negative: poorly drawn face, poorly drawn limbs,poor particle fx, low density of particle, closed room, indoor, room, 3d
Style: 3D Model
Prompt: render,a person glitching(like strands) hyper realistic(subsurface scattering, particle scattering fx,chromaticaberration)
Negative: glossy
Prompt: render,a person glitching(like strands) hyper realistic(subsurface scattering, particle scattering fx,chromaticaberration)
Negative: glossy
Prompt: render,a person glitching(like strands) hyper realistic(subsurface scattering, particle scattering fx,chromaticaberration)
Negative: glossy
Prompt: render,a person glitching(like strands,threaded,high density)hyper realistic(subsurface scattering, particle scattering fx-high density), less dramatic
Prompt: render,a person glitching hyper realistic(subsurface scattering, mie scattering), particle effect of glitching
Prompt: render,a person glitching hyper realistic(subsurface scattering, mie scattering), particle effect of glitching
Prompt: render,a person glitching hyper realistic(subsurface scattering, mie scattering), particle effect of glitching
Prompt: Human body disintegrating, dust particles, high-quality render; hyper-realistic decay, detailed textures, skin fading; anatomy dissolution, particle effects, meticulous disintegration; photorealistic decomposition, fading silhouette, exquisite realism; high-resolution demise, body fragments, cinematic dissolution; gradual decay, hyper-detailed particles, lifelike disintegration; meticulous realism, vanishing form, sublime particle render; hyper-accurate disintegration, dust scattering, cinematic body dissolution; lifelike decomposition, premium quality render, particles unveiling anatomy; cinematic realism, body fragments, hyper-detailed disintegration.
Prompt: render,a person glitching(like strands,threaded,high density)hyper realistic(subsurface scattering, particle scattering fx-high density), low intensity lightning, less dramatic
Prompt: render,a person glitching(like strands,threaded,high density)hyper realistic(subsurface scattering, particle scattering fx-high density), low intensity lightning, less dramatic
Prompt: render,a person glitching(like strands) hyper realistic(subsurface scattering, particle scattering fx)
Negative: shine
Prompt: render,a person glitching(like strands) hyper realistic(subsurface scattering, particle scattering fx)
Negative: shine
Prompt: render,a person glitching(like strands) hyper realistic(subsurface scattering, particle scattering fx)
Negative: shine
Prompt: render,a person glitching(like strands) hyper realistic(subsurface scattering, particle scattering fx)
Negative: shine
Prompt: render,surreal spectral sentient deviant, phase change, hyper realistic (SSS) (stable ray tracing) (particle fx) (dynamic occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,surreal spectral sentient deviant, phase change, hyper realistic (SSS) (stable ray tracing) (particle fx) (dynamic occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,surreal spectral sentient deviant, phase change, hyper realistic (SSS) (stable ray tracing) (particle fx) (dynamic occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,a person glitching hyper realistic(subsurface scattering, particle scattering fx)
Negative: shine
Prompt: render,a person glitching hyper realistic(subsurface scattering, particle scattering fx)
Negative: shine
Prompt: render,a person glitching hyper realistic(subsurface scattering, particle scattering fx)
Negative: shine
Prompt: render,a person glitching hyper realistic(subsurface scattering, particle scattering fx)
Negative: shine
Prompt: render,a person glitching(like strands,threaded)hyper realistic(subsurface scattering, particle scattering fx), low intensity lightning, less dramatic
Negative: gloss
Prompt: render,a person glitching(like strands,threaded)hyper realistic(subsurface scattering, particle scattering fx), low intensity lightning, less dramatic
Negative: gloss
Prompt: render,a person glitching(like strands,threaded)hyper realistic(subsurface scattering, particle scattering fx), low intensity lightning, less dramatic
Negative: gloss
Prompt: render,a person glitching(like strands,threaded)hyper realistic(subsurface scattering, particle scattering fx), low intensity lightning, less dramatic
Negative: gloss
Prompt: render,a person glitching(like strands,threaded)hyper realistic(subsurface scattering, particle scattering fx), low intensity lightning, less dramatic
Negative: gloss
Prompt: render,surreal fever dream (neo pop) hyper realistic (SSS) (stable ray tracing) (particle fx) (ambinet occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,surreal fever dream (neo pop) hyper realistic (SSS) (stable ray tracing) (particle fx) (ambinet occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,surreal spectral sentient deviant,range, hyper realistic (SSS) (stable ray tracing) (particle fx) (dynamic occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,surreal spectral sentient deviant,range, hyper realistic (SSS) (stable ray tracing) (particle fx) (dynamic occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,surreal spectral sentient deviant,range, hyper realistic (SSS) (stable ray tracing) (particle fx) (dynamic occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,surreal spectral sentient deviant,range, hyper realistic (SSS) (stable ray tracing) (particle fx) (dynamic occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,surreal spectral sentient deviant,range, hyper realistic (SSS) (stable ray tracing) (particle fx) (dynamic occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: split portraying two opposite emotions,hyper realistic (subsurface scattering) (organic modeling) (octane render ),wide shot (subject in focus) (DOF)
Negative: poorly drawn face, random objects, balls, spherical shell, spherical objects, indoor, room, closed space, bed, artificial
Prompt: split portraying two opposite emotions,hyper realistic (subsurface scattering) (organic modeling) (octane render ),wide shot (subject in focus) (DOF)
Negative: poorly drawn face, random objects, balls, spherical shell, spherical objects, indoor, room, closed space, bed, artificial