Prompt: Reinhart Manx from Dungeon Siege 3.A scholar of arcane magic, Reinhart warps the forces of creation and destruction to his will. His Entropic magic can blast a wide area with extinguishing forece, though it leaves him open to attack. It is perfect for destroying crowds of enemies, as long as he keeps them at a distance. His Dyanamic magic is channeled through an arcane gauntlet and capacitor. It creates deadly currents of energy with mere motion of his hand, allowing Reinhart to quickly incapacitate a single target at close range. Old, steampunk, short white beard, white moustache, blue eyes.
Prompt: Legendary portrait of High Priest Molochi from Dungeon Siege 3 Treasures of the Sun. Once he was an Azunite Monk, one of the Synod. He was one of the first Azunites to stand on the Aranoi Desert sand grounds. He is the last Maimed King. (Azunite Ceremonial role, that is acquired by those who believe in autumn, by an old Azunite tradition.) According to Lamasu, he saved Lamasu from death, and 'deified' him as a deity to worship. Molochi and his 'friends' murdered St. Hiram, a saint, who refused to take the false faith. Molochi wrote over 100 articles in the Chronicle Of The Devout.
Prompt: Dungeon Siege is an action role-playing game developed by Gas Powered Games and published by Microsoft in April 2002, for Microsoft Windows, and the following year by Destineer for Mac OS X. Set in the pseudo-medieval kingdom of Ehb, the high fantasy game follows a young farmer and her companions as they journey to defeat an invading force. Initially only seeking to warn the nearby town of the invasion of a race of creatures named the Krug, the farmer and the companions that join her along the way are soon swept up in finding a way to defeat another race called the Seck, resurgent after being trapped for 300 years. Unlike other role-playing video games of the time, the world of Dungeon Siege does not have levels but is a single, continuous area without loading screens that the player journeys through, fighting hordes of enemies. Also, rather than setting character classes and manually controlling all of th...
Style: Fantasy Art
Prompt: Dungeon Siege is an action role-playing game developed by Gas Powered Games and published by Microsoft in April 2002, for Microsoft Windows, and the following year by Destineer for Mac OS X. Set in the pseudo-medieval kingdom of Ehb, the high fantasy game follows a young farmer and her companions as they journey to defeat an invading force. Initially only seeking to warn the nearby town of the invasion of a race of creatures named the Krug, the farmer and the companions that join her along the way are soon swept up in finding a way to defeat another race called the Seck, resurgent after being trapped for 300 years. Unlike other role-playing video games of the time, the world of Dungeon Siege does not have levels but is a single, continuous area without loading screens that the player journeys through, fighting hordes of enemies. Also, rather than setting character classes and manually controlling all of th..., dark , hyperrealistic, 4K, reinhart amnx, four legionnaires, mages fight, swordsmen clash.
Style: Fantasy Art
Prompt: Dungeon Siege is an action role-playing game developed by Gas Powered Games and published by Microsoft in April 2002, for Microsoft Windows, and the following year by Destineer for Mac OS X. Set in the pseudo-medieval kingdom of Ehb, the high fantasy game follows a young farmer and her companions as they journey to defeat an invading force. Initially only seeking to warn the nearby town of the invasion of a race of creatures named the Krug, the farmer and the companions that join her along the way are soon swept up in finding a way to defeat another race called the Seck, resurgent after being trapped for 300 years. Unlike other role-playing video games of the time, the world of Dungeon Siege does not have levels but is a single, continuous area without loading screens that the player journeys through, fighting hordes of enemies. Also, rather than setting character classes and manually controlling all of th..., dark , hyperrealistic, 4K, reinhart amnx, four legionnaires, mages fight, swordsmen clash, a woman with orange hair, wielding a fiery sword, padded armor, freckled face.
Style: Fantasy Art
Prompt: Dungeon Siege is an action role-playing game developed by Gas Powered Games and published by Microsoft in April 2002, for Microsoft Windows, and the following year by Destineer for Mac OS X. Set in the pseudo-medieval kingdom of Ehb, the high fantasy game follows a young farmer and her companions as they journey to defeat an invading force. Initially only seeking to warn the nearby town of the invasion of a race of creatures named the Krug, the farmer and the companions that join her along the way are soon swept up in finding a way to defeat another race called the Seck, resurgent after being trapped for 300 years. Unlike other role-playing video games of the time, the world of Dungeon Siege does not have levels but is a single, continuous area without loading screens that the player journeys through, fighting hordes of enemies. Also, rather than setting character classes and manually controlling all of th..., dark , hyperrealistic, 4K, reinhart amnx, four legionnaires, mages fight, swordsmen clash, a woman with orange hair, wielding a fiery sword, padded armor, freckled face.
Style: Fantasy Art
Prompt: Dungeon Siege is an action role-playing game developed by Gas Powered Games and published by Microsoft in April 2002, for Microsoft Windows, and the following year by Destineer for Mac OS X. Set in the pseudo-medieval kingdom of Ehb, the high fantasy game follows a young farmer and her companions as they journey to defeat an invading force. Initially only seeking to warn the nearby town of the invasion of a race of creatures named the Krug, the farmer and the companions that join her along the way are soon swept up in finding a way to defeat another race called the Seck, resurgent after being trapped for 300 years. Unlike other role-playing video games of the time, the world of Dungeon Siege does not have levels but is a single, continuous area without loading screens that the player journeys through, fighting hordes of enemies. Also, rather than setting character classes and manually controlling all of th..., dark , hyperrealistic, 4K, reinhart amnx, four legionnaires, mages fight, swordsmen clash, a woman with orange hair, wielding a fiery sword, padded armor, freckled face.
Style: Fantasy Art
Prompt: Gwyn, Lord of Light. The power of the Flame made him a god and endowed him with incredible powers. At that time, Gwyn was known as the Lord of Sunlight. In battles with dragons, he used miracles like the Lightning Spear. Gwyn used lightning to destroy dragon scales. In the war with Gwyn's dragons were supported by his faithful knights, created from silver. And the Naked Sith stole the Eternal Crystal, which made the dragons vulnerable. And there was silence after the battle. The winners began to call themselves Gods. Thus sadly ended the great Age of the Ancients.
Prompt: Gwyn, Lord of Light. The power of the Flame made him a god and endowed him with incredible powers. At that time, Gwyn was known as the Lord of Sunlight. In battles with dragons, he used miracles like the Lightning Spear. Gwyn used lightning to destroy dragon scales. In the war with Gwyn's dragons were supported by his faithful knights, created from silver. And the Naked Sith stole the Eternal Crystal, which made the dragons vulnerable. And there was silence after the battle. The winners began to call themselves Gods. Thus sadly ended the great Age of the Ancients. Draw him surrounded by Silver Knights. Dragons fly around in which he throws lightning. One dragon has already been defeated and lies at his feet. The battlefield is a gray wasteland
Prompt: dungeon siege 3 profile, reinhart manx, old man, short white beard and moustache, gauntlets electrical, magical constructs, steampunk.
Negative: long beard
Style: Fantasy Art
Prompt: dungeon siege 3 profile, reinhart manx, old man, short white beard and moustache, gauntlets electrical, magical constructs, steampunk.
Style: Fantasy Art
Prompt: Gwyn, Lord of Light. The power of the Flame made him a god and endowed him with incredible powers. At that time, Gwyn was known as the Lord of Sunlight. In battles with dragons, he used miracles like the Lightning Spear. Gwyn used lightning to destroy dragon scales. In the war with Gwyn's dragons were supported by his faithful knights, created from silver. And the Naked Sith stole the Eternal Crystal, which made the dragons vulnerable. And there was silence after the battle. The winners began to call themselves Gods. Thus sadly ended the great Age of the Ancients.
Style: Isometric
Prompt: Eärendil is a High Elf of the Moon and a mage particularly skilled in the practice of magic. During the first 200 years of his life, he grew up within elven society, deepening his knowledge of magic. Like other Moon elves, his clan consisted of about a dozen families living in harmony. He aspired to become a Swordsinger. Eärendil has inherited the characteristic traits of his kind: slim and graceful, with slightly bluish skin and silver-white hair. His eyes are blue, speckled with golden flecks. Slim and tall, he measures 1.76 meters (5 feet 9 inches) and weighs 65 kilograms (143 pounds). His mid-length silver hair is braided and gathered into a ponytail, following the traditional hairstyle of warriors from his race. Throughout his travels and adventures, he dedicates most of his time to perfecting his magical power and training in the use of his two short swords. His magic focuses on protecting and neutralizing harmful magical influences by creating shields. We should see that is both a fighter and a mage on the image
Prompt: Eärendil is a High Elf of the Moon and a mage particularly skilled in the practice of magic. During the first 200 years of his life, he grew up within elven society, deepening his knowledge of magic. Like other Moon elves, his clan consisted of about a dozen families living in harmony. He aspired to become a Swordsinger. Eärendil has inherited the characteristic traits of his kind: slim and graceful, with slightly bluish skin and silver-white hair. His eyes are blue, speckled with golden flecks. Slim and tall, he measures 1.76 meters (5 feet 9 inches) and weighs 65 kilograms (143 pounds). His mid-length silver hair is braided and gathered into a ponytail, following the traditional hairstyle of warriors from his race. Throughout his travels and adventures, he dedicates most of his time to perfecting his magical power and training in the use of his two short swords. His magic focuses on protecting and neutralizing harmful magical influences by creating shields
Prompt: Eärendil is a High Elf of the Moon and a mage particularly skilled in the practice of magic. During the first 200 years of his life, he grew up within elven society, deepening his knowledge of magic. Like other Moon elves, his clan consisted of about a dozen families living in harmony. He aspired to become a Swordsinger. Eärendil has inherited the characteristic traits of his kind: slim and graceful, with slightly bluish skin and silver-white hair. His eyes are blue, speckled with golden flecks. Slim and tall, he measures 1.76 meters (5 feet 9 inches) and weighs 65 kilograms (143 pounds). His mid-length silver hair is braided and gathered into a ponytail, following the traditional hairstyle of warriors from his race. Throughout his travels and adventures, he dedicates most of his time to perfecting his magical power and training in the use of his two short swords. His magic focuses on protecting and neutralizing harmful magical influences by creating shields. We should see that is both a fighter and a mage on the image with some magical sparsk or spells around him
Prompt: Thalion Shadowwhisper, the Eldritch Elven warlock-rogue, possesses an ethereal grace befitting his lineage. His silver hair cascades down to his shoulders, shimmering like moonlight, complementing his violet eyes that hold a hint of otherworldly wisdom. Standing at 6 feet tall, he moves with a silent, calculated confidence, his steps leaving only faint traces.Clad in a cloak that seems to blend seamlessly with the shadows, Thalion wears an ensemble of dark, celestial-themed leather armor adorned with silver filigree. The Starborne Amulet, suspended from a chain around his neck, radiates a soft, celestial glow. Intricate tattoos resembling constellations adorn his hands and forearms, resonating with the cosmic pact he forged.Thalion's presence is both mysterious and alluring, a testament to his duality as a master of both eldritch magic and stealthy subterfuge in the ever-unfolding tapestry of his adventurous life.
Prompt: Divinity Original Sin original character concept art, male, wizard, 30, black hair, short hair, green eyes, scholar aesthetic, kind,
Negative: bad anatomy, hands, beard
Style: Fantasy Art
Prompt: Divinity Original Sin original character concept art, male, wizard, 30, black hair, short hair, green eyes, scholar aesthetic, kind, gentle, mild
Negative: bad anatomy, hands, beard, angry, stern, mean,
Style: Fantasy Art
Prompt: Divinity Original Sin original character concept art, male, wizard, 30, black hair, short hair, green eyes, scholar aesthetic, kind, gentle, mild
Negative: bad anatomy, hands, beard, angry, stern, mean,
Style: Fantasy Art
Prompt: And certainly the youth Cúchulainn mac Sualdaim was handsome as he came to show his form to the armies. You would think he had three distinct heads of hair—brown at the base, blood-red in the middle, and a crown of golden yellow. This hair was settled strikingly into three coils on the cleft at the back of his head. Each long loose-flowing strand hung down in shining splendour over his shoulders, deep-gold and beautiful and fine as a thread of gold. A hundred neat red-gold curls shone darkly on his neck, and his head was covered with a hundred crimson threads matted with gems. He had four dimples in each cheek—yellow, green, crimson and blue—and seven bright pupils, eye-jewels, in each kingly eye. Each foot had seven toes and each hand seven fingers, the nails with the grip of a hawk's claw or a gryphon's clench.
Style: Fantasy Art
Prompt: Divinity Original Sin original character concept art, male, wizard, 30, black hair, short hair, green eyes, scholar aesthetic, mysterious, kind, gentle, mild
Negative: bad anatomy, hands, beard, angry, stern, mean,
Style: Fantasy Art
Prompt: inspired by the world of Middle Earth, an ultra realistic concept art of a man, he is a guardian Ranger, he has a thin beard, wavy hair, he is in the forest.
Prompt: inspired by the world of Middle Earth, an ultra realistic concept art of a handsome man, he is a guardian Ranger, he has a thin beard, wavy hair, he is in the forest.
Negative: ugly, poor face, bad symmetry, bad proportions
Prompt: Anakaris (アナカリス, Anakarisu) is a fictional character in Capcom's Darkstalkers series. His first appearance was in Darkstalkers: The Night Warriors and he has appeared in every Darkstalkers game since. He is the only character in the series without a regular throw and the ability to perform a push block in Vampire Savior: The Lord of Vampire and its updated titles. He is well known for his attack, Royal Judgement (originally Pharaoh's Curse, also known as Royal Curse), that transforms characters into small, helpless versions of themselves.
Prompt: Produce a breathtaking, highly detailed fantasy artwork that encapsulates the essence of a formidable half-orc warrior in a world teeming with dungeons and dragons. This half-orc, a paragon of strength and valor, stands resolute before the ominous entrance of a long-forgotten underground labyrinth. His hair, a tangled mane, is meticulously gathered into an imposing, intricately braided topknot, hinting at his rich heritage and wisdom. His eyes, aglow with fierce determination, pierce the shadows that engulf the entrance, a testament to the indomitable spirit that drives him forward. Draped in a meticulously crafted suit of rugged chainmail armor, each link and rivet reflects the dim, eerie light emanating from the sputtering torches on the dungeon walls. The armor bears the scars of past battles, testaments to the countless perils he has faced and overcome. A weathered, tattered cape flutters behind him, hinting at the countless journeys he's undertaken. In his calloused, powerful hands, he wields an awe-inspiring two-handed battle axe, intricately adorned with tribal markings and runes that glow with ancient magic. The axe is honed to perfection, promising devastation to any dragon that dares challenge him. The ground trembles beneath his boots, which bear the weight of countless miles traversed in the pursuit of his quest.
Prompt: Produce a breathtaking, highly detailed fantasy artwork that encapsulates the essence of a formidable half-orc warrior in a world teeming with dungeons and dragons. This half-orc, a paragon of strength and valor, stands resolute before the ominous entrance of a long-forgotten underground labyrinth. His hair, a tangled mane, is meticulously gathered into an imposing, intricately braided topknot, hinting at his rich heritage and wisdom. His eyes, aglow with fierce determination, pierce the shadows that engulf the entrance, a testament to the indomitable spirit that drives him forward. Draped in a meticulously crafted suit of rugged chainmail armor, each link and rivet reflects the dim, eerie light emanating from the sputtering torches on the dungeon walls. The armor bears the scars of past battles, testaments to the countless perils he has faced and overcome. A weathered, tattered cape flutters behind him, hinting at the countless journeys he's undertaken. In his calloused, powerful hands, he wields an awe-inspiring two-handed battle axe, intricately adorned with tribal markings and runes that glow with ancient magic. The axe is honed to perfection, promising devastation to any dragon that dares challenge him. The ground trembles beneath his boots, which bear the weight of countless miles traversed in the pursuit of his quest.
Prompt: Divinity Original Sin original character concept art, male, wizard, 30, black hair, green eyes, scholar aesthetic
Negative: bad anatomy, hands, beard
Style: Fantasy Art
Prompt: Mordred was a handsome, tall, young and strong warrior. Now he was filled with rage and hatred. His face was gloomy, and his eyes sparkled like blazing fire. He was clad in armor topped with demon symbols, which were now his sign of power. His fighting skills were impeccable, and his soul was filled with a thirst for revenge. He possessed the power of a demon, which made him almost invulnerable in battle.His military prowess was terrifying, and he led his army to victory with unrelenting fury, preparing to destroy all who stood in his way. Mordred was a cursed warrior whose sight was set on revenge and destruction. He is a dangerous adversary, bearing the shadow of betrayal and the promise of a demon ready to consume everything on his path to power and revenge. His sword, once shattered in battle, was repaired with the help of dark magic, and now emits dark energy. Art, full HD 8K, details, black. dark, contour light, darkness, magic, aura of death in the air.
Prompt: Divinity Original Sin original character concept art, male, wizard, 30, black hair, short hair, green eyes, scholar aesthetic, academic, mysterious, gentle, mild
Negative: bad anatomy, hands, beard, angry, stern, mean,
Style: Fantasy Art
Prompt: There were ten of them. But, if you think about it, in fact, only two people were people: their leader and the old magician. The rest were representatives of other races that inhabited this world. The head of this small detachment was a middle-aged man. His entire appearance clearly spoke of his strength: shining armor, a sharply sharpened sword, runes that at times flashed on his shield and blade - all this created the image of a “hero,” as they now began to call him. It looked somewhat false and somehow strange, especially after what the man and his squad had to go through to get to this place. The rest were not so interesting and rather came with it. And, to be honest, they looked rather faded compared to the hero. They all looked at the man sitting on a terrifying-looking throne. Despite all the stories and rumors about the demon lord, he did not look like a monster. On the throne sat a very young man, whose dark short hair was in complete disarray, and whose regular, aristocratic facial features and light blue eyes caused only bewilderment. Everyone imagined him a little differently. It was strange to associate this man with their main enemy, but the situation indicated that they were not mistaken.
Style: Fantasy Art
Prompt: Neverwinter stood on the northern Sword Coast, on the High Road between Waterdeep and Luskan, specifically between Leilon and Port Llast. To the east lay the Neverwinter Wood and, at its heart, the volcanic Mount Hotenow. The Neverwinter River was heated by fire elementals living under the volcano before flowing through the forest and the city. It carried its supernatural warmth with it, keeping the river and harbor from freezing up in winter and the gardens green year-round. The heat given off by the river created a permanent warm climate in the immediate area.
Style: Fantasy Art
Prompt: Create a character for the game Dnd Appearance: Brunner is a dwarf with a thick beard that reaches his chest and grabs attention with its rich fiery red coloring. Under this beard, his face is illuminated by dark, deep eyes, surreptitiously looking into the world. Hair: His curly dark-colored hair falls casually over his shoulders, giving him an outlandish look. The mixture of fiery and dark tones gives his appearance mystery and individuality. Clothes: Brunner prefers a style reminiscent of his past warrior and bard. He usually wears a layered, worn chain mail and leather armor with thoughtfully embroidered musical symbols. His cloak, edged with copper threads, creates a windy appearance, and a belt with many pockets stores heroic musical recordings and precious supplies. Accessories: Heavy rings decorated with carved runes glisten on Brunner's fingers, and an amulet with the image of a Buttercup hangs around his neck. An important element of his appearance is also a pair of copper headphones through which he hears his musical inspirations. Footwear: Brunner prefers sturdy but comfortable shoes that allow him to move freely in any place where music is playing. His boots show traces of adventures left over from hiking in various worlds.
Prompt: Divinity Original Sin original character concept art, male, wizard, 30, black hair, short hair, green eyes, scholar aesthetic, academic, mysterious, kind, gentle, mild
Negative: bad anatomy, hands, beard, angry, stern, mean,
Style: Fantasy Art
Prompt: Divinity Original Sin original character concept art, male, wizard, 30, black hair, green eyes
Negative: bad anatomy
Style: Fantasy Art
Prompt: Divinity Original Sin original character concept art, male, wizard, 30, black hair, green eyes
Negative: bad anatomy, hands, beard
Style: Fantasy Art
Prompt: Create a visual representation of Eärendil, a Moon Elf from the Dungeons and Dragons universe. Eärendil is an exceptional mage with distinctive elven features such as slightly bluish skin, silver-white hair braided into a ponytail in the traditional elven warrior style, and blue eyes speckled with golden flecks. He stands at 1.76 meters and weighs 65 kilograms, showcasing a slim and graceful silhouette. The character survived a rare magical eclipse that devastated his people, altering his deep nature and granting him a mysterious power. Eärendil now lives in solitude, preferring isolation after losing his family in this tragedy. He is a great traveler, capable of releasing flashes of mystical energy in moments of great emotion or danger. His magical specialty is Abjuration, focused on protection against harmful magical influences. The character can channel spells to strengthen his defenses while sometimes being haunted by visions related to the eclipse. These visions manifest randomly, plunging Eärendil into images of the past, present, or even the future, accompanied by intense physical pain. Eärendil's primary goal is to understand the reasons behind the magical catastrophe that upheaved his life. In search of answers, he is looking for a lost ancient magical artifact that could help repair the damage caused by the eclipse. The AI is invited to illustrate this character with elements evoking his elven nature, magical power, and the aftermath of the eclipse, while capturing his enigmatic and solitary demeanor. In this visual, the Eärendil needs to be seen entirely, with some magical sparks around him or in his hand. Show him also with his swords.
Style: Digital Art
Prompt: Divinity Original Sin original character concept art, male, wizard, 30, black hair, short hair, green eyes, scholar aesthetic, kind, gentle smile, mild
Negative: bad anatomy, hands, beard, angry, stern, mean,
Style: Fantasy Art
Prompt: Generate a male creature with a handsome appearance and a slender figure. He has short black hair (with a scaly structure on his chin and cheekbones) and (with two antennae on his forehead). He is the captain of the StarCraft Express. From Knox, this planet is known in the interstellar federation for its powerful technology and combat effectiveness. His skill is to move instantly, and in addition, the antennae on his head can emit high-voltage current. He has shown exceptional intelligence and leadership abilities since childhood.
Prompt: the Eldritch Elven warlock-rogue, possesses an ethereal grace befitting his lineage. His silver hair cascades down to his shoulders, shimmering like moonlight, complementing his violet eyes that hold a hint of otherworldly wisdom. Standing at 6 feet tall, he moves with a silent, calculated confidence, his steps leaving only faint traces.Clad in a cloak that seems to blend seamlessly with the shadows, Thalion wears an ensemble of dark, celestial-themed leather armor adorned with silver filigree. The Starborne Amulet, suspended from a chain around his neck, radiates a soft, celestial glow. Intricate tattoos resembling constellations adorn his hands and forearms, resonating with the cosmic pact he forged.Thalion's presence is both mysterious and alluring, a testament to his duality as a master of both eldritch magic and stealthy subterfuge in the ever-unfolding tapestry of his adventurous life.
Prompt: a variant aasimar sorcerer, being fair skinned, light makeup used to enhance your eyes and lips whole covering few blemishes that adorn the face. long flowing hair that was once as white as snow is now dyed purple at the tips being tied half up in a series of plaits. Eyes a mysterious whirl of gold and white, almost as if they shimmer when the light touches them. Clothes fit well but with enough flexibility that they aren't uncomfortable, each having a white appearance but slightly tinted purple with golden trims around the edges. It's fairly obvious you've had a comfortable upbringing from these clothes as they have no rips or tears and are fully silk and leather. You hold a pendent around your neck in a hand crafted chain gifted by your family. Each wrist is adorned with sparkling but almost childlike bracelets that were made and gifted by your siblings. Each nail has a different but cohesive clean polished design of purple and gold again, being relatively long and almond shaped. A small fox mask on the waist to represent pet fox full body shot draw still image in the style of Yoshimoto Nara
Prompt: a variant aasimar sorcerer, being fair skinned, light makeup used to enhance your eyes and lips whole covering few blemishes that adorn the face. long flowing hair that was once as white as snow is now dyed purple at the tips being tied half up in a series of plaits. Eyes a mysterious whirl of gold and white, almost as if they shimmer when the light touches them. Clothes fit well but with enough flexibility that they aren't uncomfortable, each having a white appearance but slightly tinted purple with golden trims around the edges. It's fairly obvious you've had a comfortable upbringing from these clothes as they have no rips or tears and are fully silk and leather. You hold a pendent around your neck in a hand crafted chain gifted by your family. Each wrist is adorned with sparkling but almost childlike bracelets that were made and gifted by your siblings. Each nail has a different but cohesive clean polished design of purple and gold again, being relatively long and almond shaped. full body shot draw still image in the style of Yoshimoto Nara
Prompt: a variant aasimar sorcerer, being fair skinned, light makeup used to enhance your eyes and lips whole covering few blemishes that adorn the face. long flowing hair that was once as white as snow is now dyed purple at the tips being tied half up in a series of plaits. Eyes a mysterious whirl of gold and white, almost as if they shimmer when the light touches them. Clothes fit well but with enough flexibility that they aren't uncomfortable, each having a white appearance but slightly tinted purple with golden trims around the edges. It's fairly obvious you've had a comfortable upbringing from these clothes as they have no rips or tears and are fully silk and leather. You hold a pendent around your neck in a hand crafted chain gifted by your family. Each wrist is adorned with sparkling but almost childlike bracelets that were made and gifted by your siblings. Each nail has a different but cohesive clean polished design of purple and gold again, being relatively long and almond shaped. A small fox mask on the waist to represent pet fox
Prompt: a variant aasimar sorcerer, being fair skinned, light makeup used to enhance your eyes and lips whole covering few blemishes that adorn the face. long flowing hair that was once as white as snow is now dyed purple at the tips being tied half up in a series of plaits. Eyes a mysterious whirl of gold and white, almost as if they shimmer when the light touches them. Clothes fit well but with enough flexibility that they aren't uncomfortable, each having a white appearance but slightly tinted purple with golden trims around the edges. It's fairly obvious you've had a comfortable upbringing from these clothes as they have no rips or tears and are fully silk and leather. You hold a pendent around your neck in a hand crafted chain gifted by your family. Each wrist is adorned with sparkling but almost childlike bracelets that were made and gifted by your siblings. Each nail has a different but cohesive clean polished design of purple and gold again, being relatively long and almond shaped. A small fox mask on the waist to represent pet fox full body shot draw still image in the style of Yoshimoto Nara