Prompt: A factorio laser miner Dieselpunk style with lots of detail 45 degrees top down view making products and putting them on a belt with smoke comming out of a smokestack format:Video seed:1714110466
Prompt: make a new factorio machine. intricate details, gears, bolts, and pipes that convey a sense of authenticity and craftsmanship. The color palette in is predominantly composed of earthy tones, such as browns, grays, and muted greens . designed with a minimalistic approach, employing simple shapes and clean lines.
Prompt: make a factorio laser mining drill that uses lasers to mine ore. intricate details, gears, bolts, and pipes that convey a sense of authenticity and craftsmanship. The color palette in is predominantly composed of earthy tones, such as browns, grays, and muted greens . designed with a minimalistic approach, employing simple shapes and clean lines.
Prompt: A factorio laser miner Dieselpunk style with lots of detail 45 degrees top down view making products and putting them on a belt with smoke comming out of a smokestack
Prompt: Dieselpunk factorio machine crafting things with smoke comming out of it. 45 degress veiw from above.
Prompt: detailed description of a Factorio laser miner in a Dieselpunk style with a 45-degree top-down view. Focus on the visual aspects such as the design, colors, lighting, and atmosphere. Describe how the miner produces and transports products using a belt system, and highlight the presence of smoke coming out of a smokestack. Aim for a high level of detail and use a variety of sentence structures
Prompt: a thumbnail for my cs 2 livestream for youtube, it should look likke a real gameplay and it should be a photo
Prompt: thumbnail for a YouTube video of Resident Evil 4 remake gameplay, in the early part of the game
Prompt: Background setting: Choose a challenging scene, such as a desolate valley or forest, to add tension to the story. The scene may suggest an impending storm, reflecting the pressure brought by monsters. Subject Description: Master and apprentice: presented in a battle formation, with Tang Monk in the middle, devout but somewhat worried. Wukong, Bajie, and Sha Monk surrounded Tang Monk, taking their respective positions and preparing for battle. Monster: can be designed as a frightening yet mythological image, with sharp claws and a fierce face, showcasing its evil and power. Dynamic effects: Combat posture: Each disciple adopts different combat postures based on their own characteristics. For example, Wukong can leap in the air to prepare for an attack, Bajie waves a rake, and Sha Sanzang guards Tang Sanzang steadily. Team collaboration: showcasing their tacit understanding and collaboration, such as through eye contact, coordinated movements, etc. Detail expression: Weapons and Clothing: Each disciple's weapons and clothing should display sufficient details to reflect their personality and story background. Facial expressions and body language: The expressions and body language of the masters and disciples should be accurately captured, reflecting their determination and courage when facing monsters. Atmosphere creation: The entire scene should be tense and full of power, possibly enhancing the sense of urgency that the battle is about to erupt through contrast of light and shadow and dynamic lines.