Prompt: render,higher dimensional being hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: spherical objects, ball,random objects
Prompt: render,higher dimensional being hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: object
Prompt: render,higher dimensional being hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: object
Prompt: render,higher dimensional being hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: spherical objects, ball,random objects
Prompt: render,higher dimensional being hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: spherical objects, ball,random objects
Prompt: render,higher dimensional being hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: spherical objects, ball,random objects
Prompt: render,higher dimensional being hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: spherical objects, ball,random objects
Prompt: render,a person glitching hyper realistic(subsurface scattering, particle scattering fx)
Negative: shine
Prompt: render,a person glitching hyper realistic(subsurface scattering, particle scattering fx)
Negative: shine
Prompt: render,a person glitching hyper realistic(subsurface scattering, particle scattering fx)
Negative: shine
Prompt: render,a person glitching hyper realistic(subsurface scattering, particle scattering fx)
Negative: shine