Prompt: [The scene cuts to a series of organized chaos inside the bank. The robbers, their faces covered with masks, have taken control of the bank. Bank employees and customers are kept at gunpoint, their expressions filled with fear and confusion. The robbers move swiftly, executing their plan with precision.] unreal engine, hyper real --q 2 --v 5.2 --ar 16:9
Prompt: [The scene cuts to a series of organized chaos inside the bank. The robbers, their faces covered with masks, have taken control of the bank. Bank employees and customers are kept at gunpoint, their expressions filled with fear and confusion. The robbers move swiftly, executing their plan with precision.] unreal engine, hyper real --q 2 --v 5.2 --ar 16:9
Style: Cinematic
Prompt: [The scene cuts to a series of organized chaos inside the bank. The robbers, their faces covered with masks, have taken control of the bank. Bank employees and customers are kept at gunpoint, their expressions filled with fear and confusion. The robbers move swiftly, executing their plan with precision.] unreal engine, hyper real --q 2 --v 5.2 --ar 16:9
Style: Cinematic
Prompt: [The scene cuts to a series of organized chaos inside the bank. The robbers, their faces covered with masks, have taken control of the bank. Bank employees and customers are kept at ((gunpoint)), their expressions filled with fear and confusion. The robbers move swiftly, executing their plan with precision.] unreal engine, hyper real --q 2 --v 5.2 --ar 16:9, --seed 1705456425
Style: Cinematic
Prompt: chaos inside the bank. The robbers, their faces covered with masks, have taken control of the bank. Bank employees and customers are kept at ((gunpoint)), their expressions filled with fear and confusion. The robbers move swiftly, executing their plan with precision.] unreal engine, hyper real --q 2 --v 5.2 --ar 16:9, --seed 1705456425
Negative: (Facial mark: 1.4), ((Poor quality, Low quality, Blurry, Blurry eyes, Incorrect hand position, Incorrect anatomy, CGI, Illustration, Cartoon, Poorly drawn, Watermark),NSFW, -neg UGLY, BLURRY, DEFORMED, MULTIPLE LIMBS, FINGERS DISTORTED, 6 FINGERS, PIXELATED,STATIC, FOG, CARTOON, VECTOR ART, FLAT, UNCLEAR, DISTORTED, ERROR, STILL, LOW RESOLUTION, OVERSATURATED, GRAIN, BLUR)-fps 24,-gs 20, too many feet, too many fingers, eyes distorted.))
Style: Cinematic
Prompt: chaos inside the bank. The robbers, their faces covered with masks, have taken control of the bank. Bank employees and customers are kept at ((gunpoint)), their expressions filled with fear and confusion. The robbers move swiftly, executing their plan with precision.] unreal engine, -gs 15, hyper real --q 2 --v 5.2 --ar 16:9
Negative: ((deformed)), blurry, ((bad anatomy)), ((disfigured)), poorly drawn hands, poorly drawn face, mutation, extra limbs, missing limb, floating limbs, disconnected limbs, malformed hands, blur, out of focus, ((long neck)), ((long body)), ((((mutated hands and fingers)))), ((((out of frame))))
Style: Cinematic
Prompt: The robbers, their faces covered with masks, have taken control of the bank. Bank employees and customers are kept at((gunpoint)), their expressions filled with fear and confusion. The robbers move swiftly, executing their plan with precision. unreal engine, hyper real --q 2 --v 5.2 --ar 16:9 style:Cinematic width:1344 height:768 aspect:16:9 seed:1086757192
Style: Cinematic
Prompt: The robbers, their faces covered with masks, have taken control of the bank. Bank employees and customers are kept at((gunpoint)), their expressions filled with fear and confusion. The robbers move swiftly, executing their plan with precision. unreal engine, hyper real --q 2 --v 5.2 --ar 16:9 style:Cinematic width:1344 height:768 aspect:16:9 seed:2347051819
Style: Cinematic
Prompt: The robbers, their faces covered with masks, have taken control of the bank. Bank employees and customers are kept at gunpoint, their expressions filled with fear and confusion. The robbers move swiftly, executing their plan with precision. unreal engine, hyper real --q 2 --v 5.2 --ar 16:9
Negative: (Facial mark: 1.4), ((Poor quality, Low quality, Blurry, Blurry eyes, Incorrect hand position, Incorrect anatomy, CGI, Illustration, Cartoon, Poorly drawn, Watermark),NSFW, -neg UGLY, BLURRY, DEFORMED, MULTIPLE LIMBS, FINGERS DISTORTED, 6 FINGERS, PIXELATED,STATIC, FOG, CARTOON, VECTOR ART, FLAT, UNCLEAR, DISTORTED, ERROR, STILL, LOW RESOLUTION, OVERSATURATED, GRAIN, BLUR)-fps 24,-gs 20, too many feet, too many fingers, eyes distorted.))
Style: Cinematic
Prompt: The robbers, their faces covered with masks, have taken control of the bank.( Bank employees and customers are kept at gunpoint, their expressions filled with fear and confusion.) The robbers move swiftly, executing their plan with precision. unreal engine, hyper real --q 2 --v 5.2 --ar 16:9
Style: Cinematic
Prompt: The robbers, their faces covered with masks, have taken control of the bank. Bank employees and customers are kept at((gunpoint)), their expressions filled with fear and confusion. The robbers move swiftly, executing their plan with precision. unreal engine, hyper real --q 2 --v 5.2 --ar 16:9
Style: Cinematic
Prompt: Realistic, personality: [The police officers, dressed in their uniforms, are gathered in a high-tech surveillance room. They are studying the CCTV footage of the bank heist, analyzing every detail. Their faces show determination and focus, as they try to identify the robbers and come up with a plan to apprehend them.] unreal engine, hyper real --q 2 --v 5.2 --ar 16:9
Style: Cinematic
Prompt: [The police officers, dressed in their uniforms, are gathered in a high-tech surveillance room. They are studying the CCTV footage of the bank heist, analyzing every detail. Their faces show determination and focus, as they try to identify the robbers and come up with a plan to apprehend them.] unreal engine, hyper real --q 2 --v 5.2 --ar 16:9
Negative: (Facial mark: 1.4), ((Poor quality, Low quality, Blurry, Blurry eyes, Incorrect hand position, Incorrect anatomy, CGI, Illustration, Cartoon, Poorly drawn, Watermark),NSFW, -neg UGLY, BLURRY, DEFORMED, MULTIPLE LIMBS, FINGERS DISTORTED, 6 FINGERS, PIXELATED,STATIC, FOG, CARTOON, VECTOR ART, FLAT, UNCLEAR, DISTORTED, ERROR, STILL, LOW RESOLUTION, OVERSATURATED, GRAIN, BLUR)-fps 24,-gs 20, too many feet, too many fingers, eyes distorted.The same person appeared.))
Style: Cinematic
Prompt: Realistic, personality: [The police officers, dressed in their uniforms, are gathered in a high-tech surveillance room. They are studying the CCTV footage of the bank heist, analyzing every detail. Their faces show determination and focus, as they try to identify the robbers and come up with a plan to apprehend them.] unreal engine, --gs 20 hyper real --q 2 --v 5.2 --ar 16:9
Negative: ((deformed)), blurry, ((bad anatomy)), ((disfigured)), poorly drawn hands, poorly drawn face, mutation, extra limbs, missing limb, floating limbs, disconnected limbs, malformed hands, blur, out of focus, ((long neck)), ((long body)), ((((mutated hands and fingers)))), ((((out of frame))))
Style: Cinematic
Prompt: [The police officers, dressed in their uniforms, are gathered in a high-tech surveillance room. They are studying the CCTV footage of the bank heist, analyzing every detail. Their faces show determination and focus, as they try to identify the robbers and come up with a plan to apprehend them.] unreal engine, --gs 15, hyper real --q 2 --v 5.2 --ar 16:9
Negative: ((deformed)), blurry, ((bad anatomy)), ((disfigured)), poorly drawn hands, poorly drawn face, mutation, extra limbs, missing limb, floating limbs, disconnected limbs, malformed hands, blur, out of focus, ((long neck)), ((long body)), ((((mutated hands and fingers)))), ((((out of frame)))),--gs 20
Style: Cinematic
Prompt: An unexpected turn of events unfolds, creating chaos and triggering a crisis. With the bank packed with retail customers including Affluent Customers, 3 masked individuals armed with firearms storm into the bank, announcing a robbery in progress. The bank's alarm system is activated. The terrorists take hostages within the bank, heightening the complexity of the crisis. Several high-profile individuals, are identified among the hostages, raising the stakes and complexity of the crisis.
Negative: Blurry, low-res, poorly rendered, lack of detail, unrealistic lighting, flat composition, novice artwork
Style: Cinematic
Prompt: [As the clock ticks faster, a montage of explosive confrontations between the robbers and the police. The scenes are filled with chaos, gunfire, and intense physicality. Each encounter raises the stakes higher, blurring the lines between justice and devastation.] unreal engine, hyper real --q 2 --v 5.2 --ar 16:9
Style: Cinematic
Prompt: high resolution, power outage, bank heist, successful escape, The Bank Heist reaches a resolution, after the authorities enter the bank premise during the Power Outage, as the terrorists make a swift escape during the Power Outage.
Prompt: The bank heist was an affair of considerable complexity and coordination, executed with an almost surgical precision. The perpetrators, with their movements spookily robotic, seemed like automatons of some sort, moving as one in a singular chain, their eyes ablaze with a manic intensity. They worked like artisans, the clicking of their tools the only sound amidst the eerie silence of the bank interior. It was as if artfulness could be discerned even in the delivery of such a heinous act. The security staff, caught off guard, were powerless to resist as the robbers made their way towards the main vault, their eyes feverish and their sighs agitated. It was like watching a group of predators in the act of a kill, hypnotic in their power and inexorable in their intention. They came, they saw, they conquered. And yet, for all their artistry, they were unrepentant criminals, their actions a testament to the dark and deadly impulses lurking beneath the veneer of polite society. (extreme micro-halftoning, pointillist, crosshatched, emanuele dascanio, ilya kuvshinov, nychos, brandi milne, isabel samaras, sas christian)
Prompt: The bank heist was an affair of considerable complexity and coordination, executed with an almost surgical precision. The perpetrators, with their movements spookily robotic, seemed like automatons of some sort, moving as one in a singular chain, their eyes ablaze with a manic intensity. They worked like artisans, the clicking of their tools the only sound amidst the eerie silence of the bank interior. It was as if artfulness could be discerned even in the delivery of such a heinous act. The security staff, caught off guard, were powerless to resist as the robbers made their way towards the main vault, their eyes feverish and their sighs agitated. It was like watching a group of predators in the act of a kill, hypnotic in their power and inexorable in their intention. They came, they saw, they conquered. And yet, for all their artistry, they were unrepentant criminals, their actions a testament to the dark and deadly impulses lurking beneath the veneer of polite society. (extreme micro-halftoning, pointillist, crosshatched, emanuele dascanio, ilya kuvshinov, nychos, brandi milne, isabel samaras, sas christian)
Prompt: The bank heist was an affair of considerable complexity and coordination, executed with an almost surgical precision. The perpetrators, with their movements spookily robotic, seemed like automatons of some sort, moving as one in a singular chain, their eyes ablaze with a manic intensity. They worked like artisans, the clicking of their tools the only sound amidst the eerie silence of the bank interior. It was as if artfulness could be discerned even in the delivery of such a heinous act. The security staff, caught off guard, were powerless to resist as the robbers made their way towards the main vault, their eyes feverish and their sighs agitated. It was like watching a group of predators in the act of a kill, hypnotic in their power and inexorable in their intention. They came, they saw, they conquered. And yet, for all their artistry, they were unrepentant criminals, their actions a testament to the dark and deadly impulses lurking beneath the veneer of polite society. (emanuele dascanio, ilya kuvshinov, nychos, brandi milne, isabel samaras, sas christian)
Prompt: The bank heist was an affair of considerable complexity and coordination, executed with an almost surgical precision. The perpetrators, with their movements spookily robotic, seemed like automatons of some sort, moving as one in a singular chain, their eyes ablaze with a manic intensity. They worked like artisans, the clicking of their tools the only sound amidst the eerie silence of the bank interior. It was as if artfulness could be discerned even in the delivery of such a heinous act. The security staff, caught off guard, were powerless to resist as the robbers made their way towards the main vault, their eyes feverish and their sighs agitated. It was like watching a group of predators in the act of a kill, hypnotic in their power and inexorable in their intention. They came, they saw, they conquered. And yet, for all their artistry, they were unrepentant criminals, their actions a testament to the dark and deadly impulses lurking beneath the veneer of polite society. (headshot, closeup, emanuele dascanio, ilya kuvshinov, nychos, brandi milne, isabel samaras, sas christian)
Prompt: The bank heist was an affair of considerable complexity and coordination, executed with an almost surgical precision. The perpetrators, with their movements spookily robotic, seemed like automatons of some sort, moving as one in a singular chain, their eyes ablaze with a manic intensity. They worked like artisans, the clicking of their tools the only sound amidst the eerie silence of the bank interior. It was as if artfulness could be discerned even in the delivery of such a heinous act. The security staff, caught off guard, were powerless to resist as the robbers made their way towards the main vault, their eyes feverish and their sighs agitated. It was like watching a group of predators in the act of a kill, hypnotic in their power and inexorable in their intention. They came, they saw, they conquered. And yet, for all their artistry, they were unrepentant criminals, their actions a testament to the dark and deadly impulses lurking beneath the veneer of polite society.
Prompt: [A quick montage of shots showing the robbers revealing their identities to each other. The expressions on their faces range from fear to disbelief, as they realize the true extent of the danger they are in. This creates tension and uncertainty among the group.] unreal engine, hyper real
Style: Cinematic
Prompt: [A quick montage of shots showing the robbers revealing their identities to each other. The expressions on their faces range from fear to disbelief, as they realize the true extent of the danger they are in. This creates tension and uncertainty among the group. unreal engine, hyper real
Negative: (Facial mark: 1.4), ((Poor quality, Low quality, Blurry, Blurry eyes, Incorrect hand position, Incorrect anatomy, CGI, Illustration, Cartoon, Poorly drawn, Watermark),NSFW, -neg UGLY, BLURRY, DEFORMED, MULTIPLE LIMBS, FINGERS DISTORTED, 6 FINGERS, PIXELATED,STATIC, FOG, CARTOON, VECTOR ART, FLAT, UNCLEAR, DISTORTED, ERROR, STILL, LOW RESOLUTION, OVERSATURATED, GRAIN, BLUR)-fps 24,-gs 20, (the same person appeared). too many feet, too many fingers, eyes distorted.))
Style: Cinematic
Prompt: [A quick montage of shots showing the robbers revealing their identities to each other. The expressions on their faces range from fear to disbelief, as they realize the true extent of the danger they are in. This creates tension and uncertainty among the group. unreal engine, hyper real
Negative: (Facial mark: 1.4), ((Poor quality, Low quality, Blurry, Blurry eyes, Incorrect hand position, Incorrect anatomy, CGI, Illustration, Cartoon, Poorly drawn, Watermark),NSFW, -neg UGLY, BLURRY, DEFORMED, MULTIPLE LIMBS, FINGERS DISTORTED, 6 FINGERS, PIXELATED,STATIC, FOG, CARTOON, VECTOR ART, FLAT, UNCLEAR, DISTORTED, ERROR, STILL, LOW RESOLUTION, OVERSATURATED, GRAIN, BLUR)-fps 24,-gs 20, the same person appeared. too many feet, too many fingers, eyes distorted.))
Style: Cinematic
Prompt: [A quick montage of shots showing the robbers revealing their identities to each other. The expressions on their faces range from fear to disbelief, as they realize the true extent of the danger they are in. This creates tension and uncertainty among the group. unreal engine, hyper real
Negative: (Facial mark: 1.4), ((Poor quality, Low quality, Blurry, Blurry eyes, Incorrect hand position, Incorrect anatomy, CGI, Illustration, Cartoon, Poorly drawn, Watermark),NSFW, -neg UGLY, BLURRY, DEFORMED, MULTIPLE LIMBS, FINGERS DISTORTED, 6 FINGERS, PIXELATED,STATIC, FOG, CARTOON, VECTOR ART, FLAT, UNCLEAR, DISTORTED, ERROR, STILL, LOW RESOLUTION, OVERSATURATED, GRAIN, BLUR)-fps 24,-gs 20, (the same person appeared). too many feet, too many fingers, eyes distorted.))
Style: Cinematic
Prompt: [The masked gang is seen gathered around a large table, studying a holographic map of a colossal bank. Their faces are determined and focused, as they meticulously plan their heist. The map shows the bank's layout, security systems, and potential obstacles.] unreal engine, hyper real --q 2 --v 5.2 --ar 16:9, masterpiece, 8K.
Style: Photographic
Prompt: [A quick montage of shots showing the robbers revealing their identities to each other. ((The expressions on his faces range from fear to disbelief, as he realizes the true extent of the danger they are in)). This creates tension and uncertainty among the group. unreal engine, hyper real. --gs 25
Negative: (Facial mark: 1.4), ((Poor quality, Low quality, Blurry, Blurry eyes, Incorrect hand position, Incorrect anatomy, CGI, Illustration, Cartoon, Poorly drawn, Watermark),NSFW, -neg UGLY, BLURRY, DEFORMED, MULTIPLE LIMBS, FINGERS DISTORTED, 6 FINGERS, PIXELATED,STATIC, FOG, CARTOON, VECTOR ART, FLAT, UNCLEAR, DISTORTED, ERROR, STILL, LOW RESOLUTION, OVERSATURATED, GRAIN, BLUR)-fps 24,-gs 20, ((the same person appeared)). too many feet, too many fingers, eyes distorted.))
Style: Cinematic
Prompt: [A quick montage of shots showing the robbers revealing their identities to each other. ((The expressions on his faces range from fear to disbelief, as he realizes the true extent of the danger they are in)). This creates tension and uncertainty among the group. unreal engine, hyper real. --gs 25
Negative: (Facial mark: 1.4), ((Poor quality, Low quality, Blurry, Blurry eyes, Incorrect hand position, Incorrect anatomy, CGI, Illustration, Cartoon, Poorly drawn, Watermark),NSFW, -neg UGLY, BLURRY, DEFORMED, MULTIPLE LIMBS, FINGERS DISTORTED, 6 FINGERS, PIXELATED,STATIC, FOG, CARTOON, VECTOR ART, FLAT, UNCLEAR, DISTORTED, ERROR, STILL, LOW RESOLUTION, OVERSATURATED, GRAIN, BLUR)-fps 24,-gs 20, ((the same person appeared)). too many feet, too many fingers, eyes distorted.))
Style: Cinematic
Prompt: [A quick montage of shots showing the robbers revealing their identities to each other. The expressions on his faces range from fear to disbelief, as he realizes the true extent of the danger they are in. This creates tension and uncertainty among the group. unreal engine, hyper real
Style: Cinematic
Prompt: [A quick montage of shots showing the robbers revealing their identities to each other. The expressions on his faces range from fear to disbelief, as he realizes the true extent of the danger they are in. This creates tension and uncertainty among the group. unreal engine, hyper real
Negative: (Facial mark: 1.4), ((Poor quality, Low quality, Blurry, Blurry eyes, Incorrect hand position, Incorrect anatomy, CGI, Illustration, Cartoon, Poorly drawn, Watermark),NSFW, -neg UGLY, BLURRY, DEFORMED, MULTIPLE LIMBS, FINGERS DISTORTED, 6 FINGERS, PIXELATED,STATIC, FOG, CARTOON, VECTOR ART, FLAT, UNCLEAR, DISTORTED, ERROR, STILL, LOW RESOLUTION, OVERSATURATED, GRAIN, BLUR)-fps 24,-gs 20, ((the same person appeared)). too many feet, too many fingers, eyes distorted.))
Style: Cinematic
Prompt: [The masked gang is seen gathered around a large table, studying a holographic map of a colossal bank. Their faces are determined and focused, as they meticulously plan their heist. The map shows the bank's layout, security systems, and potential obstacles.] unreal engine, hyper real --q 2 --v 5.2 --ar 16:9, masterpiece, 8K.
Negative: (Facial mark: 1.4), ((Poor quality, Low quality, Blurry, Blurry eyes, Incorrect hand position, Incorrect anatomy, CGI, Illustration, Cartoon, Poorly drawn, Watermark),NSFW, -neg UGLY, BLURRY, DEFORMED, MULTIPLE LIMBS, FINGERS DISTORTED, 6 FINGERS, PIXELATED,STATIC, FOG, CARTOON, VECTOR ART, FLAT, UNCLEAR, DISTORTED, ERROR, STILL, LOW RESOLUTION, OVERSATURATED, GRAIN, BLUR)-fps 24,-gs 20, too many feet, too many fingers, eyes distorted.))
Style: Cinematic
Prompt: ([The masked gang is seen gathered around a large table, studying a holographic map of a colossal bank. Their faces are determined and focused, as they meticulously plan their heist. The map shows the bank's layout, security systems, and potential obstacles.] unreal engine, hyper real --q 2 --v 5.2 --ar 16:9, masterpiece, 8K.)
Negative: (Facial mark: 1.4), ((Poor quality, Low quality, Blurry, Blurry eyes, Incorrect hand position, Incorrect anatomy, CGI, Illustration, Cartoon, Poorly drawn, Watermark),NSFW, -neg UGLY, BLURRY, DEFORMED, MULTIPLE LIMBS, FINGERS DISTORTED, 6 FINGERS, PIXELATED,STATIC, FOG, CARTOON, VECTOR ART, FLAT, UNCLEAR, DISTORTED, ERROR, STILL, LOW RESOLUTION, OVERSATURATED, GRAIN, BLUR)-fps 24,-gs 20, too many feet, too many fingers, eyes distorted.))
Style: Cinematic
Prompt: ([The masked man are seen gathered around a large table, studying a holographic map of a colossal bank. Their faces are determined and focused, as they meticulously plan their heist. The map shows the bank's layout, security systems, and potential obstacles.] unreal engine, hyper real --q 2 --v 5.2 --ar 16:9, masterpiece, 8K.)
Style: Cinematic
Prompt: ([The masked man are seen gathered around a large table, studying a holographic map of a colossal bank. Their faces are determined and focused, as they meticulously plan their heist. The map shows the bank's layout, security systems, and potential obstacles.] unreal engine, hyper real --q 2 --v 5.2 --ar 16:9, masterpiece, 8K.)
Negative: (Facial mark: 1.4), ((Poor quality, Low quality, Blurry, Blurry eyes, Incorrect hand position, Incorrect anatomy, CGI, Illustration, Cartoon, Poorly drawn, Watermark),NSFW, -neg UGLY, BLURRY, DEFORMED, MULTIPLE LIMBS, FINGERS DISTORTED, 6 FINGERS, PIXELATED,STATIC, FOG, CARTOON, VECTOR ART, FLAT, UNCLEAR, DISTORTED, ERROR, STILL, LOW RESOLUTION, OVERSATURATED, GRAIN, BLUR)-fps 24,-gs 20, too many feet, too many fingers, eyes distorted.))
Style: Cinematic
Prompt: The robbers driving a car.car chases, gunfights in narrow alleys, and intense cat-and-mouse games between the robbers and the relentless cops. The scenes are filled with tension and adrenaline, showcasing the skill and determination of both sides.] unreal engine, hyper real --q 2 --v 5.2 --ar 16:9
Negative: (Facial mark: 1.4), ((Poor quality, Low quality, Blurry, Blurry eyes, Incorrect hand position, Incorrect anatomy, CGI, Illustration, Cartoon, Poorly drawn, Watermark),NSFW, -neg UGLY, BLURRY, DEFORMED, MULTIPLE LIMBS, FINGERS DISTORTED, 6 FINGERS, PIXELATED,STATIC, FOG, CARTOON, VECTOR ART, FLAT, UNCLEAR, DISTORTED, ERROR, STILL, LOW RESOLUTION, OVERSATURATED, GRAIN, BLUR)-fps 24,-gs 20, too many feet, too many fingers, eyes distorted.))
Style: Cinematic
Prompt: [A powerful moment of eye contact between the police chief and the robber leader. They lock eyes, both realizing that they are fighting against a corrupt system. The expressions on their faces convey a mix of determination, resignation, and a shared understanding of the complex situation they find themselves in.] unreal engine, hyper real --q 2 --v 5.2 --ar 16:9
Style: Cinematic
Prompt: An ultra-photorealistic, cinematic image blending a heist scene with elements of depravity, set in a bustling entertainment room of a lavish mansion. The scene features a male and female mastermind, larger than their team, orchestrating a heist to recover ancient artifacts. The backdrop is filled with black market products and individuals seeking attention, enhancing the atmosphere of high stakes and moral ambiguity. An imposing female police officer, who is also an archaeologist, patrols the area, adding to the tension. The scene is meticulously detailed, with each character appearing strikingly realistic and less like a video game character, emphasizing the lavishness and the gritty reality of modern crime.
Prompt: An ultra-photorealistic, cinematic image blending a heist scene with elements of depravity, set in a bustling entertainment room of a lavish mansion. The scene features a male and female mastermind, larger than their team, orchestrating a heist to recover ancient artifacts. The backdrop is filled with black market products and individuals seeking attention, enhancing the atmosphere of high stakes and moral ambiguity. An imposing female police officer, who is also an archaeologist, patrols the area, adding to the tension. The scene is meticulously detailed, with each character appearing strikingly realistic and less like a video game character, emphasizing the lavishness and the gritty reality of modern crime.
Prompt: An ultra-photorealistic, cinematic image blending a heist scene with elements of fun. Set in a bustling entertainment room inside of a bougee mansion, the scene features a female mastermind, larger than her team, leading a heist to recover ancient artifacts from a high-security mansion. An imposing figure, also an public relations rep, is on patrol, adding tension. The captivating scene creates a suspenseful atmosphere where outrageously fun lavishness meets modern crime.
Prompt: An ultra-photorealistic, cinematic image blending a heist scene with elements of fun. Set in a bustling entertainment room inside of a bougee mansion, the scene features a female mastermind, larger than her team, leading a heist to recover ancient artifacts from a high-security mansion. An imposing figure, also an public relations rep, is on patrol, adding tension. The captivating scene creates a suspenseful atmosphere where outrageously fun lavishness meets modern crime.
Prompt: Imagine an intense digital landscape where a lone player, armed with a formidable gun, navigates through a complex narrative. Within this virtual world, the player possesses the unrestrained power to shoot anyone, including pivotal NPCs crucial to the overarching story. Picture the game as a dynamic experience, weaving a tale that accommodates the unpredictable activation of a player-controlled \"kill-field,\" capable of randomly eliminating characters at the player's whim. The image encapsulates the essence of a morally unbounded gaming universe, challenging traditional narrative constraints. Visualize the potential chaos as players, driven by capricious motives, reshape the storyline by terminating canonically critical characters.
Prompt: realistic, personality: [A medium shot of the recording studio, capturing the boys' faces filled with joy and passion as they listen to the track. Their expressions should be celebratory and filled with excitement.]unreal engine, hyper real --q 2 --v 5.2 --ar 16:9
Prompt: realistic, personality: [The shot transitions to a crowd of people wearing headsets, their faces displaying serene expressions. They are immersed in virtual reality, completely detached from the physical world. The camera moves through the crowd, capturing the peaceful ambiance and the disconnect between humans and reality. ]unreal engine, hyper real --q 2 --v 5.2 --ar 16:9
Prompt: people robbing stores, shooting police officers, running with loot, joyridding, purge movie style, 8k, chaos, fire, flames
Prompt: The golden snub-nosed monkey slowly lifted its head, its eyes full of anticipation as it gazed up at the vast sky,bright purple background, high quality, soft lighting, full body close-up, bubble mart style.
Style: Anime
Prompt: realistic, personality: [Illustrate the dimly lit rehearsal studio, filled with the sound of instruments tuning. The atmosphere should feel eerie and mysterious. Show the instruments scattered around the room and emphasize the dim lighting to create a moody atmosphere. Focus on the details of the instruments and the studio environment.] unreal engine, hyper real --q 2 --v 5.2 --ar 16:9
Prompt: people robbing stores, shooting with police officers, robbers running with loot, people joyridding, purge movie style, 8k, chaos, fire, flames
Prompt: A shootout between bank robbers and French policemen on a Paris street in 2023. The robbers are armed with AK-47 assault rifles and the police with Sig sauer pistols.