Prompt: A stunning, post-apocalyptic 8K rendering of \"The Last of Us\" RPG game, expertly crafted in Cinema 4D. Immersive HDR and UHD visuals bring this intricate and detailed world to life. Experience the cinematic lighting and explore every complex detail in this breathtaking 3D render.
Prompt: [A stunning, post-apocalyptic 8K rendering of \"The Last of Us\" RPG game, expertly crafted in Cinema 4D. Immersive HDR and UHD visuals bring this intricate and detailed world to life. Experience the cinematic lighting and explore every complex detail in this breathtaking 3D render:A misty, post-apocalyptic landscape painting, Mehoffer style, Impressionist, Antoine Blanchard influence, the video game 'the last of us', Vernacular French farmhouse, ((overgrown flowers)). Morning sunlight, golden godrays. Red deers grazing in mist. Wildlife art, Robert Bateman, Jacek Malczewski. Rembrandt lighting, dramatic ambiance. Dystopian touch, fog, mist. Jacub Rozalski's concept art:10]
Prompt: The Last of Us, still from film, joel sternfield type photography, noon, wide angle shot, directed by wes anderson, photorealistic, cinematic composition, cinematic high detail, ultra realistic, cinematic lighting, Shot on 50mm lense, Ultra- Wide Angle, Depth of Field, hyper-detailed, beautifully color-coded, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Shot on 70mm lense, Depth of Field, DOF, Tilt Blur, Shutter Speed 1/1000, F/22, White Balance, 32k, Super-Resolution, Megapixel, ProPhoto RGB, VR, Lonely, Good, Massive, Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Volumetric, Contre-Jour, Beautiful Lighting, Accent Lighting, Global Illumination, Screen Space Global Illumination, Ray Tracing Global Illumination, Optics, Scattering, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration, GB, Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, Shaders, OpenGL-Shaders, GLSL-Shaders, Post Processing, Post-Production, Cel Shading, Tone Mapping, CGI, VFX, SFX, photography, Cinematic Lighting, Studio Lighting, Soft Lighting, Volumetric, Contre-Jour, Accent Lighting, Global Illumination, Optics, Scattering, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Chromatic Aberration, Scan Lines, Ray Traced, , Anti-Aliasing, FKAA, TXAA, RTX, SSAO, Shaders, OpenGL-Shaders, --stylize 500 --v 4
Prompt: Generate a realistic image of Ellie from 'The Last of Us' standing in a determined posture. Use a camera angle focused on her at eye level, approximately 5 feet away. Dress her in clothing similar to her in-game outfit, with distress like torn edges and ripped fabric with damaged skin under it.
Prompt: a hyper-realistic, 8k cinematic composition in Unreal Engine with photorealistic details. Utilize ultra-wide-angle shots and depth of field for an epic and beautifully color-graded scene. Incorporate insane and intricate details, emphasizing Unreal Engine's capabilities. Experiment with cinematic lighting, including global illumination, backlight, natural lighting, and optical fiber effects. Employ advanced techniques such as ray tracing reflections, lumen reflections, and screen space reflections for maximum realism. Utilize technologies like 32k super-resolution, ProPhoto RGB, and VR to achieve hypermaximalist, elegant, and dynamically posed visuals. Apply post-processing effects, shaders, and VFX to enhance the scene's hyper-realistic nature. Output the final image in 8k resolution
Prompt: Visualiza escenas misteriosas y cautivadoras inspiradas en el videojuego Little Nightmares. Utiliza la inteligencia artificial para recrear ambientes oscuros y surrealistas, con personajes enigmáticos y detallados. Detalla la atmósfera única del juego, desde la iluminación tenue hasta los detalles perturbadores. ¿Cómo interpretarías visualmente el aura intrigante y onírica de Little Nightmares en una imagen generada por inteligencia artificial
Style: Photographic
Prompt: Visualiza escenas misteriosas y cautivadoras inspiradas en el videojuego Little Nightmares. Utiliza la inteligencia artificial para recrear ambientes oscuros y surrealistas, con personajes enigmáticos y detallados. Detalla la atmósfera única del juego, desde la iluminación tenue hasta los detalles perturbadores. ¿Cómo interpretarías visualmente el aura intrigante y onírica de Little Nightmares en una imagen sin rostro generada por inteligencia artificial
Style: Photographic
Prompt: a hyper-realistic, photorealistic scene captured in 8k resolution, showcasing an epic composition through Unreal Engine cinematography. Employing ultra-wide-angle lenses, the cinematography features a meticulously color-graded environment with insane details and intricacies. The lighting, a combination of natural, incandescent, and optical fiber, creates a moody yet beautifully color-coded atmosphere. The scene incorporates Unreal Engine cinematic elements, emphasizing depth of field and utilizing techniques such as half-rear lighting, backlighting, and studio lighting. The use of volumetric, contre-jour, and accent lighting enhances the overall cinematic feel. Global illumination, screen space global illumination, and ray tracing global illumination contribute to the realism, casting stunning shadows and reflections. Optical effects like diffraction grading, chromatic aberration, GB displacement, scan lines, and ray-traced ambient occlusion add another layer of intricacy. Anti-aliasing techniques such as FKAA, TXAA, and RTX are employed, along with shaders like OpenGL-Shaders and GLSL-Shaders. Post-processing elements such as cel shading, tone mapping, and CGI/VFX/SFX are seamlessly integrated. The composition features a dynamic pose, and the hypermaximalist approach ensures every detail is hyper-realistically rendered. The final image resolution is 8k with an aspect ratio of 16:9, delivering an unparalleled visual experience.
Prompt: a hyper-realistic, photorealistic scene captured in 8k resolution, showcasing an epic composition through Unreal Engine cinematography. Employing ultra-wide-angle lenses, the cinematography features a meticulously color-graded environment with insane details and intricacies. The lighting, a combination of natural, incandescent, and optical fiber, creates a moody yet beautifully color-coded atmosphere. The scene incorporates Unreal Engine cinematic elements, emphasizing depth of field and utilizing techniques such as half-rear lighting, backlighting, and studio lighting. The use of volumetric, contre-jour, and accent lighting enhances the overall cinematic feel. Global illumination, screen space global illumination, and ray tracing global illumination contribute to the realism, casting stunning shadows and reflections. Optical effects like diffraction grading, chromatic aberration, GB displacement, scan lines, and ray-traced ambient occlusion add another layer of intricacy. Anti-aliasing techniques such as FKAA, TXAA, and RTX are employed, along with shaders like OpenGL-Shaders and GLSL-Shaders. Post-processing elements such as cel shading, tone mapping, and CGI/VFX/SFX are seamlessly integrated. The composition features a dynamic pose, and the hypermaximalist approach ensures every detail is hyper-realistically rendered. The final image resolution is 8k with an aspect ratio of 16:9, delivering an unparalleled visual experience.
Prompt: Create an ultra-realistic photo of a survivor's head for my survival mmo game running on Unreal Engine 5
Prompt: a hyper-realistic and intricately detailed scene featuring photorealistic 8k cinematography with epic composition in Unreal Engine. Employ Ultra-Wide Angle and Depth of Field for a visually stunning experience. Utilize hyper-detailed and beautifully color-coded elements to create an unreal atmosphere. Incorporate elements of Cinematic Color Grading for a breathtaking effect. Explore the interplay of light with Halfrear, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, and Volumetric effects. Include Contre-Jour, Beautiful Lighting, Accent Lighting, Global Illumination, Screen Space Global Illumination, Ray Tracing Global Illumination, and Optics for a diverse lighting palette. Integrate Shadows with Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, and Chromatic Aberration. Enhance the visuals with GB Displacement, Scan Lines, and Ray Traced effects. Implement advanced rendering techniques like Ray Tracing Ambient Occlusion, Anti-Aliasing (FKAA, TXAA, RTX, SSAO), Shaders (OpenGL-Shaders, GLSL-Shaders), and Post Processing techniques. Add artistic touches with Cel Shading, Tone Mapping, CGI, VFX, and SFX. Aim for an insanely detailed and intricate, hypermaximalist, elegant, and dynamic pose in 8k resolution with an aspect ratio of 16:9.
Prompt: joel the last of us face, man with beard, clearest photo male character, white background, 3d style, highly detailed, sharp details, cinematic production still, 8k, HD, cinematography, photorealistic, epic composition , Cinematic, Color Grading, portrait photography
Style: Cinematic
Prompt: Imagen fotográfica de un gallo con un pequeño sombrero de hongo en la cabeza cantando alegremente al amanecer, los rayos de sol se cuelan entre las verdes hojas de los árboles.
Prompt: Generate a realistic image of Ellie from 'The Last of Us' standing in a determined posture. Use a camera angle focused on her at eye level, approximately 5 feet away. Dress her in clothing similar to her in-game outfit, with subtle distress like frayed edges or minor tears. Avoid explicit or violent details. Show her in a confident stance, potentially with her hands resting on a weapon or backpack, conveying resilience and strength.
Prompt: Create a beautiful and attractive 4K high-quality art of Jurassic park environment green jungle, Style: photorealistic
Prompt: Jesús curando a los enfermos m, después dándoles un abrazo de perdón, la foto muy realista, 8k, anta resolución, y estilo cinematográfico.
Prompt: Horror art by Tomasz Strzalkowski and Greg Staples, Mrbeast , Epic Composition, 8k resolution concept art, Hyperdetailed matte painting, ZBrush Central, Intricate, digital artwork, Reimagined By Industrial Light And Magic, 4k resolution post-processing,Voluemtric, high detail
Negative: ugly, tiling, poorly drawn hands, poorly drawn feet, poorly drawn face, out of frame, extra limbs, disfigured, deformed, body out of frame, blurry, bad anatomy, blurred, watermark, grainy, signature, cut off, draft
Style: Cinematic
Prompt: Create a photorealistic, 8k, HD scene with cinematography emphasizing epic composition in Unreal Engine. Utilize cinematic color grading techniques, incorporating ultra-wide-angle perspectives and depth of field. Ensure hyper-detailed elements with beautifully color-coded intricacies. Leverage Unreal Engine for its cinematic capabilities and apply editorial photography principles, considering photoshoot elements such as Depth of Field (DOF), White Balance, and Super-Resolution at 32k. Explore lighting techniques, including Halfrear Lighting, Backlight, Natural Lighting, Incandescent, Optical Fiber, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Volumetric, Contre-Jour, Beautiful Lighting, Accent Lighting, Global Illumination, Screen Space Global Illumination, Ray Tracing Global Illumination. Incorporate optical phenomena such as Optics, Scattering, Glowing, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Grading, Chromatic Aberration. Utilize advanced graphics features including GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing (FKAA, TXAA, RTX), SSAO, Shaders (OpenGL-Shaders, GLSL-Shaders), and Post-Processing techniques like Cel Shading, Tone Mapping. Integrate CGI, VFX, and SFX elements, ensuring insane detail and intricacy with a hypermaximalist, elegant, hyper-realistic, super-detailed, dynamic pose. The final output should be in 8k resolution with an aspect ratio of 16:9.\"
Prompt: In 1937, an airplane flying over the obscured Pacific Ocean in the fog, creating a mysterious atmosphere.
Style: Cinematic