Prompt: Portrait of a tall stoic figure, well proportioned body, fitness body, bearded curly hair, gray eyes, volumetric smoke and lights in the background, dense nebulae, church, lasziv, kindlich, darkness, Cold environment, spooky, mysterious
Prompt: portrait of a beautiful young black vampire, well-proportioned body, fitness body, bikini, tight dress, grey eyes, gothica, volumetric smoke and lights in the background, abbey, chucrch, paganism, lasziv, kindlich, darkness, cold ambient, ghostly, mysterious
Prompt: portrait of a beautiful young black vampire, well-proportioned body, fitness body, bikini, tight dress, grey eyes, gothica, volumetric smoke and lights in the background, abbey, chucrch, paganism, lasziv, kindlich, darkness, cold ambient, ghostly, mysterious
Prompt: portrait of a beautiful young black nun, well-proportioned body, fitness body, bikini, tight nun dress, grey eyes, gothica, volumetric smoke and lights in the background, abbey, chucrch, paganism, lasziv, kindlich, darkness, cold ambient, ghostly, mysterious
Prompt: an ominous and foreboding cloaked figure hunched over at the fractal altar of a gothic cathedral, a thick smoke permeates the air
Prompt: a satanic Christian priest with red scars. Detailed face. Realistic. Destroyed church at the background. Portrait. Night with demoniac fog around. Brown man with beard and glasses
Prompt: Cinematic shot of a bold, pale vampire like man, muscular, looking to the side pale grey, green eyes, surrounded by grey smoke, background greyish bricks, ultra realistic cgi movie scene, dark colorgrading, greyish colors, dark and moody
Prompt: a satanic Christian priest with red scars. Detailed face. Realistic. Destroyed church at the background. Portrait. Night with demoniac fog around. Brown man with beard and glasses
Style: Anime
Prompt: cyborg, steampunk, industrialist magnate, opulent, male, 40 year old, silver hair, glowing monocle, standing in front of a huge factory exterior, industrial fires, smoke, intricate detail, dramatic lighting, industrial smog, 3D Anime style
Negative: beard
Prompt: a satanic Christian priest with red scars. Detailed face. Realistic. Destroyed church at the background. Portrait. Night with demoniac fog around.
Prompt: Cinematic shot of a bold man, perfect body, looking to the side, pale grey, surrounded by grey smoke, background greyish bricks, ultra realistic cgi movie scene, dark colorgrading, greyish colors, dark and moody, black white grey
Negative: hair
Prompt: cyborg, steampunk, industrialist magnate, opulent, male, 40 year old, silver hair, glowing monocle, standing in front of a huge factory exterior, industrial fires and smoke from industrial smokestacks, smog, intricate detail, dramatic lighting, dark overcast sky, industrial fies reflected by sky, 3D Anime style
Negative: beard
Prompt: cyborg, steampunk, industrialist magnate, opulent, male, 40 year old, silver hair, glowing monocle, standing in front of a huge factory exterior, industrial fires, smoke, intricate detail, dramatic lighting, 3D Anime style
Negative: beard
Prompt: a satanic Christian priest with red scars. Detailed face. Realistic. Destroyed church at the background. Portrait. Night with demoniac fog around. Brown man with beard and glasses
Style: Photographic
Prompt: full body, Dagda god, serene face, sexy, full-bodied, elegant, big, tall, robust, short beard, handsome,45 years old, hairy, light brown hair, Druid Celtic style, in the forest at night, stars, realistic, sharp focus, emitting diodes, smoke, artillery, sparks, racks, system unit, motherboard, by pascal blanche rutkowski repin artstation hyperrealism painting concept art of detailed character design matte painting, 4 k resolution blade runner
Prompt: Cinematic shot of a bold, pale vampire like man, muscular, pale grey, green eyes, surrounded by toxic smoke, background greyish bricks, ultra realistic cgi movie scene
Prompt: a satanic Christian priest with red scars. Detailed face. Realistic. Destroyed church at the background. Portrait. Night with demoniac fog around. Young Brown man with glasses.
Prompt: serious cgi render of female humanoid which look likes something between the deep ones of Lovecraft and mermaid, using aquatic magic, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.
Prompt: a man in gas mask standing on top of a building, fantasy portrait art, futuristic year 4 0 0 0, hacker, necro, an ominous haze, standing in the streets, paranoid vibe, blue - grey gear, dark neighborhood, in 2 0 5 5, underground art, ominous vibe
Prompt: Black marble statue of astronaut next to a burning church full of fog and smoke with black jelly fishes in a stormy cloudy sky colorful smoke and fog within,noon sun, alvar aalto, glasssurfaces, (by Alois Arnegger:1.1),in the style of (Boris Kustodiev,craig mullins, chiaroscuro:1.2)artstation atyle, dystopianwasteland, high contrast, brightcolor theme illustration cubism
Prompt: In the style of Caravaggio painting, a Muscular, stocky, hairy and bearded handsome man standing apoun a hill with light breaking through dark and menacing clouds in the background. He is only draped in white cloth stained from dirt surrounding him, the cloth is loosely hanging around his waist. He pose is reminiscent of romantic baroque sculpture. His hands are held up with elegance towards the sky as he looks up in ecstasy towards the heavens with an expression of shame. In the foreground there are snakes of all sizes with glowing eyes approaching his feet. The style is raw and realistic.
Style: Digital Art
Prompt: In the style of Caravaggio painting, a Muscular, stocky, hairy and bearded handsome man standing apoun a hill with light breaking through dark and menacing clouds in the background. He is only draped in white cloth stained from dirt surrounding him, the cloth is loosely hanging around his waist. He pose is reminiscent of romantic baroque sculpture. His hands are held up with elegance towards the sky as he looks up in ecstasy towards the heavens with an expression of shame. In the foreground there are snakes of all sizes with glowing eyes approaching his feet. The style is raw and realistic.
Style: Digital Art
Prompt: A shaggy man stands outside the ancient castle door, extreme close-up, angry, dark sky, heavy fog, Christophe Gans movie style
Prompt: serious cgi render of an human male warrior with sword, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.
Prompt: dream fantasy artwork, a black-haired teen boy standing in front of a full-transform effect of werewolf, in the forest at night, an old graveyard in smokes, tense, cloud of mist, sharp fangs, glowing eyes, silhouette, inspired by Percy Jackson, Harry Potter, The Werewolf
Prompt: water in swimming pools, natural elements in forest themes. Mysterious forest, beautiful forest, nature, surrounded by flowers, exquisite leaves and branches surrounded by fireflies (natural elements), (jungle theme), (leaves), (branches), (fireflies), (particle effects) and other 3D, octane rendering, ray tracing, ultra detailed
Prompt: A scary man rises to his full height, like a dark shadow absorbing the light around him. His figure seems massive and intimidating, as if he is made of nightDark hair only emphasizes the mystery of his face, shrouded in thick shadows. The eyes, like two storms in the night, sparkle with an ominous light, without revealing their secrets.His clothes, dark and menacing, like the armor of a sinister warrior, add to the picture of menace. Each of his steps is accompanied by a heavy sound, as if calling on the earth to tremble from his power. He may have something mysterious in his hands, symbolizing his power or intentions, plunging those around him into a state of uncertainty and fear. This scary man is like a character from a nightmare, the embodiment of all the dark and threatening sides of human nature. .Jarek Kubicki
Prompt: patrik rosander, dread warlock in black with horns surveys sunken ruined temple made of black marble, dark blue smoke, pillars of marble, foreboding, ruined books, stained glass windows, moonlight, UGD, HDR, 4k, post processing, high detail, extremely intricate.
Prompt: Black marble statue of Batman next to a burning church full of fog and smoke with black jelly fishes in a stormy cloudy sky colorful smoke and fog within,noon sun, alvar aalto, glasssurfaces, (by Alois Arnegger:1.1),in the style of (Boris Kustodiev,craig mullins, chiaroscuro:1.2)artstation atyle, dystopianwasteland, high contrast, brightcolor theme. Illustration
Prompt: serious cgi render of an ominous death knight, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy.
Prompt: serious cgi render of an ominous death knight, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.
Prompt: serious cgi render of an ominous death knight, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.
Prompt: serious cgi render of an ominous death knight, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.
Prompt: serious cgi render of an ominous death knight, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.
Negative: glowing eyes.
Prompt: serious cgi render of an ominous death knight, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.
Negative: glowing eyes.
Prompt: serious cgi render of an big fantasy precious stone golem who tank damages, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.
Prompt: Jesus In Church ,Standing in the crowd,full shot,A serious face, detailed pupils, mottled patches of skin, dnd character portrait, anne-louis girodet. evocative pose,(look at viewer),soft lighting, highly detailed, hasselblad
Prompt: Jesus In Church ,Standing in the crowd,full shot,A serious face, detailed pupils, mottled patches of skin, dnd character portrait, anne-louis girodet. evocative pose,(look at viewer),soft lighting, highly detailed, hasselblad
Prompt: Black marble statue of Batman next to a burning church full of fog and smoke with black jelly fishes in a stormy cloudy sky cubism Gothic
Prompt: dark atmosphere, fog, smoke, a strong man standing in front of an angel with long wings, feathers all around, feathers falling, holding a sword, angelic, light in dark, intense, dark silver, intricate dnd character, oil painting, deep color
Prompt: (full body, feet and head) a mix of a male human withkitsune eyes, mesmerist pirate, ((captivating eyes)), walking in fog, smoke, dramatic, cinematic, dynamic lighting, intricate details, by greg rutkowski
Prompt: Greek stoicism muscular man, hair style with small beard, cinematic, 8k, dark background, at night in large abandoned ruins, based on St. Peter's Basilica, some sonroud particles, perfect composition, beautiful and intricate and insanely detailed octane rendering , art station trend , 8k art photography , photorealistic concept art , smooth natural volumetric cinematic perfect light , chiaroscuro , award winning photography , masterpiece ,
Prompt: Greek stoicism muscular man, hair style with small beard, cinematic, 8k, dark background, at night in large abandoned ruins, based on St. Peter's Basilica, some sonroud particles, perfect composition, beautiful and intricate and insanely detailed octane rendering , art station trend , 8k art photography , photorealistic concept art , smooth natural volumetric cinematic perfect light , chiaroscuro , award winning photography , masterpiece ,
Prompt: evil gunslinger with unnatural psychotic grin, short beard, long silver hair, staring with malice while sitting on top of a large wooden casket surounded by smoke, shadows and fire, His clothes, face and hair unkept, ragged and torn giving an uncanny look, dark colors, evil, horror
Negative: fused fingers, skeletal face, skeletons, comfortable mood, warm smile, pleasing smile, good mood, friendly
Prompt: A light pink horrific demon princess, in a dark city, thick smoke, fog, inspired by fith element by luc besson, rebecca dautremer, arcane serie, cinematic, celestial nightmare, circus of the strange, grim fantasy, demon's dance, chimeric citadel, morbid fantasia, backlighting, marked chiaroscuro, overdetailed
Prompt: Cinematic close up upper body shot of a bold, pale vampire like man, perfect pale grey body, looking to the side pale grey, surrounded by grey smoke, background darkness, oily rain, ultra realistic movie scene, dark colorgrading, greyish colors, dark and moody
Style: Photographic
Prompt: Cinematic close up upper body shot of a bold, pale vampire like man, perfect pale grey body, looking to the side pale grey, surrounded by grey smoke, background darkness, oily rain, ultra realistic cgi movie scene, dark colorgrading, greyish colors, dark and moody
Style: Photographic
Prompt: Capture the essence of a mesmerizing anime girl with captivating big eyes and a beautifully stylized body. Her eyes are the windows to her soul, radiating an enchanting sparkle that draws viewers in. The girl's body exhibits grace and elegance, with subtle curves and a balanced physique that showcases her confidence. Complementing her alluring appearance is a solid background in a vibrant color, adding depth and enhancing the overall visual impact. The scene is infused with a nightcore theme, with vibrant hues and electric energy permeating the air. The image should be rendered in high resolution (4k or 8k) to ensure every fine detail is vividly brought to life. The final result should be a masterpiece that evokes a sense of awe and admiration, capturing the essence of the captivating world of anime. Additional keywords: high-quality rendering, ethereal lighting, stylized aesthetics, expressive features, dynamic pose, neon colors, anime art, nighttime ambiance
Negative: Blurred Pixelated Distorted Grainy Overexposed Underexposed Unfocused Lacks detail Poor composition Unappealing color palette Low resolution Oversaturated Unbalanced Uninspired Amateurish Cursed hands Bad shape Unrendered Pixelated edges Dull colors Unnatural poses Incomplete background Low-poly appearance Lack of detail Unappealing composition low quality, low-grade, twins, duplicate, fused finger, missing arm, missing leg, extra finger, poorly drawn hand, poorly drawn face, deformed, bad proportion, cloned face, disfigured, extra limb, bad anatomy, gross proportion, malformed limb,extra legs, extra arms, identical positions, duplicates, repeats, ultra realistic, no expression, blurry, 3d, ugly face, low detail, empty background, out of crop,
Style: Anime