Prompt: Create an intricately detailed miniature [Theme Park] scene inside a clear glass bottle. The lighting should emulate a [Rain and thunder] day, casting vivid shadows and giving the scene a [horror] glow.
Prompt: Create an intricately detailed miniature [Theme Park] scene inside a clear glass bottle. The lighting should emulate a [Rain and thunder] day, casting vivid shadows and giving the scene a [horror] glow.
Prompt: Create an intricately detailed miniature [Theme Park] scene inside a clear glass bottle. The lighting should emulate a [Rain and thunder] day, casting vivid shadows and giving the scene a [horror] glow.
Prompt: Create an intricately detailed miniature [Theme Park] scene inside a clear glass bottle. The lighting should emulate a [Rain and thunder] day, casting vivid shadows and giving the scene a [horror] glow.
Prompt: Create an intricately detailed miniature [Theme Park] scene inside a clear glass bottle. The lighting should emulate a [Rain and thunder] day, casting vivid shadows and giving the scene a [horror] glow.
Prompt: Create an intricately detailed miniature [Little House] scene inside a clear glass bottle. The lighting should emulate a [weather] day, casting vivid shadows and giving the scene a [rain and thunder] glow.
Prompt: Create an intricately detailed miniature [Little House] scene inside a clear glass bottle. The lighting should emulate a [weather] day, casting vivid shadows and giving the scene a [rain and thunder] glow.
Prompt: Create an intricately detailed miniature [Little House] scene inside a clear glass bottle. The lighting should emulate a [rain and thunder] day, casting vivid shadows and giving the scene a [Peaceful] glow.
Prompt: Create an intricately detailed miniature [Little House] scene inside a clear glass bottle. The lighting should emulate a [rain and thunder] day, casting vivid shadows and giving the scene a [Peaceful] glow.
Prompt: Create an intricately detailed miniature [Little House] scene inside a clear glass bottle. The lighting should emulate a [rain and thunder] day, casting vivid shadows and giving the scene a [Peaceful] glow.
Prompt: Create an intricately detailed miniature [Hogwarts] scene inside a clear glass bottle. The lighting should emulate a [weather] day, casting vivid shadows and giving the scene a [snow] glow.
Prompt: Create an intricately detailed miniature [Hogwarts] scene inside a clear glass bottle. The lighting should emulate a [weather] day, casting vivid shadows and giving the scene a [snow] glow.
Prompt: Create an intricately detailed miniature [Hogwarts] scene inside a clear glass bottle. The lighting should emulate a [weather] day, casting vivid shadows and giving the scene a [snow] glow.
Prompt: Create an intricately detailed miniature [Hogwarts] scene inside a clear glass bottle. The lighting should emulate a [weather] day, casting vivid shadows and giving the scene a [snow] glow.
Prompt: a lit bulb on the floor is the only light source in the room and it is surrounded by other turned off bulbs in every direction
Prompt: (a light bulb with a brain inside of it:1.3), (cgsociety 9), (exquisite imaginative poster art), (hyper realistic digital art), (hyperrealism), (digital art), (miniature hyperrealistic brain:1.3), (hyperrealistic miniature of the brain), (one light bulb), (random brain color:1.5), cgi, uhd, udr, 1024K
Prompt: Create an intricately detailed miniature [Silent Hill] scene inside a clear glass bottle. The lighting should emulate a [ash] day, casting vivid shadows and giving the scene a [alone] glow.
Prompt: Create an intricately detailed miniature [Silent Hill] scene inside a clear glass bottle. The lighting should emulate a [ash] day, casting vivid shadows and giving the scene a [alone] glow.
Prompt: Create an intricately detailed miniature [Silent Hill] scene inside a clear glass bottle. The lighting should emulate a [ash] day, casting vivid shadows and giving the scene a [alone] glow.
Prompt: Create an intricately detailed miniature [Silent Hill] scene inside a clear glass bottle. The lighting should emulate a [ash] day, casting vivid shadows and giving the scene a [alone] glow.
Prompt: I need a transparent logo in which there is a rubik's cube inside a bulb no need of the filament part just the empty bulb and a rubik's cube inside it. the cube inside the bulb should open up from the top and the colours from the rubik's cube should pop out like it was a color fountain, i want some orangish lines outside the bulb to show that the bulb is glowing
Prompt: Prompt: depiction of a glass bulb in close-up, in between a raging storm. Serene anarchy Style: Cinematic