Prompt: Norman Rockwell's illustration of Foamed and overflowing Monte Milk Shake, light brown empty background, vintage pulp style, vintage pulp illustration, Norman Rockwell style, sharp focus, 4k
Negative: any Character, any Human being
Prompt: Year:1952. Formal portrait. High detail, Canon EOS DSLR photograph. UHD, 8K resolution, sharp focus, full color, intimate, intricately detailed and extreme close up facial portrait of a fashionable age 29 wife in 1952, showcasing her generously and profusely highlighted, very short, curly blonde hair. She coyly smirks at the camera. Her very thick, richly textured hair fills the viewing screen and is delicately styled in a compact, tight, very curly bouffant. She wears vintage glasses and has subtle, elegant makeup. Solid, light colored background. Accurate 1952 styling.
Negative: (earrings: 1.6) outdoors, outdoor setting, loose tendrils of hair, jewelry, hair beyond camera view, cropped hair, tiara, orange colors, black and white image, nudity, NSFW,
Style: Photographic
Prompt: a massive swarm of flying monsters descending from the sky over a major city, eldritch horror, apocalyptic, terrifying, imposing, demons, demonic, agony, horror, dystopian surrealism, distorted features, doomsday, Zdzislaw Beksinski, dark, muted, heavy shadows, expressionistic
Style: Digital Art
Prompt: a building looks like a pencil, has many window on it , flow in the sky, full view
Style: Photographic
Prompt: Dark Souls - Anor Londo Reveal: The moment when players first enter Anor Londo in Dark Souls is awe-inspiring. The grandeur of the city, coupled with the haunting soundtrack, creates an unforgettable atmosphere that stays with players.
Prompt: Stone tunnel, underdark, dungeons and dragons, dark, without light, dark ambience, stalactites
Style: Watercolor
Prompt: Imagine an image showcasing a sleek and versatile user interface design for a video game. The interface features dynamic scrolling lists, adaptable drop-down boxes, and content browsers, emphasizing a standardized and modular approach. The design avoids rigid buttons and slots with hardcoded limits, instead opting for dynamically scalable bars, symbolizing the limitless potential for adding new content to the game.