Prompt: Generate a logo for the game. The game is called \"Hope On Hope\". The content of the game is a doomsday-style tower defense game. Players use turrets to defend against zombies in a dilapidated city. The overall game style is doomsday style, and there is rust in the game. abandoned cars, bent street signs, incomplete houses
Prompt: Generate a logo for the game. The content of the game is doomsday-style tower defense. Players use high-tech turrets to defend against zombies in a dilapidated city. The overall game style is doomsday-style. There are rusty abandoned cars and bent road signs in the game. , dilapidated houses
Prompt: Game logo, tower defense game, doomsday style, zombie enemies, ruined city, rust, dust, the game is called \"Hold on Hope\"
Prompt: logo, a tower defense game named Keep Hope, abandoned buildings, rusty cars, ruins, roadblocks, loss, monsters
Prompt: logo, simple, border, named Keep Hope, tower defense game, turret, city, main road, abandoned building, rusty car, traffic roadblock, zombie
Prompt: logo, simple, border, named Keep Hope, tower defense game, abandoned building, rusty car, traffic roadblock, zombie, monster
Prompt: logo, simple, border, named Keep Hope, tower defense game, science fiction turret, city, main road, abandoned building, rusty car, traffic roadblock, zombie, monster
Prompt: Generate a realistic post-apocalyptic city scene at twilight. Depict crumbling buildings, shattered windows, and deserted streets. Design a diverse and eerie atmosphere suggesting a zombie-infested world. Showcase details of urban decay, showcasing the aftermath of an apocalypse. Incorporate a desolate landscape with abandoned structures and scattered debris. Use a muted color palette to convey a somber and desaturated mood. Integrate subtle hints of red or other accent colors for added depth and intensity. Ensure a balanced composition and consider the use of lighting to emphasize the environment's atmosphere. Capture the essence of a haunting and abandoned city without featuring specific characters,
Prompt: Generate a realistic post-apocalyptic city scene at twilight. Show crumbling buildings, shattered windows, and empty streets. Design a diverse and threatening zombie horde, each with unique appearances, clothing, and decay levels. Use shadows to add depth. Detail the zombies with missing limbs, torn clothes, blood splatters, and horrifying facial expressions. Feature a central survivor or a distressed group armed for survival, expressing fear and determination realistically. Create dynamic poses for both zombies and survivors, capturing movement and tension. Populate the foreground with debris, abandoned vehicles, and scattered objects. In the background, depict distant buildings partly hidden by fog. Apply dynamic lighting to create contrast, shadows, and a dramatic atmosphere. Use a desaturated color palette with subtle red accents for blood. Ensure a balanced composition, leaving space for a captivating title or text overlay. Seamlessly integrate client preferences or thematic elements into the realistic depiction of the zombie apocalypse.
Prompt: Prompt: Create a set of top-down view game elements, locations, and items in the style of a post-apocalyptic world with streets for players to explore.
Prompt: Generate a realistic post-apocalyptic city scene at twilight. Illustrate crumbling buildings, shattered windows, and deserted streets. Depict a diverse and menacing zombie horde in the far distance, partially obscured by the desolate urban landscape. Design zombies with varied appearances, clothing, and levels of decay, adding an eerie element to the scene. Utilize shadows to enhance the depth and realism of the distant undead. Highlight missing limbs, torn clothing, and subtle blood splatters on the zombies, contributing to the haunting atmosphere. Keep the zombies in the background, maintaining focus on the desolation of the city. Use a muted color palette to convey a somber and desaturated mood, with hints of red or other accent colors for intensity. Ensure a balanced composition, capturing the haunting essence of an abandoned city with a distant zombie threat,
Prompt: Generate a realistic post-apocalyptic city scene at twilight. Show crumbling buildings, shattered windows, and empty streets. Design a diverse and threatening zombie horde, each with unique appearances, clothing, and decay levels. Use shadows to add depth. Detail the zombies with missing limbs, torn clothes, blood splatters, and horrifying facial expressions. Feature a central survivor or a distressed group armed for survival, expressing fear and determination realistically. Create dynamic poses for both zombies and survivors, capturing movement and tension. Populate the foreground with debris, abandoned vehicles, and scattered objects. In the background, depict distant buildings partly hidden by fog. Apply dynamic lighting to create contrast, shadows, and a dramatic atmosphere. Use a desaturated color palette with subtle red accents for blood. Ensure a balanced composition, leaving space for a captivating title or text overlay. Seamlessly integrate client preferences or thematic elements into the realistic depiction of the zombie apocalypse,
Style: Photographic
Prompt: Jenney is a 8 year old girl with a lively and cheerful personality, trying on a purple tutu in front of the mirror, updo hair, pixar style, C4D style, 3D animation, children's illustration style
Prompt: 2d brand Logo for an idea in the year 2032, post apocalyptic, tattered portrait view. no human faces, no animals, only icons, logos. --style fb1FgIJApjTFZsn --s 750
Negative: faces, humans, animals, eyes,
Prompt: a tremendous classical rococo castle with royal gardens on an airship, above clouds, fairy, dreamy, romantic steampunk, vibrant colors
Style: Digital Art
Prompt: Imagine a bustling virtual cityscape within a game, resembling modern urban architecture. Skyscrapers tower with digital billboards illuminating the scene. However, chaos unfolds as mischievous avatars wreak havoc: some characters spray graffiti on pristine walls, others unleash virtual fires or set off disruptive explosions amidst crowded digital streets. The once harmonious environment is now marred by these griefing entities, turning the vibrant city into a scene of relentless turmoil and destruction, epitomizing griefing on a grand, disruptive scale.
Prompt: Post-apocalyptic cityscape with twilight sky. Crumbling buildings, broken windows, and deserted streets. Diverse and menacing zombie horde with varied appearances, clothing, and levels of decay. Shadows for depth. Zombies with missing limbs, torn clothing, blood splatters, and gruesome facial expressions. Central survivor(s) armed and distressed, expressing fear and determination. Dynamic poses for both zombies and survivors, conveying movement, action, and tension. Foreground elements include debris, abandoned vehicles, and scattered objects. Background features distant buildings partially obscured by fog. Utilize dynamic lighting for contrast, emphasizing dramatic effects. Desaturated color palette with subtle pops of red for blood. Ensure a balanced composition, leaving space for a captivating title or overlay text. Seamless incorporation of client preferences or thematic elements.
Prompt: \"Create a gaming logo for a team or gaming community named 'Prosperity.' The team is known for excelling in strategy and cooperative gameplay in a variety of competitive online games. The logo should reflect a futuristic or high-tech theme, incorporating elements like sleek fonts, digital graphics, or sci-fi aesthetics. Use colors and design elements that convey a sense of advancement, achievement, and winning spirit. Make sure the logo is dynamic and captivating, suitable for representing a highly competitive gaming team or community.\"
Prompt: Visualize a scene where a disheartened player is trapped in a never-ending loop, surrounded by an oppressive atmosphere. The gaming environment is characterized by gloomy hues, emphasizing the player's frustration and disillusionment. The repetitive and unchanging landscape mirrors the stagnant nature of \"infinite/survival\" game modes, accentuating the lack of progression and meaningful outcomes. The figure's defeated posture and despondent expression convey the inherent dissatisfaction and meaninglessness experienced in games with no true path to victory or positive change.
Prompt: Here are some possible text prompts for text-to-image AI image generation, based on the example prompts and the checklist provided: A giant robot, fighting a horde of zombies, in the style of Simon Stålenhag, Ashley Wood, and James Jean, dystopian sci-fi, rust and decay, vivid contrast, dynamic action, digital painting, realistic and gritty, 16K, epic.
Prompt: Prompt: A desolate cityscape under a perpetually cloudy sky. The buildings are dilapidated, covered in graffiti, with broken windows. The streets are littered with abandoned cars and refuse, while a constant drizzle adds to the bleak atmosphere. Occasional neon signs flicker, the only source of color in the gray world. By Ridley Scott.
Style: Cinematic
Prompt: a huge ark carrying a tremendous classical rococo castle flying in the sky, royal gardens, above clouds, fairy, gold and blue, dreamy, romantic
Style: Digital Art
Prompt: Envision an image dominated by a bold, red \"NO ENTRY\" sign superimposed over a darkened silhouette of a forbidding, post-apocalyptic gaming landscape. The iconic symbol not only signifies the prohibition of \"infinite/survival\" game modes but also conveys a sense of authority and restriction. The desolate backdrop, devoid of the typical survival game elements, further emphasizes the explicit ban. Wisps of cautionary red hues echo the seriousness of the rule, creating a visual narrative that discourages any attempt to breach the established prohibition.
Prompt: Coverdrone wiew of rockets and drones atack,with(( death civilians and Armysoldiers)),(skulls and bodyparts,spreading on the ground),devasted city,destroyed buildings and constructions, war ,with bombs,lighting strikes on the sky,art ,ultra realista,unreal engine,--q2--v4,hiperrealist, cinematic, photo, 3d render, illustrationv0.1
Style: Pixel Art
Prompt: Coverdrone wiew of rockets and drones atack,with(( death civilians and Armysoldiers)),(skulls and bodyparts,spreading on the ground),devasted city,destroyed buildings and constructions, war ,with bombs,lighting strikes on the sky,art ,ultra realista,unreal engine,--q2--v4,hiperrealist, cinematic, photo, 3d render, illustrationv0.1
Style: Pixel Art
Prompt: Create a pixel art background image for a game similar to Flappy Bird, but set in a cyberpunk dystopian environment. The image should depict a futuristic urban landscape with pixelated illuminated skyscrapers, blinking neon signs, pixel art flying drones, and a dark and chaotic atmosphere. Ensure the image captures an authentic cyberpunk ambiance while remaining in line with the simple pixel art style of Flappy Bird.
Prompt: A gothic girl dressed in adorable Hello Kitty attire, contrasting the dark aesthetic with the cute and playful style. She wears a black Hello Kitty dress with a skull pattern, paired with fishnet stockings and platform boots. Her makeup features a combination of gothic elements and Hello Kitty-inspired details, with dark smokey eyes and a red bow-shaped lipstick. The scene is set in a graffiti-filled urban alleyway, with neon lights casting a vibrant glow.
Negative: A goth girl wearing casual clothing, no Hello Kitty attire, plain makeup, natural lighting, in a serene countryside setting, no graffiti, no neon lights, minimalistic backdrop.
Style: Craft Clay
Prompt: A view of the stepped pyramid of Djoser in the Saqqara Necropolis, showcasing the architectural details and surroundings.
Style: Cinematic
Prompt: a scary park bench with broken boards dangerous to sit at overly exaggerated really broken hd 3d 32k amazing decrepit rotting wood rusty iron real texture park bench bad funny
Negative: blurry, ugly, missing limbs, extra limbs
Style: Tile Texture
Prompt: Year:1961. Formal portrait. High detail, Canon EOS DSLR photograph. UHD, 8K resolution, sharp focus, full color, intricately detailed and extremely close up intimate facial portrait of a fashionable age 30 wife in 1961 with generously highlighted honey blonde hair. She gently smirks at the camera. Her very thick, richly textured hair fills the viewing screen and is delicately arranged in a precise, very tall and lofty, extremely voluminous, bouffant flip. She has subtle, understated makeup. Solid, light colored background. Accurate 1961 styling.
Negative: (earrings: 1.6) outdoors, outdoor setting, loose tendrils of hair, jewelry, hair beyond camera view, cropped hair, tiara, orange colors, black and white image, nudity, NSFW,
Style: Photographic
Prompt: 2 colors screenprint frog illustration, gradient of red and yellow, separate the 2 colors into 2 layers
Prompt: a huge ark carrying a tremendous classical rococo castle with royal gardens, above clouds, fairy, dreamy, romantic steampunk
Style: Cinematic
Prompt: trippy surreal 1965 Chevy C10 Truck lowered slammed show truck psychedelic incredibly detailed abstract hd 3d 32k
Negative: blurry, ugly
Style: Fantasy Art
Prompt: The casino was on fire, and the beauty with short brown hair stood far away, speechless.
Style: Anime
Prompt: It was a sunny day. A young white man in a bright jersey rested on his elbows in the corner of a basketball court, a mobile phone standing on the ground in front of him
Prompt: post apocalyptic, artstation, dystopian, wasteland, devastation, robotics, cyberpunk, sci-fi, sci-fi art, concept art, future, futuristic, ruins, decay, damaged, concrete, metals, debris, overcast, shadows, grim, survival, survivalist, exploration, abandoned, alone, android, artificial intelligence, high-tech low-life, solar powered, LED lighting, minimalist color palette, dramatic lighting, dramatic composition, eerie, lone wanderer, wastelander
Prompt: post apocalyptic, artstation, dystopian, wasteland, devastation, robotics, cyberpunk, sci-fi, sci-fi art, concept art, future, futuristic, ruins, decay, damaged, concrete, metals, debris, overcast, shadows, grim, survival, survivalist, exploration, abandoned, alone, android, artificial intelligence, high-tech low-life, solar powered, LED lighting, minimalist color palette, dramatic lighting, dramatic composition, eerie, lone wanderer, wastelander
Prompt: blonde, catgirl, petgirl, small, neko, blue eyes, 19 years old, cute, sweet, full body image, pigtails, tights, tight latex bikini, thigh-highs, legs, tail, petite, thin, short, pink choker, e-girl, ditzy, dumb, vacant, confused, high angle birdseyeview
Negative: ugly, gross, spider, scary, cartoon, baby, dog, man, chesty, bust, cleavage, gloves, braid, necktie, toy, mittens, jewel, birds, backpack, ruff, shoulder straps, sleeves, suit, portrait, birds, bird
Style: Cinematic
Prompt: blonde, catgirl, petgirl, small, neko, blue eyes, 19 years old, cute, sweet, full body image, pigtails, tights, tight latex bikini, two-piece, thigh-highs, legs, tail, petite, thin, short, pink choker, e-girl, ditzy, dumb, vacant, confused, naive, innocent, high angle birdseyeview
Negative: ugly, gross, spider, scary, cartoon, baby, dog, man, chesty, bust, cleavage, gloves, braid, necktie, toy, mittens, jewel, birds, backpack, ruff, shoulder straps, sleeves, suit, portrait, birds, bird
Style: Cinematic
Prompt: a boy seeing the bear bee on the top of pink flower -camera Close-up,cinematic ,wes anderson style
Style: Cinematic
Prompt: Production picture, a 16yo girl, wearing airpodsmax on her head to listen to music, airpodsmax has Hello Kitty-shaped silicone earmuffs
Negative: bad anatomy
Prompt: Create a unique boss for a horror video game set in a mental hospital. Think about the horror elements associated with mental disorders and incorporate them into the boss's design. The sketches should reflect the intimidating appearance, the atmosphere of madness and the elements characteristic of a mental hospital. Take into account the characteristics of attacks, defenses, and boss behavior to create a unique and unexpected experience for players. Try also to integrate fragments into the story of the game that reveal the past and motivation of this terrible creature in the context of a psychiatric theme.