Prompt: Charcoal etchings depict from the dark a gargantuan grasshopper descending upon abandoned towns, its cyclopean compound eyes scanning the ruins for prey within as chitinous wings whirr. Bladed legs crack foundations as it tears apart structures in search of victims to rend.
Negative: nudity
Style: Photographic
Prompt: Ink etchings depict steel-plated jackal drones bounding through rocky passages, sensor arrays gleaming amid dusty stalactites as alloyed talons scramble over rubble. Before them cower survivors amid a warren carved by industrial toil.
Negative: nudity
Style: Photographic
Prompt: Charcoal strokes depict a beetle emerging from its nymphlike husk amid oil refineries. Hardening mandibles snap testingly as flexing elytra display virulent mating patterns, ready to spread plague through what industry left derelict. (Daren Romero, H.R. Giger, Donato Giancola, Ryan Church, John Berkey, Roger Dean, Simon Stålenhag, Vincent Chong, Rodney Matthews, Zhaoyu Yang)
Negative: nudity
Style: Photographic
Prompt: Charred inks glimpse a titanic cockroach emerging from the shadows within destroyed shipyards, its carapace weeping rancid ichor. Mandibles scrape rusting ruins as it hunts shrieking survivors fleeing its reach through a chemical haze under a blood moon.
Negative: nudity
Style: Photographic
Prompt: Charcoal strokes depict a wasp-like insect emerging from its titanic larval husk amid ruined refineries. Mutated spiracles test toxic winds as it flexes corrosive wings, ready to raze relics industry left as fallow monuments. (H.R. Giger, Daren Romero, Donato Giancola, Roger Dean, Ryan Church, John Berkey, Simon Stålenhag, Vincent Chong, Rodney Matthews, Bill Pearson)
Negative: nudity
Style: Photographic
Prompt: Ink shadings capture a colossal cricket shedding its crumbling exoskeleton as it perches upon a slagheap. Velvet compound eyes peer out over industrial ossuaries, a cosmic witness granting nature’s verdict on places mankind abandoned to entropy. (H.R. Giger, Daren Romero, Donato Giancola, Roger Dean, Ryan Church, John Berkey, Simon Stålenhag, Vincent Chong, Rodney Matthews, Zhaoyu Yang)
Negative: nudity
Style: Photographic
Prompt: Charcoal strokes depict a colossal cricket’s carapace undulating over slagheaps, its dentate jaws chewing through pipelines as its spiny legs churn sulphurous mire. A mining titan reduced to industrial detritus vanishes into its midgut like its own ravaged bones into miring sludge. (H.R. Giger, Daren Romero, Donato Giancola, Roger Dean, John Berkey, Ryan Church, Simon Stålenhag, Rodney Matthews, Vincent Chong, Zhaoyu Yang)
Negative: nudity
Style: Photographic
Prompt: Ink drawings capture spectral chibi wind scorpions perched amongst ruins, their bioluminescent hooked claws aglow with rippling hues as compound eyes scan the crumbling landscape for prey or predators stirring in the neon-flecked dark.
Negative: nudity
Style: Photographic
Prompt: Charcoal smudges depict a titanic cockroach clambering over corroded smelting yards, its carapace scabrous with rust flakes as its spiracles steam amid fractured smokestacks. Mandibles scrape oozing refinery ponds thick with hydrocarbons, prying loose toxic sustenance. (H.R. Giger, Roger Dean, Ryan Church, Daren Romero, Donato Giancola, Simon Stålenhag, Vincent Chong, John Berkey, Syd Mead, Zhaoyu Yang)
Negative: nudity
Style: Photographic
Prompt: A large mechanical enemy creature with long bladed limbs that could be found in dark souls made of a dark bronze patina clockwork. Walking down a black stone corridor. Highly detailed, intricate. In frame.
Negative: humanoid, knight, face, lizard, skull
Style: Photographic
Prompt: Charcoal sketches frame shots of a spectral chibi scorpion creeping amid the shadows of liminal industrial zones, its bioluminescent claws and tail glinting with electric blues and golds as eyes scan for movement in the gloom.
Negative: nudity
Style: Photographic
Prompt: Ink scrawls through the shadows glimpse a brutish beetle confronting rusted tanks, mandibles shearing through steel as ichor-stained armor reflects an ominous amber glow. Its carapace scuttles towards the silhouettes of fleeing figures amid the ruins under a blood-red moon.
Negative: nudity
Style: Photographic
Prompt: A large mechanical enemy creature with long bladed limbs that could be found in dark souls made of a dark bronze patina clockwork. Pipes throughout body. Walking down a black stone corridor. Highly detailed, intricate. In frame.
Negative: humanoid, knight, face, lizard, skull
Style: Photographic
Prompt: A large mechanical enemy creature with long bladed limbs that could be found in dark souls made of a dark bronze patina clockwork. Pipes throughout body. Walking down a black stone corridor. Highly detailed, intricate. In frame.
Negative: humanoid, knight, face, lizard, skull
Style: Photographic
Prompt: A large mechanical creature that could be an enemy in dark souls lunging with weapons at the end of it's upper limbs. Made of a dark bronze patina. Walking down a black stone corridor. Highly detailed, intricate. In frame. Creepy, intimidating, scary. Sci-fi.
Negative: humanoid, human shape, upright, knight, warrior, helmet, armour, face, lizard, skull, clock, biological
Style: Photographic
Prompt: A large mechanical creature that could be an enemy in dark souls lunging with weapons at the end of it's upper limbs. Made of a dark bronze patina. Walking down a black stone corridor. Highly detailed, intricate. In frame. Creepy, intimidating, scary. Sci-fi.
Negative: humanoid, human shape, upright, knight, warrior, helmet, armour, face, lizard, skull, clock, biological
Style: Photographic
Prompt: A large mechanical creature that could be an enemy in dark souls lunging with weapons at the end of it's upper limbs. Made of a dark bronze patina. Walking down a black stone corridor. Highly detailed, intricate. In frame. Creepy, intimidating, scary. Sci-fi horror.
Negative: humanoid, human shape, upright, knight, warrior, helmet, armour, face, lizard, skull, clock, biological
Style: Photographic
Prompt: A large mechanical creature that could be an enemy in dark souls lunging with weapons at the end of it's upper limbs. Made of a dark bronze patina. Walking down a black stone corridor. Highly detailed, intricate. In frame. Creepy, intimidating, scary. Sci-fi horror.
Negative: humanoid, human shape, upright, knight, face, lizard, skull, clock
Style: Photographic
Prompt: A large mechanical creature that could be an enemy in dark souls lunging with weapons at the end of it's upper limbs. Made of a dark bronze patina. Walking down a black stone corridor. Highly detailed, intricate. In frame. Creepy, intimidating, scary. Sci-fi horror.
Negative: humanoid, human shape, upright, knight, face, lizard, skull, clock, biological
Style: Photographic
Prompt: A large mechanical creature that could be an enemy in dark souls lunging with weapons at the end of it's upper limbs. Made of a dark bronze patina. Walking down a black stone corridor. Highly detailed, intricate. In frame. Creepy, intimidating, scary. Sci-fi horror.
Negative: humanoid, human shape, upright, knight, warrior, helmet, armour, face, lizard, skull, clock, biological
Style: Photographic
Prompt: A medium sized mechanical creature that could be an enemy in dark souls lunging with weapons at the end of it's upper limbs. Made of a dark bronze patina. Walking down a black stone corridor. Highly detailed, intricate. In frame. Creepy, intimidating, scary. Sci-fi.
Negative: humanoid, human shape, upright, knight, warrior, helmet, armour, face, lizard, skull, clock, biological
Style: Photographic
Prompt: A large mechanical enemy creature with long blades for hands that could be found in dark souls made of a dark bronze patina clockwork. Walking down a black stone corridor. Highly detailed, intricate. In frame.
Negative: humanoid, knight, face, lizard, skull
Style: Photographic
Prompt: A large mechanical enemy creature with long blades for hands that could be found in dark souls made of a dark bronze patina clockwork. Walking down a black stone corridor. Highly detailed, intricate. In frame.
Negative: humanoid, knight, face, lizard
Style: Photographic
Prompt: A large mechanical enemy creature with knives for hands that could be found in dark souls made of a dark bronze patina clockwork. Walking down a black stone corridor. Highly detailed, intricate. In frame.
Negative: humanoid, knight, face, lizard
Style: Photographic
Prompt: A large chunky mechanical creature that could be an enemy in dark souls lunging with weapons at the end of it's upper limbs. Made of a dark bronze patina. Walking down a black stone corridor. Highly detailed, intricate. In frame. Creepy, intimidating, scary. Sci-fi horror.
Negative: humanoid, human shape, upright, knight, warrior, helmet, armour, face, lizard, skull, clock, biological
Style: Photographic
Prompt: A large chunky quadrupedal mechanical creature that could be an enemy in dark souls lunging with weapons at the end of it's upper limbs. Made of a dark bronze patina. Walking down a black stone corridor. Highly detailed, intricate. In frame. Creepy, intimidating, scary. Sci-fi horror.
Negative: humanoid, human shape, upright, knight, warrior, helmet, armour, face, lizard, skull, clock, biological
Style: Photographic
Prompt: A medium sized mechanical alien creature that could be an enemy in dark souls lunging with weapons at the end of it's upper limbs. Made of a dark bronze patina. Walking down a black stone corridor. Highly detailed, intricate. In frame. Creepy, intimidating, scary. Sci-fi.
Negative: humanoid, human shape, upright, knight, warrior, helmet, armour, face, lizard, skull, clock, biological
Style: Photographic
Prompt: A large mechanical enemy creature that could be found in dark souls with long blades for hands. Made of a dark bronze patina clockwork. Walking down a black stone corridor. Highly detailed, intricate. In frame.
Negative: humanoid, knight, face, lizard, skull
Style: Photographic
Prompt: A large mechanical enemy creature that could be found in dark souls with long blades for hands. Made of a dark bronze patina clockwork. Walking down a black stone corridor. Highly detailed, intricate. In frame.
Negative: humanoid, human shape, upright, knight, face, lizard, skull
Style: Photographic
Prompt: A large mechanical enemy creature that could be found in dark souls with long blades for hands. Made of a dark bronze patina clockwork. Walking down a black stone corridor. Highly detailed, intricate. In frame.
Negative: humanoid, knight, face, lizard, skull
Style: Photographic
Prompt: Burnished pastels capture the silhouettes of scurrying survivors pelted by toxic ash beneath stormy skies within ruins. Gargantuan wings crackle as a titanic fly buzzes overhead, lowering its lamprey mouth to spew corrosive venom seeking whom its opalescent eyes have marked for death.
Negative: nudity
Style: Photographic
Prompt: A large chunky mechanical creature that could be an enemy in dark souls lunging with weapons at the end of it's upper limbs. 4 legs. Made of a dark bronze patina. Walking down a black stone corridor. Highly detailed, intricate. In frame. Creepy, intimidating, scary. Sci-fi.
Negative: humanoid, human shape, upright, knight, warrior, helmet, armour, face, lizard, skull, clock, biological
Style: Photographic
Prompt: A large mechanical enemy creature that could be found in dark souls with long blades for hands. Made of a dark bronze patina clockwork. Walking down a black stone corridor. Highly detailed, intricate. In frame. Creepy, intimidating.
Negative: humanoid, human shape, upright, knight, face, lizard, skull
Style: Photographic
Prompt: A large mechanical enemy creature that could be found in dark souls made of a dark bronze patina clockwork. Walking down a black stone corridor. Highly detailed, intricate. In frame.
Negative: humanoid, knight, face, lizard
Style: Photographic
Prompt: A large mechanical enemy creature that could be found in dark souls with long blades for hands. Made of a dark bronze patina clockwork. Pipes throughout body. Walking down a black stone corridor. Highly detailed, intricate. In frame.
Negative: humanoid, knight, face, lizard, skull
Style: Photographic
Prompt: A large mechanical creature that could be an enemy in dark souls weapons at the end of it's upper limbs. Made of a dark bronze patina. Walking down a black stone corridor. Highly detailed, intricate. In frame. Creepy, intimidating, scary. Sci-fi horror
Negative: humanoid, human shape, upright, knight, face, lizard, skull
Style: Photographic
Prompt: Graphite illustrations capture armored landers breaching ink-dark shores, plating scoured by grains and brine amid alien straits. Within crouch survivors helmed to horizons veiled by sleeting static and corroding screens. (Jakub Rebelka, Sam Nielson, Josan Gonzalez, Iain McIntosh, Ryan Church, Daren Romero)
Negative: nudity
Style: Photographic
Prompt: A large mechanical creature that could be an enemy in dark souls lunging with weapons at the end of it's upper limbs. Made of a dark bronze patina. Walking down a black stone corridor. Highly detailed, intricate. In frame. Creepy, intimidating, scary. Sci-fi horror. Hammers for hands.
Negative: humanoid, human shape, upright, knight, warrior, helmet, armour, face, lizard, skull, clock, biological, two legs, hands
Style: Photographic
Prompt: ultra detailed cg render movie scene with focus on Marvel´s VENOM, in front of a gigantic GLOWING PORTAL battlefield, smoke and blue energy, dark color grading, ready to march into war, epic shot
Style: Digital Art
Prompt: A large, chunky, mechanical creature with four legs and two arms lunging with weapons at the end of it's upper limbs. Made of a dark bronze patina. black stone background.
Negative: humanoid, human shape, upright, knight, warrior, helmet, armour, face, lizard, skull, clock, biological, two legs, hands, claws, fingers skeleton, skeletal.
Style: Photographic
Prompt: A large chunky mechanical creature that could be an enemy in dark souls lunging with weapons at the end of it's upper limbs. Made of a dark bronze patina. Walking down a black stone corridor. Highly detailed, intricate. In frame. Creepy, intimidating, scary. Sci-fi. Large block of metal instead of hands.
Negative: humanoid, human shape, upright, knight, warrior, helmet, armour, face, lizard, skull, clock, biological, two legs, hands, claws, fingers skeleton, skeletal.
Style: Photographic
Prompt: A mechanical creature with four legs and two arms lunging with weapons at the end of it's upper limbs. Made of a dark bronze patina.
Negative: humanoid, human shape, upright, knight, warrior, helmet, armour, face, lizard, skull, clock, biological, two legs, hands, claws, fingers skeleton, skeletal.
Style: Photographic
Prompt: A large, chunky, mechanical creature with four legs and two arms lunging with weapons at the end of it's upper limbs. Made of a dark bronze patina.
Negative: humanoid, human shape, upright, knight, warrior, helmet, armour, face, lizard, skull, clock, biological, two legs, hands, claws, fingers skeleton, skeletal.
Style: Photographic
Prompt: A large chunky quadrupedal mechanical creature that could be a big boss enemy in dark souls lunging with weapons at the end of it's upper limbs. Made of a dark bronze patina. Walking down a black stone corridor. Highly detailed, intricate. In frame. Creepy, intimidating, scary. Sci-fi horror.
Negative: humanoid, human shape, upright, knight, warrior, helmet, armour, face, lizard, skull, clock, biological
Style: Photographic
Prompt: A large chunky quadrupedal mechanical creature that could be a big boss enemy in dark souls lunging with weapons at the end of it's upper limbs. Made of a dark bronze patina. Walking down a black stone corridor. Highly detailed, intricate. In frame. Creepy, intimidating, scary. Sci-fi horror.
Negative: humanoid, human shape, upright, knight, warrior, helmet, armour, face, lizard, skull, clock, biological
Style: Photographic
Prompt: Large industrial complexes, which once fueled the economy, are now alien outposts. The machinery is fused with otherworldly technology, creating bizarre structures that loom over the landscape. The air is thick flames and smoke.
Style: Photographic
Prompt: A non-humanoid, large, chunky, mechanical creature with four legs lunging with weapons at the end of it's upper limbs. Made of a dark bronze patina. Walking down a black stone corridor. Highly detailed, intricate. In frame. Creepy, intimidating, scary. Sci-fi. Large block of metal instead of hands.
Negative: humanoid, human shape, upright, knight, warrior, helmet, armour, face, lizard, skull, clock, biological, two legs, hands, claws, fingers skeleton, skeletal.
Style: Photographic
Prompt: A large chunky quadrupedal mechanical creature wielding a hammer that could be a big boss enemy in dark souls lunging with weapons at the end of it's upper limbs. Made of a dark bronze patina. Walking down a black stone corridor. Highly detailed, intricate. In frame. Creepy, intimidating, scary. Sci-fi horror.
Negative: humanoid, human shape, upright, knight, warrior, helmet, armour, face, lizard, skull, clock, biological
Style: Photographic
Prompt: A large chunky heavily armoured mechanical creature that could be an enemy in dark souls lunging with weapons at the end of it's upper limbs. 4 legs. Made of a dark bronze patina. Walking down a black stone corridor. Highly detailed, intricate. In frame. Creepy, intimidating, scary. Sci-fi.
Negative: humanoid, human shape, upright, knight, warrior, helmet, face, lizard, skull, clock, biological
Style: Photographic
Prompt: Large industrial complexes, which once fueled the economy, are now alien outposts. The machinery is fused with otherworldly technology, creating bizarre structures that loom over the landscape. The air is thick with the sound of alien machinery and the acrid smell of burning chemicals.
Style: Photographic