Prompt: side view of a person(dress:intricate, advanced) stepping inside a portal(opaque:1.5)(vector plane symmetry) to the 4th dimension, surreal,hyper realistic(SSS) (stable ray tracing) (particle fx),side shot (subject in focus )
Negative: poorly drawn face
Prompt: side view of a person(dress:intricate, advanced) stepping inside a portal(opaque:1.5)(vector plane symmetry) to the 4th dimension, surreal,hyper realistic(SSS) (stable ray tracing) (particle fx),side shot (subject in focus )
Negative: poorly drawn face
Prompt: side view of a person(dress:intricate, advanced) stepping inside a portal(opaque:pearlescence)(vector plane symmetry) to the 4th dimension, surreal,hyper realistic(SSS) (stable ray tracing) (particle fx),side shot (subject in focus )
Negative: poorly drawn face, inaccurate render
Prompt: side view of a person(dress:intricate, advanced) stepping inside a portal(opaque:pearlescence)(vector plane symmetry) to the 4th dimension, surreal,hyper realistic(SSS) (stable ray tracing) (particle fx),side shot (subject in focus )
Negative: poorly drawn face, inaccurate render
Prompt: render,cgi(WETA)side view of a person(dress:intricate, advanced) stepping inside a portal(opaque:1.1)(vector plane symmetry) to the 4th dimension, surreal,hyper realistic(SSS) (stable ray tracing) (particle fx),side shot (subject in focus )
Negative: poorly drawn face, inaccurate
Prompt: render,cgi(WETA)side view of a person(dress:intricate, advanced) stepping inside a portal(opaque:1.1)(vector plane symmetry) to the 4th dimension, surreal,hyper realistic(SSS) (stable ray tracing) (particle fx),side shot (subject in focus )
Negative: poorly drawn face, inaccurate
Prompt: render,cgi(WETA)side view of a person(dress:intricate, advanced) stepping inside a portal(opaque:1.1)(vector plane symmetry) to the 4th dimension, surreal,hyper realistic(SSS) (stable ray tracing) (particle fx),side shot (subject in focus )
Negative: poorly drawn face, inaccurate
Prompt: side view of a person stepping inside a portal(opaque:pearlescence) to the 4th dimension, surreal,hyper realistic(SSS) (stable ray tracing) (particle fx),wide shot (subject in focus )
Negative: poorly drawn face, 3d ,random objects, inaccurate, low detail
Prompt: side view of a person(dress:intricate, advanced) stepping inside a portal(opaque:pearlescence)(vector plane symmetry) (parallax effect) to the 4th dimension, surreal,hyper realistic(SSS) (stable ray tracing) (particle fx),side shot (subject in focus )
Negative: poorly drawn face, inaccurate
Style: Isometric
Prompt: a person stepping inside a portal to the 4th dimension, surreal,hyper realistic(SSS) (stable ray tracing) (particle fx),wide shot (subject in focus )
Negative: poorly drawn face
Prompt: a person stepping inside a portal to the 4th dimension, surreal,hyper realistic(SSS) (stable ray tracing) (particle fx),wide shot (subject in focus )
Negative: poorly drawn face
Prompt: side view of a person(dress:intricate, advanced) stepping inside a portal(opaque:pearlescence)(vector plane symmetry) (parallax effect) to the 4th dimension, surreal,hyper realistic(SSS) (stable ray tracing) (particle fx),side shot (subject in focus )
Negative: poorly drawn face, inaccurate
Style: Neon Punk
Prompt: side view of a person(dress:intricate, advanced) stepping inside a portal(opaque:pearlescence)(vector plane symmetry) (parallax effect) to the 4th dimension, surreal,hyper realistic(SSS) (stable ray tracing) (particle fx),side shot (subject in focus )
Negative: poorly drawn face, inaccurate
Style: Analog Film
Prompt: side view of a person(dress:intricate, advanced) stepping inside a portal(opaque:pearlescence)(vector plane symmetry) (parallax effect) to the 4th dimension, surreal,hyper realistic(SSS) (stable ray tracing) (particle fx),side shot (subject in focus )
Negative: poorly drawn face, inaccurate
Style: Analog Film
Prompt: render, surreal, a person falling into a portal, hyper realistic (SSS) (stable ray tracing) (particlefx)(stable ray tracing),wide shot(subject in focus) (DOF)
Negative: poorly drawn face, random objects, balls, spherical shell, spherical objects, 3d spherical shell ball
Prompt: a portal to the 4th dimension, surreal,hyper realistic(SSS) (stable ray tracing) (particle fx),wide shot (subject in focus )
Prompt: a portal to the 4th dimension(elliptical) , surreal,hyper realistic(SSS) (stable ray tracing) (particle fx),wide shot (subject in focus )
Negative: 3d
Prompt: Evening translucent dress low angle, intricate detailing, hyperrealistic textures, (three views, front, side, back) ((Full body view portrait))
Style: Photographic
Prompt: render,surreal higher form being from higher dimension,paralysed(trippy,psychedelic,surreal being), hyper realistic(SSS) (stable ray tracing) (DOF)
Negative: poorly drawn face,spherical shell,ball,spheres, round objects, random objects,3d round objects
Prompt: render,surreal higher form being from higher dimension,paralysed(trippy,psychedelic,surreal being), hyper realistic(SSS) (stable ray tracing) (DOF)
Negative: poorly drawn face,spherical shell,ball,spheres, round objects, random objects,3d round objects
Prompt: render,surreal higher form being from higher dimension,paralysed(trippy,psychedelic,surreal being), hyper realistic(SSS) (stable ray tracing) (DOF)
Negative: poorly drawn face,spherical shell,ball,spheres, round objects, random objects,3d round objects
Prompt: render,surreal higher form being from higher dimension,paralysed(trippy,psychedelic,surreal being), hyper realistic(SSS) (stable ray tracing) (DOF)
Negative: poorly drawn face,spherical shell,ball,spheres, round objects, random objects,3d round objects
Prompt: render,the empress(intricate,transparent (dress)) surreal hyper realistic (SSS)(stable ray tracing),full wide shot (subject in focus)
Negative: skull,poorly drawn face, poorly drawn hand
Prompt: render,the empress(intricate,transparent (dress)) surreal hyper realistic (SSS)(stable ray tracing),full wide shot (subject in focus)
Negative: skull,poorly drawn face, poorly drawn hand
Prompt: render,the empress(intricate,transparent (dress)) surreal hyper realistic (SSS)(stable ray tracing),full wide shot (subject in focus)
Negative: skull,poorly drawn face, poorly drawn hand
Prompt: render,a person glitching(like strands) hyper realistic(subsurface scattering, particle scattering fx,chromaticaberration)
Negative: glossy
Prompt: render,a person glitching(like strands) hyper realistic(subsurface scattering, particle scattering fx,chromaticaberration)
Negative: glossy
Prompt: render,a person glitching(like strands) hyper realistic(subsurface scattering, particle scattering fx,chromaticaberration)
Negative: glossy
Prompt: render,a person glitching(like strands,threaded)hyper realistic(subsurface scattering, particle scattering fx), low intensity lightning, less dramatic
Negative: gloss
Prompt: render,a person glitching(like strands,threaded)hyper realistic(subsurface scattering, particle scattering fx), low intensity lightning, less dramatic
Negative: gloss
Prompt: render,a person glitching(like strands,threaded)hyper realistic(subsurface scattering, particle scattering fx), low intensity lightning, less dramatic
Negative: gloss
Prompt: render,a person glitching(like strands,threaded)hyper realistic(subsurface scattering, particle scattering fx), low intensity lightning, less dramatic
Negative: gloss
Prompt: render,a person glitching(like strands,threaded)hyper realistic(subsurface scattering, particle scattering fx), low intensity lightning, less dramatic
Negative: gloss
Prompt: render,the ideal(astro,intricate) surreal hyper realistic (SSS)(stable ray tracing),full wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,a person glitching(like strands,threaded,high density)hyper realistic(subsurface scattering, particle scattering fx-high density), less dramatic
Prompt: render,surreal spectral sentient deviant,range, hyper realistic (SSS) (stable ray tracing) (particle fx) (dynamic occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,surreal spectral sentient deviant,range, hyper realistic (SSS) (stable ray tracing) (particle fx) (dynamic occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,surreal spectral sentient deviant,range, hyper realistic (SSS) (stable ray tracing) (particle fx) (dynamic occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,surreal spectral sentient deviant,range, hyper realistic (SSS) (stable ray tracing) (particle fx) (dynamic occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,surreal spectral sentient deviant,range, hyper realistic (SSS) (stable ray tracing) (particle fx) (dynamic occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,the attacker surreal hyper realistic (SSS)(stable ray tracing),full wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,the attacker surreal hyper realistic (SSS)(stable ray tracing),full wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,the attacker surreal hyper realistic (SSS)(stable ray tracing),full wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,the attacker surreal hyper realistic (SSS)(stable ray tracing),full wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,the attacker surreal hyper realistic (SSS)(stable ray tracing),full wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,a person glitching(like strands,threaded,high density)hyper realistic(subsurface scattering, particle scattering fx-high density), low intensity lightning, less dramatic
Prompt: render,a person glitching(like strands,threaded,high density)hyper realistic(subsurface scattering, particle scattering fx-high density), low intensity lightning, less dramatic
Prompt: render,a person glitching(like strands,threaded,high density)hyper realistic(subsurface scattering, particle scattering fx-high density) less dramatic, full wide shot (subject in full focus )
Prompt: render,a person glitching hyper realistic(subsurface scattering, mie scattering), particle effect of glitching
Prompt: render,a person glitching hyper realistic(subsurface scattering, mie scattering), particle effect of glitching