Prompt: A fog cat high constrast black background by Kazuki Takamatsu , ghostly, surrealism, intricate facial features, expressive, inspired by Mori Kei
Prompt: A fog cat by Kazuki Takamatsu , ghostly, surrealism, intricate facial features, expressive, inspired by Mori Kei
Prompt: A cat entire body made from fog high constrast black background , ghostly, surrealism, intricate expressive,
Prompt: A cat entire body made from fog high constrast background , ghostly, surrealism, intricate expressive,
Prompt: by ((Bojan Jevtic)) and (Alena Aenami),grey moon gradient fog surrealism, understated color, spiral, dreams
Negative: ugly, deformed face, wrong anatomy, long neck
Prompt: by ((Bojan Jevtic)) and (Alena Aenami),grey moon gradient fog surrealism, understated color, spiral, dreams
Negative: ugly, deformed face, wrong anatomy, long neck format
Prompt: by ((Bojan Jevtic)) and (Alena Aenami),grey moon gradient fog surrealism, understated color, spiral, dreams
Negative: ugly, deformed face, wrong anatomy, long neck
Prompt: b\u0026w silhouette ::doubleexposure ::chiaroscuro ::blurry ::foggy, dynamic pose
Style: Digital Art
Prompt: monochrome silhouette, minimalism, intricate details, negative space, water ink, ink water, ink cloud, loose painting style, black and white, white background, Pierre Pellegrini, Kai Ziehl, Jeffrey Conley, alberto seveso, hiroshi sugimoto
Style: Fantasy Art
Prompt: artistic image depicting a black cat in the process of fading into smoke, making sure to capture the gradual transition of the cat's body into an ethereal form of smoke in dark and mysterious tones.
Prompt: serious cgi render of terrifying skinny shadow corrupted creature with claws who using necromancy magic, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.
Prompt: Clouds and smoke forming a cat's face, fur made of whisps of swirling cloud, abstract, beksinski, digital art
Prompt: Generate an ethereal and mesmerizing image of a smoke cat. Embrace the styles of illustration, dark fantasy, and cinematic. Capture the elusive nature of smoke, forming a feline silhouette that exudes mystery. Utilize subtle gradients and shades to convey the delicate wisps of smoke forming the cat's elegant features. The color palette should lean towards cool tones to enhance the mystical ambiance. This prompt aims to produce a captivating and fantastical portrayal of a cat made entirely of smoke, blending elements of fantasy and cinematic arart
Prompt: Akira face fades into smoke and black void, smoke effects, particle effects, VFX, double exposure silhouette, side profile, cinematic visual style, organic shapes, designed by Alberto Seveso
Prompt: Akira face fades into smoke and black void, smoke effects, particle effects, VFX, double exposure silhouette, side profile, cinematic visual style, geometric shapes, designed by Alberto Seveso
Prompt: a black and white photo of a woman's face, digital art, by Tanaka Isson, tumblr, on a pale background, looks like audrey hepburn, ghostly figure, digital photograph, unknown artist, androgyny, album cover!
Prompt: Enigmatic (photo by Brassai:0.8) of a spectral banshee wailing in a foggy Scottish highlands, haunting at midnight, realistic eerie lighting, intricate details by Brom and Frank Miller.
Negative: tranquil. boring, cartoon
Prompt: monochrome silhouette, minimalism, intricate details, negative space, water ink, ink water, ink cloud, loose painting style, black and white, white background, Pierre Pellegrini, Kai Ziehl, Jeffrey Conley, alberto seveso, hiroshi sugimoto
Prompt: grayscale portrait, a woman's face emerges from a smoky, textured background. Her eyes, deep-set and piercing, gaze out at the viewer with an enigmatic expression. soft curves of her face contrast with the harsh lines of the background, creating a sense of tension and intrigue.
Prompt: A very scary female ghost with a twisted, bloodied expression, haunting presence, eerie atmosphere, minimalist style, vector illustration, monochromatic grayscale, dynamic and unsettling composition, inspired by Junji Ito, digital vector art, haunted environment, dim and chilling lighting, stark contrast, ominous mood, unconventional composition, Wacom Intuos tablet.
Prompt: Silverpoint photography, abstract surrealism, celestial wolf entity, ethereal spirit, dynamic composition, silky-smooth spirograph patterns, black background
Prompt: Young brunette woman with intense green eyes, sad gaze, full lips, warm smile, fragile face, sensual gaze, generous chest, dressed in black like an elegant adventurer with a mischievous side. Harbor in the background. Necklace. (artist : Luis Royo) (artist : Brom)
Style: Craft Clay
Prompt: sound vibrations incarned into a monster, monochrome, negative space neon, high definition, minalist
Style: Fantasy Art
Prompt: transparent Batman face fades into smoke and black void, fading smoke effects, volumetric light effects, fog and mist, VFX, side profile, cinematic visual style, organic smoke physics, designed by Alberto Seveso, dark blue cyberpunk Gotham city is in double exposure, see through.
Prompt: Silverpoint photography, abstract surrealism, woman, ethereal spirit, dynamic composition, silky-smooth spirograph patterns, black background
Prompt: Demonic, spooky, scary shadow figure woman emerging from the darkness, black and grey gradient, foggy, realistic, 8k, unreal engine, cinematic
Prompt: (artist Anton Semenov:1.2), (artist Zladislaw Beksiński:1.1) an terrifying skinny shadow corrupted creature with claws who using necromancy magic, set in a dark and eerie atmosphere. The scene is filled with shadows and a sense of mystery, The background is a mix of industrial and organic elements, creating a dystopian and unsettling feel. The image is digitally painted with a high level of detail and a focus on lighting and textures. It is trending on artstation and has a cinematic quality
Prompt: In the grayscale portrait, a woman's face emerges from a smoky, textured background. Her eyes, deep-set and piercing, gaze out at the viewer with an enigmatic expression. The soft curves of her face contrast with the harsh lines of the background, creating a sense of tension and intrigue.
Prompt: Immerse yourself in a spectral dreamscape where hauntingly beautiful abstraction is unveiled. Anton Semenov's style meets transparent plexiglass wiring, creating a composition that celebrates the freedom of the surreal. The candlelit shadows dance freely, symbolizing the liberation found in the interplay of light and darkness.
Prompt: (best quality) (Misha Gordin: 1.0) (David Aja: 0.8) Marko Manev, In a world of gray, One complementary selective color stands bold and bright, diverse Film's beastie pink penguin face comes alive in a fisheye lens, (Gertrude Abercrombie: 1.4), carbon kevlar hexagonal mesh structure
Style: Fantasy Art
Prompt: Shadow figure woman emerging from the darkness, black and grey gradient, foggy, realistic, 8k, unreal engine, cinematic
Prompt: Jack and Amy appear against the backdrop of a stream, with water flowing beneath their feet. Jack has brown hair, blue eyes, and is tall and handsome; Amy has reddish-brown hair, green eyes, and is beautiful and charming. High quality, panoramic, full-body, ultra-clear8k
Style: Comic Book
Prompt: Anton Semenov collaborates with Zladislaw Beksiński to unveil an enigmatic, nocturnal alien figure, eyes piercing through the shroud of obscurity being the sole vestiges visible in the inky darkness, background painted in an intricate tessellation of distorted industrial machines and organic formations, giving the aura of a desolate, dystopian reality, characters draped in streamlined, futuristic attire that amplifies a pervasive cyberpunk atmosphere, an ultra high-definition digital painting bathed
Style: Digital Art
Prompt: Anton Semenov collaborates with Zladislaw Beksiński to unveil an enigmatic, nocturnal alien figure, eyes piercing through the shroud of obscurity being the sole vestiges visible in the inky darkness, background painted in an intricate tessellation of distorted industrial machines and organic formations, giving the aura of a desolate, dystopian reality, characters draped in streamlined, futuristic attire that amplifies a pervasive cyberpunk atmosphere, an ultra high-definition digital painting bathed
Style: Digital Art
Prompt: serious cgi render of female humanoid which look likes something between the deep ones of Lovecraft and mermaid, using aquatic magic, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.
Prompt: monochrome silhouette, minimalism, intricate details, negative space, water ink, ink water, ink cloud, loose painting style, black and white, white background, Pierre Pellegrini, Kai Ziehl, Jeffrey Conley
Prompt: Photo portrait with double disguise, close-up, a peaceful snow maiden from the Russian police in a fluttering scarf formed by fog, snow and blue fluttering silk. Dan Hillier, Dan Mountford, negative space, complex details, photo illustration, 100 mm lens, cinematic scene, ink drawing, blink and you'll miss the details, double exposure with a Russian policeman on Red Square and in the Kremlin
Prompt: Anton Semenov collaborated with Zladislaw Beksiński to unveil an enigmatic, nocturnal alien figure, eyes piercing through the shroud of obscurity being the sole vestiges visible in the inky darkness, background painted in an intricate tessellation of distorted industrial machines and organic formations, giving the aura of a desolate, dystopian reality, characters draped in streamlined, futuristic attire that amplifies a pervasive cyberpunk atmosphere, an ultra high-definition digital painting bathed(The image is digitally painted with a high level of detail and a focus on lighting and textures. It is trending on artstation and has a cinematic quality)
Style: Digital Art
Prompt: serious cgi render of an humanoid ugly male insect with bow, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.
Prompt: serious cgi render of an ominous death knight, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy.
Prompt: serious cgi render of an ominous death knight, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.
Prompt: serious cgi render of an ominous death knight, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.
Prompt: serious cgi render of an ominous death knight, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.
Prompt: serious cgi render of an ominous death knight, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.
Negative: glowing eyes.
Prompt: serious cgi render of an ominous death knight, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.
Negative: glowing eyes.