Prompt: App launch page image, simple style with solid color background and animated lines of rockets in the upper part
Prompt: An app for early childhood education, flat style, frosted glass style, User Interface, at least 15 pages.
Prompt: a phone with different icons on it game app ui, dribble behance style, minimalist, flat style, clean background,complementary colorsin the style of ethereal illustrations, light navy and purpleplayful, youthful images, light white and light orange,- Variations (Strong)
Prompt: design studio with flat roof, 20 m2 living space, dark wood, TV, sofa, large terrace, outdoor spotlight
Prompt: gloomy vision of canyon on frozen planet abandoned caves on the banks ,close moon with cracks full of lava, some ruins of frozen abandoned houses remnants of the forest, wind streak, nightime dark
Style: Cinematic
Prompt: The UI design of children's story APP requires story creation, story playback, and cute style
Prompt: Material Design-style illustrations - translucent cards and tiles that are raised on top of other layers and cast shadows.
Prompt: design android app, vertical orientation, only for phone, only 3 or 4 colors, main page with list of user's pays
Prompt: design android app, vertical orientation, only for phone, only 3 or 4 colors, main page with list of user's pays
Prompt: The main screen of the habit tracking app. In the center is a list of habits in the form of cards with names and colored icons. At the bottom right is the “+” button to add a new habit with a plus icon. On the left side of the screen is a side navigation menu in the form of icons: a house for the main screen, a star for favorites, a graph for statistics, a gear for settings. The color scheme is muted, limited to 2-3 pastel colors. Illustration.
Prompt: a minimalist game interface: at its center, a stylized inventory with limited slots, showcasing a few essential items or units. Surrounding this central inventory, faded out or grayscale icons represent the vast library of content available but not currently in use. In the foreground, there's a clear display of a unit or character being deployed, emphasizing the player's restricted yet strategic choices. This image captures the essence of managing limited resources while hinting at a broader array of options beyond immediate gameplay.
Style: Digital Art
Prompt: 3 medals, respectively, is the basic iron medal, gold medal, meteorite medal, simple atmosphere, the ratio is 9 : 16
Prompt: Minimalist or flat style UI design for an early education app. Prototype design for UI portfolio.
Prompt: A bright blue jay wearing a tiny mushroom hat sings joyfully on a tree branch at dawn, rays of sunlight beaming through the leaves.
Style: Cinematic
Prompt: Theme elements: Add elements related to the theme of \"100 Year Runfa\" to the illustration, which can include a historical logo, images of celebration activities, or symbols related to \"Runfa\". Timeline display: By designing a timeline, showcase the development history of a brand or enterprise. Elements such as icons, architecture, and characters can be used to represent different periods. Brand logo: cleverly incorporating the brand logo of \"100 year Runfa\" into the illustration, ensuring that it becomes a part of the overall design, rather than simply being added on one side. Color selection: Use colors that match the brand's tone to maintain consistency. If there are specific brand colors, they can be included in illustrations to enhance brand recognition. Figure Illustration: If applicable, character illustrations representing the founder, important figures, or representative employees of the enterprise can be added to emphasize the cultural history of the enterprise. Commemorative elements: Add some commemorative elements, such as trophies, celebration scenes, monuments, etc., to highlight the important moments and achievements of the brand. Dynamic elements: Consider adding some dynamic elements, such as flying flags, fireworks, etc., to enhance the vitality of the illustration. Brand concept: If there is a specific brand concept or slogan, it can be cleverly integrated into the design to convey the core values of the enterprise.
Prompt: Design a main interface for a mobile app for me, with a vertical layout. The bottom of the screen should have a tab bar, or feel free to use your imagination for a unique design.
Prompt: Design a main interface for a mobile app for me, with a vertical layout. The bottom of the screen should have a tab bar, or feel free to use your imagination for a unique design.
Prompt: a chart of halo icons that are spread out enough so that one could cut them out and trace around them