Prompt: this is city traffic map. it must have minimalist and futuristic design aesthetics. it should also contain white as base color green and blue accents.
Prompt: this is flat city traffic map. it must have minimalist and futuristic design aesthetics. it should also contain white as base color green and blue accents.
Prompt: this is city map. it must have minimalist and futuristic design aesthetics. it should also contain white as base color green and blue accents.
Prompt: this is flat city traffic line map. it must have minimalist and futuristic design aesthetics. it should also contain white as base color blue accents.
Prompt: this is flat city traffic line map. maismailin it must have minimalist and futuristic design aesthetics. it should also contain white gray as base color blue accents.
Prompt: this is flat city map. it must have minimalist and futuristic design aesthetics. it should also contain white as base color green and blue accents.
Prompt: Technology visualization screen, city planning map, sense of technology, sense of the future
Prompt: Envision an expansive overworld map, resembling an intricate network of interconnected paths and branching routes. The traditional linear progression is replaced by a labyrinthine design, where levels are scattered like landmarks across the terrain. The paths meander through diverse landscapes, each representing a distinct style of gameplay content. Instead of a linear difficulty curve, the map conveys the idea of a player choosing different routes, encountering varied challenges that aren't necessarily more difficult but offer a unique flavor to the gameplay experience.
Style: Fantasy Art
Prompt: A futuristic city with a variety of high-tech buildings, such as flying cars, hover trains, and robots. The city's architecture is diverse, with classical, modern, and futuristic styles. The city's streets are filled with people and vehicles, and the city's skies are also filled with flying vehicles.
Prompt: We have a sketch of a city plan, which includes residential, commercial, and industrial land uses. We also have some information about the surrounding environment of the area, such as population density, traffic flow, and pollution levels. We can also provide some human directives, such as our desire to increase green space and reduce traffic congestion in the area.
Prompt: In this picture, we can see a vibrant view of a city in the future. The buildings in this city present futuristic designs, some reaching straight into the sky, others floating in midair, with diverse shapes, the materials look like future alloys and glass. The whole city looks high-tech and prosperous, with different future transportation tools filling the roads, including flying cars and self-driving electromagnetic rail cars. The brilliant neon lights and beams illuminate the entire city at night, adding a mysterious and busy atmosphere to the urban area. The crowd moving in there is busy and orderly. The picture's artistic style can adopt the modernism with a sense of science fiction to show the city's brilliance and dreaminess. The most suitable artists might be science fiction artists like John Berkey and Chris Foss.
Style: Origami
Prompt: Generate a similar image like this for VANET(Vehicle Adhoc Newwork). Vehicular Ad Hoc Networks (VANETs) are a type of wireless communication network specifically designed for vehicles on the move. These networks enable vehicles to communicate with each other and with roadside infrastructure, forming an ad hoc network without the need for a pre-existing infrastructure. VANETs play a crucial role in enhancing road safety, traffic efficiency, and providing various applications such as collision avoidance, traffic management, and infotainment services. Communication in VANETs typically relies on Dedicated Short Range Communication (DSRC) technology, and the networks can operate in a decentralized manner, allowing vehicles to share information about their speed, position, and other relevant data. Privacy and security considerations are essential in VANETs to ensure the integrity and confidentiality of transmitted information.
Prompt: In this picture, we can see a vibrant view of a city in the future. The buildings in this city present futuristic designs, some reaching straight into the sky, others floating in midair, with diverse shapes, the materials look like future alloys and glass. The whole city looks high-tech and prosperous, with different future transportation tools filling the roads, including flying cars and self-driving electromagnetic rail cars. The brilliant neon lights and beams illuminate the entire city at night, adding a mysterious and busy atmosphere to the urban area. The crowd moving in there is busy and orderly. The picture's artistic style can adopt the modernism with a sense of science fiction to show the city's brilliance and dreaminess. The most suitable artists might be science fiction artists like John Berkey and Chris Foss.
Prompt: generate a large city of 16 km2 , made out of 26000 buildings that have a maximum of 2 floors. The city is located within a squarish site boundary . Take the image of the city from a top view or aerial view .
Prompt: Envision an expansive overworld map, resembling an intricate network of interconnected paths and branching routes. The traditional linear progression is replaced by a labyrinthine design, where levels are scattered like landmarks across the terrain. The paths meander through diverse landscapes, each representing a distinct style of gameplay content. Instead of a linear difficulty curve, the map conveys the idea of a player choosing different routes, encountering varied challenges that aren't necessarily more difficult but offer a unique flavor to the gameplay experience.
Style: Line Art
Prompt: Visualize an expansive star map spread across a cosmic canvas, shimmering with intricate constellations. Dominating the scene are celestial bodies: planets with swirling atmospheres, luminescent moons casting soft glows, and advanced starbases anchoring space colonies. Interspersed are snapshots capturing the essence of diverse surface regions—from bustling metropolises to barren wastelands. This intricate mosaic invites players to chart their destiny, choosing challenges or situations amidst this sprawling universe.
Style: Neon Punk
Prompt: Stunning depiction of the big city for all zodiac signs, urban landscape, cityscape, night lights, skyscrapers, astrology-inspired, vibrant colors, digital art, futuristic, high contrast, Aries, Taurus, Gemini, Cancer, Leo, Virgo, Libra, Scorpio, Sagittarius, Capricorn, Aquarius, Pisces, starry sky, moonlit, diverse architecture, bustling streets, reflections, cinematic, key art, 8k resolution, artists - Alex Roman, Beeple, neon lights, Canon EOS 5D Mark IV, ƒ 2.8, 24mm, city in front of mountains, medium - format print.
Negative: Black and white, monochromatic, grainy, pixelated, distorted, abstract, surreal, cartoonish, low resolution, pixel art, amateurish, stick figures, ASCII art, ASCII characters, text-based, ASCII city, overexposed, underexposed, over-saturated, under-saturated, blurred, motion blur, lens flare, lens distortion, collage, collage art, watercolor, oil painting, ink sketch, charcoal sketch, crayon drawing, pencil drawing, unrealistic, fantasy, low-quality CGI, 3D modeling artifacts, glitch art, ASCII buildings, ASCII city lights, ASCII zodiac signs, over-cluttered composition, low-quality artists, shaky lines, (((ASCII art))) in the foreground, out of frame elements.
Style: Digital Art
Prompt: draw a simple maps directory with public transport line , use for showroom ,format :still image
Prompt: Envision a sleek, futuristic command center bathed in ambient neon lights. At its heart stands a holographic display, projecting a dynamic, three-dimensional map of the sprawling empire in vivid detail. Luminous lines and data streams crisscross, indicating the player's influence and impact zones. The Battle-Admiral, Captain, or Commander is immersed in this 3D interface, their fingers deftly manipulating holographic controls. Surrounding them, transparent touchscreens display real-time analytics and feedback loops, showcasing the repercussions of their strategic decisions. Advanced AI interfaces float in the air, offering succinct briefings. The entire setting exudes technological sophistication, emphasizing a leader's role in assessing the empire's state through advanced, read-only feedback mechanisms.
Style: Tile Texture
Prompt: make me slums in a cyberpunk style city. A precise neighbourhood where the streets would be full of colour, there'd be lots of rubbish on the ground and people on the streets. There would also be smoke coming out of the sewers. You need to have the impression that the area is intoxicated.
Prompt: i want a realistic city with neutral colours. a picture that could be used by an airline to promote travelling
Prompt: Create a dynamic and vibrant urban landscape using abstract lines and colors. Emphasize modernization and innovation.
Prompt: create a dreamy future scene, where massive aerial cities float in the sky. They are constructed of transparent materials, and their streamlined structures give them a sense of the future. These aerial cities are connected by corridors of fantastical lights, especially dreamy at night. On the ground, a technologically advanced linear city, bustling streets filled with crowds and autonomously driving cars. Around, lush green plants and wildlife coexist harmoniously, showing a future vision of harmonious coexistence between humans and nature. The artistic style of the painting can adopt strong contrasts of light and shadow to enhance the dreamy and futuristic feel. The most suitable artists might be the style masters in the field of cyberpunk, such as Sid Mead or Peter Elson.
Prompt: Envision an expansive overworld map, resembling an intricate network of interconnected paths and branching routes. The traditional linear progression is replaced by a labyrinthine design, where levels are scattered like landmarks across the terrain. The paths meander through diverse landscapes, each representing a distinct style of gameplay content. Instead of a linear difficulty curve, the map conveys the idea of a player choosing different routes, encountering varied challenges that aren't necessarily more difficult but offer a unique flavor to the gameplay experience.
Style: Low Poly
Prompt: In a cyberpunk future, corporations wield quantum computing to manipulate reality itself. Picture a city skyline where quantum threads, representing the manipulation of space and time, weave through the buildings. Design an ultra-high-resolution 3D visualization that captures the dynamic interplay between the city's physical structures and the intangible quantum threads.
Style: Neon Punk
Prompt: I would like an illustration of a brain with a futuristic and technological feel, showcasing the vibrational frequency of brain waves. The brain should appear penetrable, conveying a sense of waves traveling through it, and the brain waves should exhibit a luminous quality, creating a technological vibe.
Prompt: As I navigate through this virtual space, I encounter structures that defy conventional architecture. Futuristic cityscapes rise from the digital ground, their sleek lines and shimmering surfaces reflecting the light in mesmerizing ways. These structures seem to pulse with energy, hinting at the immense power of the virtual realm.
Prompt: Picture a fluid mosaic of interconnected pathways and bridges, representing the streamlined systems. The mechanics are symbolized by a series of interconnected, smooth-flowing channels, highlighting the seamless flow of operations. User-friendly controls are illustrated through intuitive touchpoints, emphasizing the ease of navigation. Best practices in interface design manifest as clear signposts and markers along the pathways, guiding users with simplicity. Important information is displayed prominently, akin to well-lit landmarks in the visual landscape.
Style: Neon Punk