Prompt: Ominous death knight, floating in smoke, symetrical, emaciated figure, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy.
Prompt: Ominous death knight, shadowy forest, emaciated figure, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy.
Prompt: serious cgi render of an ominous death knight, floating in smoke, black void as backdrop, symetrical, emaciated figure, unreal rays, unnatural radiance, spectral shine, surreal sparkle, peculiar spark, odd aura, weird ambiance, peculiar ambiance, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy.
Prompt: A hauntingvision of spectral wisps emerge from articulated bones, ashen armor faintly visible amidst billowing mists. Ethereal emanations swirl around an elongated greatsword gripped by jointed appendages. Silvery fogs drift through gaping sockets of a stark skulls visage. Grayscale tones, tattered velvets flutter, sculpted by ephemeral drafts. In the painterly style of Daniel Egneus, John Bauer, Arthur Rackham. Dreamlike illustration, fantastical rendition, floating among the spiritual realms.
Prompt: serious cgi render of an ominous death knight, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy.
Prompt: serious cgi render of an ominous death knight, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.
Prompt: serious cgi render of an ominous death knight, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.
Prompt: serious cgi render of an ominous death knight, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.
Prompt: serious cgi render of an ominous death knight, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.
Negative: glowing eyes.
Prompt: serious cgi render of an ominous death knight, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.
Negative: glowing eyes.
Prompt: serious cgi render of an human male warrior with sword, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.
Prompt: The Death Knight is a girl, a creature full of horror and darkness. Her flesh is doomed to an eternal struggle between light and darkness, between the living and the dead. The cold flame of hatred and ruthless warrior shines in her black eyes. She is clad in armor speckled with rust and bloodstains, symbolizing her merciless battles and relentless essence. Her hair falls like a shadow on her pale face, adding to its stern and cold expression. Her footsteps, like an echo of death, leave behind a path of destruction and horror. She has the power of necromancy and sinister magic, capable of summoning the dead from other worlds and causing terrible suffering to her enemies. Her cold sword blade represents the darkness that consumes everything in its path. Her presence is filled with a dark aura that makes even the bravest hearts tremble with horror. She is the embodiment of death and destruction, and her power is irresistible.
Prompt: stylish fractal bioluminescent glowing orbs, sharp gears, amazing, realistic art
Negative: blurry cute subwoofer speakers characters falling from the sky with parachutes style:3D Model aspect:16:9 format:Image negative_prompt: ugly weird badly drawn, blurry
Style: Comic Book
Prompt: red, orange, blue, green, gold, silver, Aquarius transmission, flexible, robot analog, placebos, synth, joints
Negative: cute subwoofer speakers characters falling from the sky with parachutes
Style: Isometric
Prompt: create a bouquet of roses and adelias png , pink colors , golden , beautiful flower , png , element , hd , ultra resolution , png , backgroud , branch png
Style: Digital Art
Prompt: Bizarre and weird dark fantasy scene, alien necromancer with odd elven features, unknown place, curious location, foggy backdrop, haunting skeletal presence, unsettling forest, glowing runes, dread-filled moonlight, 8K nightmare manifestation.
Prompt: a death knight that looks like mordekaiser from league of legends riding on a skeletal horse, dark gloomy forest background, intricate design, glowing eyes, will-o'-wisp floating around
Style: Fantasy Art
Prompt: Dark knight with a huge sword inside a dark dungeon, ripples of energy coming of his armor, glowing visor in a T shape, dimly lit dungeon, damaged armor
Style: Fantasy Art
Prompt: A death knight girl, an aura of death and necromancy, holding a large sword, art, dark, full HD 4K, details, death, darkness, poisonous fog, contour light, long white hair, skinny, cute face, arrogant smile, magic in hands, ghostly souls around, big breasts, thin waist, juicy hips, big lips, evil, black leather leggings, black leather boots. Highly detailed, sharp focus, watercolor painting, digital painting, vivid colors, acrylic painting, CG art style, Greg Rutowski, Andreas Rocha. atmospheric. dramatic.
Prompt: a time powered arch Lich, infused with clockwork devices trapped in a temporal spell freezing him in time. ultra realistic. high detail. character art. epic lighting. intense atmosphere. steampunk.
Prompt: In the Middle Ages of Europe and America, the necromancer held a shield in his left hand and a staff in his right hand, wearing armor and mask, tall and thin, strange and light armor, scene: dark style, dilapidated, decadent, dark plants, ferocious monsters, wreckage everywhere.,
Prompt: Dark fantasy picture: Full body shot of a half-orc gladiator in full dark armor with spikes, featuring striking red eyes. The focal point is the orc's long, intricately detailed trident, held prominently alongside a Spartan-style shield with a beast emblem. He wears a menacing helmet, enhancing his formidable presence. The background is a deep, shadowy blur, further accentuating the trident in the gladiator's grasp.
Prompt: bulky and muscular dark suit of armor that looks like a death knight, glowing aura around it, damaged, inside a large dungeon, fantasy setting, meanacing, scratches, holes, fire coming from holes, side portriat, close up on helmet, stylized dark background, energy aura, bursting energy, wide shoulders, big pauldrons, action, in motion, ghostly aura, crumbling background, inside of a huge dungeon, radiant glow, fireflies
Style: Anime
Prompt: In the stygian depths of the underworld, envision a wizard immersed in a fierce confrontation with a colossal and malevolent Skeleton King. The wizard channels arcane energies into his staff, the source of his mystical might, casting an eerie glow that cuts through the oppressive darkness.The sinister Skeleton King, adorned in ancient regal armor, looms large, his bones creaking with an otherworldly malevolence. Wisps of ethereal energy emanate from the undead monarch, casting an ominous pallor across the desolate realm.As the wizard channels power, a dazzling array of runes and glyphs materialize in the air, a testament to the intricate spells woven in the fabric of the arcane. The very air crackles with the intensity of magical forces colliding. The staff, now a conduit of raw power, unleashes a torrent of magical energy toward the Skeleton King, who raises his spectral weapon in defiance.The clash between the wizard's arcane mastery and the skeletal king's unholy might unfolds in this dark and fantastical setting. The underworld trembles with the tumult of magic and skeletal fury, creating a scene that captures the epic struggle between light and darkness in a realm beyond the living.
Style: Digital Art
Prompt: A portrayal of the notorious immortal warlord Shagrath in his sinister throne room, face hidden by a gruesome horned skull helm engraved with blasphemous runes, clad in ornate black plate armor stained with the blood of fallen enemies, wielding his corrupted scythe-like sword Archenemy stained red, hellish red glow emanating from within his armor, shadows and flames dance across bone and steel décor amid rising mists of brimstone, in the epic dark fantasy style of Daniel Horne and Ken Barthelme, hyper-detailed 3D render
Prompt: Dark and ominous longsword, demonic aura, blood-red skull pattern etched on the blade, high contrast shadows, atmospheric lighting, close-up details, menacing fantasy weapon, subtle magical glow, intense textures, sinister vibes.
Prompt: serious cgi render of terrifying skinny shadow corrupted creature with claws who using necromancy magic, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.
Prompt: horned demon in mist, obsidian paladin armor, red eyes, cursed forest, poison grass, night time, cinema scene, volumetric lights, ultra realistic, photo
Prompt: death knight girl, white long hair, full HD 4K, dark black armor, thin, waist, lush breasts, cute, huge black glowing axe, aura of death, pale skin, death, horror, magic, cold, glowing eyes, black magic that oozes from the skin, fantasy, darkness, hell, death in the air
Prompt: death knight, human. average build, merciless, a cold look, heavy black armor, shoulder length black hair, a long sword with runes, a mask covering the nose and mouth, blue glowing eyes, skulls on armor, back to back with a short girl, a death knight girl, long white hair, blue glowing eyes, cleavage, black grim armor, big breast, dark, dark fantasy, darkness, red, blut, black, aura of death and gloom, art, dark, full HD 4K, details, full length, poisonous fog, contour light
Prompt: disco ball, with pink background, very realistic, 4k, hd, ultrarealistic, photography, 8k, mittens, no goggles, no helmet, no stocking cap, chaos , Fujifilm Superia, Panorama, Gamma, 8K, ProPhoto RGB, Visual Perception, Cinematic Lighting, Accent Lighting, FXAA, TXAA, Shaders, Post-Production, Tone Mapping, VFX,
Style: Photographic
Prompt: powerful undead dragon knight in menacing armor facing off against a armored female warrior wielding a sword, atmospheric lighting, intricate armor details, fierce fantasy duel, cinematic composition, sparks flying, shadows and highlights accentuating the clash, dark and dramatic ambiance.
Prompt: A necromancer with the power to control swarms of undead creatures. The Carrion King raises armies of zombies, skeletons, and other macabre entities to do their bidding, spreading fear and death wherever they go, highly conceptual image, work of art
Prompt: ((a cyberpunk fantasy render)) of a metallic knight in moonlit fog, godrays, heavily armored yet agile, feathered pauldrons and cape, tech details - electronic visor displaying augmented information, relic laser sword, ornate golden insignia, cuffed gauntlets featuring a faint glow, standing vigilantly amid dense mist under pale moonbeams, vivid neon highlights, intricate grim yet peaceful atmosphere, masterful digital painting, artstation trends, in the style of simon stalenhag, syd meadows, grzegorz rutkowski, 95k pixels, finest detail
Prompt: formidable Japanese demon warrior, adorned in menacing armor, gripping a gleaming katana with an aura of malevolence. Capture the essence of the warrior’s demonic features, intricate armor details, and the katana poised for battle. Convey a sense of power and otherworldly menace in the composition, reflecting the spirit of a fearsome demon warrior ready to unleash chaos with the legendary samurai sword.
Negative: fused fingers
Style: Fantasy Art
Prompt: Slavic girl, death knight, white long hair, ultra full HD 4K, dark black armor, thin, waist, lush breasts, cute, huge black glowing axe, aura of death, pale skin, death, horror, magic, cold, glowing eyes, black magic that oozes from the skin, fantasy, darkness, hell, death in the air
Prompt: Dark fantasy picture: Full body shot of a half-orc gladiator with his body covered by a full dark armor with spikes. The focal point is the intricately detailed trident, held prominently alongside a Spartan-style shield with a beast emblem. He wears a menacing helmet that covers his face, only showing the right red eye, enhancing his formidable presence. The background is a deep, shadowy blur, further accentuating the trident in the gladiator's grasp.
Prompt: horned demon in mist, obsidian paladin armor, red eyes, cursed forest, poison grass, night time, cinema scene, volumetric lights, ultra realistic, format:Picture
Prompt: A warrior wearing a black plate armor holding a great sword in the pale moonlight
Style: Fantasy Art
Prompt: A girl 25 y.o, girl long black hair, long bangs, big breast, a death knight girl, big unholy greatsword, two ghoul pets, bloody vapor from the sword, glowing blue eyes, an aura of death and necromancy, Gothic style, realistic style, background gladiator arena, defeated enemies lie under the feet of the death knights , 16k, ultra quality face
Prompt: A female demon. In a swamp, a dangerous and aggressive demon emerges from the water in search of her next prey. She is slender, wears a strange outfit, carries chains, holds a strange sword. All around her stretches a swamp well lit by strange magical fires.
Style: Fantasy Art
Prompt: death knight girl, white long hair, full HD 4K, dark black armor, thin, waist, cute, huge black glowing axe, aura of death, pale skin, death, horror, magic, cold, glowing eyes, black magic that oozes from the skin, fantasy, darkness, hell, death in the air, black, purple, blue
Prompt: A one eyed Gnoll clad in plate armor wielding a Glaive with tribal markings, lightning all around him
Style: Fantasy Art