Your browser does not support the AVIF format used here. Terribly sorry, please try another browser (see https://caniuse.com/avif for browsers supporting avif)

Fun, fun, fun, but still developing! Favorites are saved in your browser only, so clearing your browser or switching devices means you'll lose them. Logging in saves favorites online, but there's still a chance of loss. Logging out reverts to browser-only saving. Needless to say, favorites won't help in voting on discord cq helping development, so go vote in discord.

Expect occasional outages, missing prompts or images, and note that data may be deleted depending on hard drive space, usually after a few months, unless there's a major failure.

Prompt: serious cgi render of an ominous death knight, floating in smoke, black void as backdrop, symetrical, emaciated figure, unreal rays, unnatural radiance, spectral shine, surreal sparkle, peculiar spark, odd aura, weird ambiance, peculiar ambiance, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy.

Nov 24, 2023, 7:59:02 AM
Nov 24, 2023, 7:59:02 AM
Nov 24, 2023, 7:59:02 AM
Nov 24, 2023, 7:59:02 AM

Prompt: serious cgi render of an ominous death knight, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy.

Nov 24, 2023, 7:59:02 AM
Nov 24, 2023, 7:59:02 AM

Prompt: serious cgi render of an ominous death knight, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.

Nov 24, 2023, 7:59:02 AM
Nov 24, 2023, 7:59:02 AM
Nov 24, 2023, 7:59:02 AM
Nov 24, 2023, 7:59:02 AM

Prompt: serious cgi render of an ominous death knight, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.

Nov 24, 2023, 8:09:30 AM
Nov 24, 2023, 8:09:30 AM

Prompt: serious cgi render of an ominous death knight, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.

Nov 24, 2023, 8:09:30 AM
Nov 24, 2023, 8:09:30 AM
Nov 24, 2023, 8:09:30 AM
Nov 24, 2023, 8:09:30 AM
Nov 24, 2023, 8:09:30 AM
Nov 24, 2023, 8:09:30 AM

Prompt: serious cgi render of an ominous death knight, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.

Negative: glowing eyes.

Nov 24, 2023, 8:09:30 AM
Nov 24, 2023, 8:09:30 AM

Prompt: serious cgi render of an ominous death knight, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.

Negative: glowing eyes.

Nov 24, 2023, 8:09:30 AM
Nov 24, 2023, 8:09:30 AM
Nov 24, 2023, 8:09:30 AM
Nov 24, 2023, 8:09:30 AM
Nov 24, 2023, 8:09:30 AM
Nov 24, 2023, 8:09:30 AM
Nov 24, 2023, 8:09:30 AM
Nov 24, 2023, 8:09:30 AM
Nov 24, 2023, 8:09:30 AM
Nov 24, 2023, 8:09:30 AM

Prompt: Ominous death knight, floating in smoke, symetrical, emaciated figure, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy.

Nov 24, 2023, 7:59:02 AM
Nov 24, 2023, 7:59:02 AM

Prompt: serious cgi render of an human male warrior with sword, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.

Nov 25, 2023, 6:33:18 AM
Nov 25, 2023, 6:33:18 AM

Prompt: Ominous death knight, shadowy forest, emaciated figure, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy.

Nov 24, 2023, 7:59:02 AM
Nov 24, 2023, 7:59:02 AM

Prompt: serious cgi render of terrifying skinny shadow corrupted creature with claws who using necromancy magic, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.

Nov 25, 2023, 6:33:18 AM
Nov 25, 2023, 6:33:18 AM
Nov 25, 2023, 6:44:22 AM
Nov 25, 2023, 6:44:22 AM

Prompt: serious cgi render of an humanoid snake female with daggers, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.

Nov 25, 2023, 6:33:18 AM
Nov 25, 2023, 6:33:18 AM

Prompt: serious cgi render of female humanoid which look likes something between the deep ones of Lovecraft and mermaid, using aquatic magic, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.

Nov 25, 2023, 6:44:22 AM
Nov 25, 2023, 6:33:18 AM
Nov 25, 2023, 6:44:22 AM
Nov 25, 2023, 6:33:18 AM

Prompt: ((a cyberpunk fantasy render)) of a metallic knight in moonlit fog, godrays, heavily armored yet agile, feathered pauldrons and cape, tech details - electronic visor displaying augmented information, relic laser sword, ornate golden insignia, cuffed gauntlets featuring a faint glow, standing vigilantly amid dense mist under pale moonbeams, vivid neon highlights, intricate grim yet peaceful atmosphere, masterful digital painting, artstation trends, in the style of simon stalenhag, syd meadows, grzegorz rutkowski, 95k pixels, finest detail

Nov 12, 2023, 9:57:32 PM
Nov 12, 2023, 9:57:32 PM

Prompt: serious cgi render of an piromancer female elf with red skin and diabolic horn, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.

Nov 25, 2023, 6:33:18 AM
Nov 25, 2023, 6:33:18 AM

Prompt: serious cgi render of an big fantasy precious stone golem who tank damages, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.

Nov 25, 2023, 6:33:18 AM
Nov 25, 2023, 6:33:18 AM

Prompt: serious cgi render of an male elf using magic, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.

Nov 25, 2023, 6:33:18 AM
Nov 25, 2023, 6:33:18 AM
Nov 25, 2023, 6:44:22 AM
Nov 25, 2023, 6:44:22 AM

Prompt: Dark knight with a huge sword inside a dark dungeon, ripples of energy coming of his armor, glowing visor in a T shape, dimly lit dungeon, damaged armor

Style: Fantasy Art

Jan 19, 2024, 12:28:58 PM
Jan 19, 2024, 12:28:58 PM

Prompt: serious cgi render of an humanoid ugly male insect with bow, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.

Nov 25, 2023, 6:33:18 AM
Nov 25, 2023, 6:33:18 AM
Nov 25, 2023, 6:33:18 AM
Nov 25, 2023, 6:33:18 AM

Prompt: serious cgi render of female elf with blue skin, using healing magic, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.

Nov 25, 2023, 6:44:22 AM
Nov 25, 2023, 6:44:22 AM

Prompt: serious cgi render of an female forest elf with blue skin, using healing magic, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.

Nov 25, 2023, 6:33:18 AM
Nov 25, 2023, 6:33:18 AM

Prompt: serious cgi render of an humanoid male cheetah with spear, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.

Nov 25, 2023, 6:33:18 AM
Nov 25, 2023, 6:44:22 AM
Nov 25, 2023, 6:44:22 AM
Nov 25, 2023, 6:33:18 AM

Prompt: bulky and muscular dark suit of armor that looks like a death knight, glowing aura around it, damaged, inside a large dungeon, fantasy setting, meanacing, scratches, holes, fire coming from holes, side portriat, close up on helmet, stylized dark background, energy aura, bursting energy, wide shoulders, big pauldrons, action, in motion, ghostly aura, crumbling background, inside of a huge dungeon, radiant glow, fireflies

Style: Anime

Jan 19, 2024, 3:47:24 PM
Jan 19, 2024, 3:47:24 PM

Prompt: A hauntingvision of spectral wisps emerge from articulated bones, ashen armor faintly visible amidst billowing mists. Ethereal emanations swirl around an elongated greatsword gripped by jointed appendages. Silvery fogs drift through gaping sockets of a stark skulls visage. Grayscale tones, tattered velvets flutter, sculpted by ephemeral drafts. In the painterly style of Daniel Egneus, John Bauer, Arthur Rackham. Dreamlike illustration, fantastical rendition, floating among the spiritual realms.

Nov 13, 2023, 10:05:40 AM
Nov 13, 2023, 10:05:40 AM
Nov 13, 2023, 10:05:40 AM
Nov 13, 2023, 10:05:40 AM

Prompt: rusty suit of armor, portriat, glowing aura around it, damaged, inside a dark dungeon, fantasy setting, meanacing, scratches, holes, smoke and vapor coming from armor

Style: Digital Art

Jan 19, 2024, 11:40:56 AM
Jan 19, 2024, 11:40:56 AM

Prompt: A warrior wearing a black plate armor holding a great sword in the pale moonlight

Style: Fantasy Art

Dec 13, 2023, 1:29:26 PM
Dec 13, 2023, 1:29:26 PM

Prompt: bulky and muscular dark suit of armor that looks like a black knight, glowing aura around it, damaged, inside a large dungeon, fantasy setting, meanacing, scratches, holes, fire coming from holes, side portriat, close up on helmet, stylized dark background, energy aura, bursting energy, wide shoulders, big pauldrons, action, in motion, ghostly aura, crumbling background, inside of a huge dungeon, radiant glow, fireflies

Style: Fantasy Art

Jan 19, 2024, 4:06:08 PM
Jan 19, 2024, 4:06:08 PM

Prompt: rusty suit of armor, portriat, side pose, glowing aura around it, damaged, inside a large dungeon, fantasy setting, meanacing, scratches, holes, smoke and vapor coming from armor

Style: Digital Art

Jan 19, 2024, 11:40:56 AM
Jan 19, 2024, 11:40:56 AM

Prompt: bulky and muscular dark suit of armor, glowing aura around it, damaged, inside a large dungeon, fantasy setting, meanacing, scratches, holes, fire coming from holes, side portriat, close up on helmet, stylized dark background, energy aura, bursting energy

Style: Fantasy Art

Jan 19, 2024, 12:09:58 PM
Jan 19, 2024, 12:09:58 PM

Prompt: bulky and muscular dark suit of armor that looks like wrath the horseman of the apocalypse, glowing aura around it, damaged, inside a | large dungeon, fantasy setting, meanacing, scratches, holes, fire coming from holes, side portriat, close up on helmet, stylized dark background, energy aura, bursting energy, wide shoulders, big pauldrons, action, in motion, ghostly aura, crumbling background, inside of a huge dungeon, radiant glow, firebat

Style: Fantasy Art

Jan 20, 2024, 10:57:48 AM
Jan 20, 2024, 10:57:48 AM

Prompt: fantasy dungeon panotamic view, beautiful background, mystical, bulky and muscular dark suit of armor, glowing aura around it, damaged, inside a large dungeon, fantasy setting, meanacing, scratches, holes, fire coming from holes, side portriat, close up on helmet, stylized dark background, energy aura, bursting energy, wide shoulders, big pauldrons, action, in motion

Style: Fantasy Art

Jan 19, 2024, 2:33:21 PM
Jan 19, 2024, 2:33:21 PM

Prompt: bulky and muscular dark suit of armor grasping forward, glowing aura around it, damaged, inside a large dungeon, fantasy setting, meanacing, scratches, holes, fire coming from holes, side portriat, close up on helmet, stylized dark background, energy aura, bursting energy, wide shoulders, big pauldrons, action, in motion,

Style: Cinematic

Jan 19, 2024, 12:28:58 PM
Jan 19, 2024, 12:28:58 PM

Prompt: ghostly evil dark angel archer, ominous ethereal wings, shadow-infused armor, haunting gaze, surreal atmosphere, by victor adame, zhang lu, fantasy concept art, dynamic pose, desaturated color palette, dark fantasy, menacing aura, detailed digital painting, byzantine complexity, intense chiaroscuro, supernatural arrows, misty background, 4K masterpiece.

Dec 10, 2023, 7:30:22 AM
Dec 10, 2023, 7:30:22 AM

Prompt: bulky and muscular dark suit of armor, glowing aura around it, damaged, inside a large dungeon, fantasy setting, meanacing, scratches, holes, fire coming from holes, portriat, close up on helmet, stylized dark background

Style: Fantasy Art

Jan 19, 2024, 11:50:25 AM
Jan 19, 2024, 11:50:25 AM
Jan 19, 2024, 11:50:25 AM
Jan 19, 2024, 11:50:25 AM
Jan 19, 2024, 11:50:25 AM
Jan 19, 2024, 11:50:25 AM

Prompt: a digital painting of an elven demon, ethereal, otherworldly, from a high fantasy realm, serious art, influenced by Gerald Brom, Brom's dark fantasy style, intricate details, hauntingly beautiful, dark and mysterious, fantastical creature, surreal elements, glowing runes, moody lighting, epic scale, masterful technique, 32K resolution, masterpiece.

Nov 26, 2023, 10:53:02 PM
Nov 26, 2023, 10:53:02 PM

Prompt: rusty suit of armor, portriat, glowing aura around it, damaged, inside a fantasy prison, fantasy setting, meanacing, scratches, holes, smoke and vapor coming from armor

Style: Digital Art

Jan 19, 2024, 11:40:56 AM
Jan 19, 2024, 11:40:56 AM

Prompt: bulky and muscular dark suit of armor that looks like mordekaiser from league of legends, glowing aura around it, damaged, inside a large dungeon, fantasy setting, meanacing, scratches, holes, fire coming from holes, side portriat, close up on helmet, stylized dark background, energy aura, bursting energy, wide shoulders, big pauldrons, action, in motion

Style: Fantasy Art

Jan 19, 2024, 3:01:43 PM
Jan 19, 2024, 3:01:43 PM
Jan 19, 2024, 3:01:43 PM
Jan 19, 2024, 3:01:43 PM

Prompt: bulky and muscular dark suit of armor that looks like mordekaiser from league of legends, glowing aura around it, damaged, inside a large dungeon, fantasy setting, meanacing, scratches, holes, fire coming from holes, side portriat, close up on helmet, stylized dark background, energy aura, bursting energy, wide shoulders, big pauldrons, action, in motion, ghostly aura, crumbling background, inside of a huge dungeon, radiant glow, fireflies

Style: Fantasy Art

Jan 19, 2024, 3:11:14 PM
Jan 19, 2024, 3:11:14 PM
Jan 19, 2024, 3:11:14 PM
Jan 19, 2024, 3:11:14 PM

Prompt: dark suit of armor, glowing aura around it, damaged, inside a large dungeon, fantasy setting, meanacing, scratches, holes, fire coming from holes, portriat, close up on helmet, stylized dark background

Style: Fantasy Art

Jan 19, 2024, 11:50:25 AM
Jan 19, 2024, 11:50:25 AM

Prompt: bulky and muscular dark suit of armor in the style of a crusader armor, glowing aura around it, damaged, inside a large dungeon, fantasy setting, menacing, scratches, holes, fire coming from holes, side portrait, close up on helmet, stylized dark background, energy aura, bursting energy, wide shoulders, big pauldrons, action, in motion, ghostly aura, crumbling background, inside of a huge dungeon, radiant glow, fireflies

Style: Fantasy Art

Jan 22, 2024, 11:20:46 AM
Jan 22, 2024, 11:20:46 AM

Prompt: Large bacground area, fantasy background dungeon, rusty suit of armor, glowing aura around it, damaged, inside a large dungeon, fantasy setting, meanacing, scratches, holes, smoke and vapor coming from armor

Style: Digital Art

Jan 19, 2024, 11:40:56 AM
Jan 19, 2024, 11:40:56 AM

Prompt: bulky and muscular dark suit of armor, glowing aura around it, damaged, inside a large dungeon, fantasy setting, meanacing, scratches, holes, fire coming from holes, side portriat, close up on helmet, stylized dark background with energy bolts

Style: 3D Model

Jan 19, 2024, 12:00:19 PM
Jan 19, 2024, 12:00:19 PM

Prompt: a bulky and muscular dark suit of armor that looks like mordekaiser from league of legends walking into a dark chamber, walking into a dark dimly lit dungeon, glowing aura around it, damaged, inside a large dungeon, fantasy setting, menacing, scratches, holes, fire coming from holes, energy aura, bursting energy, wide shoulders, big pauldrons, action, in motion, ghostly aura

Style: Fantasy Art

Jan 20, 2024, 6:06:22 AM
Jan 20, 2024, 6:06:22 AM

Prompt: dark suit of armor, glowing aura around it, damaged, inside a large dungeon, fantasy setting, meanacing, scratches, holes, fire coming from holes, portriat, close up on helmet, blurred background

Style: Fantasy Art

Jan 19, 2024, 11:50:25 AM
Jan 19, 2024, 11:50:25 AM
Jan 19, 2024, 11:40:56 AM
Jan 19, 2024, 11:40:56 AM
Jan 19, 2024, 11:50:25 AM
Jan 19, 2024, 11:50:25 AM

Prompt: A death knight girl, an aura of death and necromancy, holding a large sword, art, dark, full HD 4K, details, death, darkness, poisonous fog, contour light, long white hair, skinny, cute face, arrogant smile, magic in hands, ghostly souls around, big breasts, thin waist, juicy hips, big lips, evil, black leather leggings, black leather boots. Highly detailed, sharp focus, watercolor painting, digital painting, vivid colors, acrylic painting, CG art style, Greg Rutowski, Andreas Rocha. atmospheric. dramatic.

Nov 29, 2023, 4:39:32 AM
Nov 29, 2023, 4:39:32 AM
Nov 29, 2023, 4:39:32 AM
Nov 29, 2023, 4:39:32 AM

Prompt: dark suit of armor, glowing aura around it, damaged, inside a large dungeon, fantasy setting, meanacing, scratches, holes, fire coming from holes, portriat, close up on helmet, flame background with energy, slightly blured background

Style: Fantasy Art

Jan 19, 2024, 11:50:25 AM
Jan 19, 2024, 11:50:25 AM

Prompt: dark dungeon with a lone rusty suit of armor in the background with glowing eyes

Style: Fantasy Art

Jan 19, 2024, 11:31:21 AM
Jan 19, 2024, 11:31:21 AM