Prompt: Shadow figure woman emerging from the darkness, black and grey gradient, foggy, realistic, 8k, unreal engine, cinematic
Prompt: Jack and Amy appear against the backdrop of a stream, with water flowing beneath their feet. Jack has brown hair, blue eyes, and is tall and handsome; Amy has reddish-brown hair, green eyes, and is beautiful and charming. High quality, panoramic, full-body, ultra-clear8k
Style: Comic Book
Prompt: Demonic, spooky, scary shadow figure woman emerging from the darkness, black and grey gradient, foggy, realistic, 8k, unreal engine, cinematic
Prompt: A full body twenty years old girl, short light blue hair, green eyes, futuristic military midnight blue uniform. Futuristic interior dark spaceship in background, Gundam in background. Final Fantasy style. super resolution, 8k, cinematic, photorealistic,
Style: Anime
Prompt: video of a screaming Ghost woman in a palude realistic cinematic nightly scene horror mood
Style: 3D Model
Prompt: serious cgi render of terrifying skinny shadow corrupted creature with claws who using necromancy magic, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.
Prompt: 1888, dark London streets, thick fog, mysterious ambiance, eerie atmosphere of the night, with a silhouette of a woman, perhaps a mysterious figure.
Style: Cinematic
Prompt: 1888, dark London streets, thick fog, mysterious ambiance, eerie atmosphere of the night, with a silhouette of a woman, perhaps a mysterious figure.
Style: Cinematic
Prompt: dark and mysterious fog with the face of a man breaching the darkness, wearing an NBC respirator in what appears to be a toxic zone, looking desolate at the camera wide angle perfection flawless masterpiece 1080p octane render
Negative: not octane, not panning, not wide angle, not breathing, not particle generator, not gaseous, not fog, not dark, not mysterious
Prompt: serious cgi render of female humanoid which look likes something between the deep ones of Lovecraft and mermaid, using aquatic magic, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.
Prompt: serious cgi render of an humanoid snake female with daggers, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.
Prompt: serious cgi render of an ominous death knight, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy.
Prompt: serious cgi render of an ominous death knight, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.
Prompt: serious cgi render of an ominous death knight, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.
Prompt: serious cgi render of an ominous death knight, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.
Prompt: serious cgi render of an ominous death knight, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.
Negative: glowing eyes.
Prompt: serious cgi render of an ominous death knight, floating in smoke, black void as backdrop, symetrical, emaciated figure, luminous mist, dreamlike haze, glowing fog, flickering fog, flickering mist, shimmering mist, luminous smoke, shining smoke, radiant smoke, lighting design, silhouette, backlighting, rim lighting, edge lighting, glowing outlines, ambient lighting, atmospheric lighting, mood lighting, pallid complexion, rusted armor plates, skeletal hands gripping a cursed sword, eldritch fog, haunting runes, dreadlord presence, 16K dark fantasy, Unreal Engine, UE5, MetaHuman, Nanite, Lumen, virtual production, real-time graphics, ray tracing, path tracing, global illumination, photorealistic rendering, PBR materials, texture mapping, vertex displacement, subsurface scattering, physically based shading, volumetric lighting, volumetrics, ambient occlusion, high dynamic range, HDR, motion blur, depth of field,DOF, caustics, wave optics, lens distortion, lens flare, refraction, Dielectric specular, Metallic specular, smoothness, roughness, normal mapping, parallax occlusion mapping, POM, displacement mapping, tessellation, geometry detail, texture resolution, texture streaming, Level of Detail, LOD, virtual texturing, GPU optimization, real-time rendering, cinema-quality rendering, photorealism, photogrammetry, digital humans, digital environment, digital twins, hyper-realism, photorealistic rendering, photoreal graphics, cinematic quality graphics, ray traced reflections, ray traced shadows, path traced global illumination, path traced indirect lighting.
Negative: glowing eyes.
Prompt: a black humanoid without face looking up, plain background, tech, black background, masterpiece, octane, unreal, 8k
Style: 3D Model
Prompt: An intriguing alien, enjoying a pipe, while emanating delicate spirals of cannabis smoke, in a cosmic scene shrouded in mystery and reflection.
Style: Photographic
Prompt: a black humanoid alien without face looking up, plain background, tech, black background, masterpiece, octane, unreal, 8k
Style: 3D Model
Prompt: video of a terrorized woman running in a Ghost Town detail fog nightly scene Speed ramp on her horror mood cinematic
Prompt: video of a terrorized woman running in a Ghost Town detail fog nightly scene Speed ramp on her horror mood cinematic
Prompt: a nanga goth girl in a ruined industrial environment, bleak, stripped bare, exposed, alone, black and white
Style: 3D Model
Prompt: a nanga goth girl in a ruined industrial environment, bleak, stripped bare, exposed, alone, black and white
Style: 3D Model
Prompt: Cinematic shot of a bold man, perfect body, looking to the side, pale grey, surrounded by grey smoke, background greyish bricks, ultra realistic cgi movie scene, dark colorgrading, greyish colors, dark and moody, black white grey
Negative: hair
Prompt: Three-dimensional space, very black background, a dark room is visible, the silhouette of a naked pregnant woman on her knees, the importance of the light is placed on her stomach, she is naked. The picture is in black and white.
Style: Cinematic
Prompt: cinematic photo a woman inside a liminal space of nightmares, dynamic lighting, photorealistic, trending on art station, stunning visuals, creative, cinematic, ultra detailed, atmospherically, ambient lighting, scary art . 35mm photograph, film, bokeh, professional, 4k, highly detailed ,Trash Surrealism, Focus at right side of a crowded lounge Floor ,many different doors in the room leading into eternity. a realm of infinite doors. eldritch horror.
Style: 3D Model
Prompt: Three-dimensional space, very black background, a black bedroom is visible, the silhouette of a pregnant woman on her knees, the emphasis is on her bare belly. The picture is in black and white.
Style: Cinematic
Prompt: An ultrarealistic photograph of a minimalist futuristic full body power suit, without lights, made of black mate metal and polymer, full crystal hull, woman shape, imposing, modern minimalism, elegant, dystopia, mysterious, godlike, scary, in a dark room, 8k
Prompt: pixelart, rocket shooting into fantasy space, dark, holographic psychedelic vision
Style: Fantasy Art
Prompt: monochrome silhouette of a landscape, minimalism, intricate details, negative space, water ink, ink water, ink cloud, loose painting style, black and white, white background, Jeffrey Conley
Prompt: monochrome silhouette of a landscape, minimalism, intricate details, negative space, water ink, ink water, ink cloud, loose painting style, black and white, white background, Jeffrey Conley
Style: Watercolor
Prompt: Stunning background for a YouTube channel , dedicated to real-life horror, eerie ambiance, by DarkBackdrop Artworks, horror theme, mysterious, chilling, dark color scheme, moonlit night, shadows, detailed, cinematic, 3D, subtle fog, haunted atmosphere, 8k, channel branding, fear-inducing, atmospheric.
Prompt: 1888, dark London streets, thick fog, mysterious ambiance, eerie night atmosphere, a silhouette of a woman, gas lamps illuminating the scene.
Style: Cinematic
Prompt: 1888, dark London streets, thick fog, mysterious ambiance, eerie night atmosphere, a silhouette of a woman, gas lamps illuminating the scene.
Style: Cinematic
Prompt: An image of a woman with a hyperrealistic style, showcasing an elaborate body paint design. The skin should be painted in segments of black, gold, and green, with patterns that mimic flowing lines and dots. The face features an asymmetrical mask-like effect, with one eye highlighted in gold and the other in green, complemented by matching eyeshadow. The lips are a vibrant red, contrasting with the face paint. The figure's blonde hair is tousled, enhancing the fantastical element. The image should blend the precision of hyperrealism with the creativity of fantasy body art.\"
Prompt: A full body twenty years old girl, short midnight blue hair, green eyes, futuristic military midnight white uniform. Futuristic city with gundam in background. Final Fantasy style. super resolution, 8k, cinematic, photorealistic,
Style: Anime
Prompt: pixelart, rocket shooting into fantasy space, dark, holographic psychedelic vision
Style: Analog Film