Prompt: To create a post-war world where people do not have a stable place to live, and people collectively live in underground evacuation spaces. The buildings on the ground were shattered by shells, but the world underneath was bright. The architectural style of the underground is technological and advanced, and people leave the ground to live underground.
Prompt: To create a post-war world where people do not have a stable place to live, and people collectively live in underground evacuation spaces. The buildings on the ground were shattered by shells, but the world underneath was bright. The architectural style of the underground is technological and advanced, and people leave the ground to live underground.
Prompt: To create a post-war world where people do not have a stable place to live, and everyone lives collectively in underground evacuation spaces. The buildings on the ground were shattered by shells, but the world underneath was bright. The architectural style of the underground is technological and advanced, and people leave the ground to live underground.
Prompt: To create a post-war world where people do not have a stable place to live, and everyone lives collectively in underground shelters. The buildings on the ground were shattered by shells, but the world underneath was bright. The architectural style of the underground is technological and advanced, and people leave the ground to live underground.
Prompt: To create a post-war world where people do not have a stable place to live, and everyone lives collectively in underground shelters. The buildings on the ground were shattered by shells, but the world underneath was bright. The architectural style of the underground is technological and advanced, and people leave the ground to live underground.
Negative: words
Prompt: To create a post-war world where people do not have a stable place to live. The buildings on the ground were damaged by the shells, and only seawater, ruins, and a small number of plants were left on the ground, so people left the ground and turned to live underground, collectively living in underground shelter spaces, and began to build cities underground, and the underground world was bright, with cement buildings, steel structures, glass curtain buildings, green spaces, clean water sources, etc., like the scene of the movie \"Inception\", to build a fully developed city
Negative: old,cars,shabby,Underdeveloped cities
Prompt: To create a post-war world where people do not have a stable place to live. The buildings on the ground were damaged by the shells, and only seawater, ruins, and a small number of plants were left on the ground, so people left the ground and turned to live underground, collectively living in underground shelter spaces, and began to build cities underground, and the underground world was bright, with cement buildings, steel structures, glass curtain buildings, green spaces, clean water sources, etc., like the scene of the movie \\\"Inception\\\", to build a fully developed city Negative: old, cars, shabby, Underdeveloped cities
Prompt: To create a post-war world where people do not have a stable place to live. The buildings on the ground were damaged by the shells, and only seawater, ruins, and a small number of plants were left on the ground, so people left the ground and turned to live underground, collectively living in underground shelter spaces, and began to build cities underground, and the underground world was bright, with cement buildings, steel structures, glass curtain buildings, green spaces, clean water sources, etc., like the scene of the movie \\\"Inception\\\", to build a fully developed city Negative: old, cars, shabby, Underdeveloped cities
Prompt: To create a post-war world where people do not have a stable place to live. The buildings on the ground were destroyed by the shells, and only deserts, seawater, ruins, and burned plants were left on the ground, so people left the ground and turned to live underground, and collectively lived in underground shelters, and began to build cities underground, and the underground world was bright, with buildings, buildings, green spaces, clean water, and so on
Prompt: To create a post-war world where people do not have a stable place to live. The buildings on the ground were destroyed by the shells, and only deserts, sea water, ruins, and burned plants were left on the ground, so people left the ground and turned to live underground, and collectively lived in the underground refuge space, and began to build cities underground, and the underground world was bright, with buildings, buildings, green spaces, clean water, etc., like the scene of the movie \"Inception\".
Negative: old,cars,shabby,Underdeveloped cities
Prompt: To create a post-war world where people do not have a stable place to live. The buildings on the ground were destroyed by the shells, and only deserts, sea water, ruins, and burned plants were left on the ground, so people left the ground and turned to live underground, and collectively lived in the underground refuge space, and began to build cities underground, and the underground world was bright, with buildings, buildings, green spaces, clean water, etc., like the scene of the movie \"Inception\".
Prompt: To create a post-war world where people do not have a stable place to live. The buildings on the ground were destroyed by the shells, and only the badlands and the sea remained, and people left the ground and turned to live underground, collectively living in underground shelters, and began to build cities underground, and the underground world was bright, with buildings, buildings, green spaces, clean water, and so on
Prompt: To create a post-war world where people do not have a stable place to live. The buildings on the ground were destroyed by the shells, and only the badlands and the sea remained, and people left the ground and turned to live underground, collectively living in underground shelters, and began to build cities underground, and the underground world was bright, with buildings, buildings, green spaces, clean water, and so on
Prompt: To create a post-war world where people do not have a stable place to live. The buildings on the ground were destroyed by the shells, and only the badlands and the sea remained, and people left the ground and turned to live underground, collectively living in underground shelters, and began to build cities underground, and the underground world was bright, with buildings, buildings, green spaces, clean water, and so on
Prompt: To create a post-war world where people do not have a stable place to live, and everyone lives collectively in underground evacuation spaces. The buildings on the ground were shattered by shells, but the world underneath was bright
Prompt: The cities of the future are built underground to survive, and in contrast to the dry land, it is very wet underground, and people have built tall buildings underground, because it is dark, it is full of neon lighting, and there is only enough space to squeeze at least five people into a room.
Prompt: In the future, the continents of the Earth changed from forests to deserts.Part of humanity will stay on the already desertified earth, and the other part will go to the universe to find a new shelter.The humans who remained on Earth moved underground because the continents were uninhabitable.The cities of the future are built underground to survive, and in contrast to the dry land, it is very wet underground, and people have built tall buildings underground, because it is dark, it is full of neon lighting, and there is only enough space to squeeze at least five people into a room.The sun of the future world scorched the earth, and people put on masks to block the sun and sand to walk on the earth.Because the desert environment is harsh, future humans because of wearing masks when traveling difficult to communicate, they invented a sensor worn on the head can communicate through brain waves.Due to the gradual extinction of animals and plants in the future, human children can only understand the green world of the past through images.The part of mankind that went to space exploration, because of the anxiety of the shortage of materials, invented and used the technology to convert part of the garbage into food.
Prompt: In the future, part of humanity will stay on the already desertified earth, and the other part will go to the universe to find a new shelter. The humans who remained on Earth moved underground because the continents were uninhabitable.
Prompt: As the front lines advanced, soldiers in a war-torn city stumbled upon an underground bunker filled with forgotten experimental weapons, unleashing both hope and fear about their potential to turn the tide of the conflict.
Prompt: The streets of the city were in chaos, littered with ruins and damaged buildings. People scrambled through the ruins, looking for shelter that could provide shelter and food.
Prompt: an urderground city rich in mineral resources, due to the urgent climate change, it will have to build a large-scale underground city in the future, and face the annual collective migration, futuristic, blue and yellow, future ruins, technical
Prompt: Colorful, mysterious and unpredictable cave world, the underground city of the future. Big, prosperous, technological architecture, mysterious flying machines, Zaha Hadid style, --ar 9:16
Prompt: make me slums in a cyberpunk style city. A precise neighbourhood where the streets would be full of colour, there'd be lots of rubbish on the ground and people on the streets. There would also be smoke coming out of the sewers. You need to have the impression that the area is intoxicated.
Prompt: structures harmoniously integrated into the nature that surrounded them. Their homes were built using natural materials such as wood, woven leaves and local stones, creating buildings that blended seamlessly into the landscape. Houses were often built high, with wooden platforms supported by artistically carved pillars. Zephyrian dwellings were designed to take full advantage of natural light, with large openings to allow the ocean breeze to flow freely through the rooms. Roofs were often covered with woven palm fronds, providing protection from tropical downpours while allowing optimal ventilation.
Prompt: structures harmoniously integrated into the nature that surrounded them. Their homes were built using natural materials such as wood, woven leaves and local stones, creating buildings that blended seamlessly into the landscape. Houses were often built high, with wooden platforms supported by artistically carved pillars. Zephyrian dwellings were designed to take full advantage of natural light, with large openings to allow the ocean breeze to flow freely through the rooms. Roofs were often covered with woven palm fronds, providing protection from tropical downpours while allowing optimal ventilation.
Prompt: A futuristic city with a variety of high-tech buildings, such as flying cars, hover trains, and robots. The city's architecture is diverse, with classical, modern, and futuristic styles. The city's streets are filled with people and vehicles, and the city's skies are also filled with flying vehicles.
Prompt: The city streets are filled with chaos as people flee in fear. Hospitals are overcrowded with patients, and doctors work tirelessly. Police and military attempt to maintain order, but the situation quickly spirals out of control. Fear and despair permeate the streets.
Prompt: Generate an image depicting the contrast between the massive destruction and the surprisingly low death toll. Show a scene of people regrouping, perhaps in makeshift shelters, with a sense of relief despite the devastation around them.
Negative: Deformed, blurry, bad anatomy, disfigured, poorly drawn face, mutation, mutated, extra limb, ugly, poorly drawn hands, missing limb, blurry, floating limbs, disconnected limbs, malformed hands, blur, out of focus, long neck, long body, mutated hands and fingers, out of frame
Prompt: structures harmoniously integrated into the nature that surrounded them. Their homes were built using natural materials such as wood, woven leaves and local stones, creating buildings that blended seamlessly into the landscape. Houses were often built high, with wooden platforms supported by artistically carved pillars. Zephyrian dwellings were designed to take full advantage of natural light, with large openings to allow the ocean breeze to flow freely through the rooms. Roofs were often covered with woven palm fronds, providing protection from tropical downpours while allowing optimal ventilation.
Style: Anime
Prompt: structures harmoniously integrated into the nature that surrounded them. Their homes were built using natural materials such as wood, woven leaves and local stones, creating buildings that blended seamlessly into the landscape. Houses were often built high, with wooden platforms supported by artistically carved pillars. Zephyrian dwellings were designed to take full advantage of natural light, with large openings to allow the ocean breeze to flow freely through the rooms. Roofs were often covered with woven palm fronds, providing protection from tropical downpours while allowing optimal ventilation.
Style: Anime
Prompt: A cyberpunk megalopolis burrowed deep within a dormant volcano's caldera, its neon-lit tunnels and hover-lanes swirling with autonomous transports ferrying citizens to and fro among the mining levels and hydroponic gardens, was captured on film through a kaleidoscopic collage of hard-edged geometry and liquid textures, imbuing the subterranean utopia with a kinetic futuristic energy on the cusp of a new dawn.
Prompt: But the world is facing a crisis—energy wastage is at an all-time high. The photograph depicts a residential neighborhood trapped in perpetual darkness, highlighting the repercussions of energy inefficiency and its impact on daily life. Astonishingly, not a single light shines in any of the houses, as if the entire community has abandoned electricity altogether. The absence of illumination reinforces the sense of despair and frustration stemming from energy scarcity. Residents are seen huddled together, clutching blankets and lamps, reliant on alternative power solutions to navigate their way through the darkened streets. This evocative photograph serves as a sobering reminder of the urgent need for sustainable energy practices and the potential consequences of unchecked energy wastage.
Prompt: The interior of a massive spaceship is filled with numerous luxurious rooms, resembling a high-end space hotel. Designed with multiple floors and corridors, each room is exquisitely decorated and equipped with comfortable beds, bathroom facilities, and entertainment devices. The spacious corridors are lined with relaxing areas and elegant dining spaces, providing passengers with ample space to rest and dine. The entire spaceship is infused with a futuristic ambiance, creating a sense of wonder and comfort. High-definition image of a vast and luxurious spaceship interior, reminiscent of a high-end space hotel, perfect for any sci-fi or space-themed project.
Negative: ((cramped)), ((uncomfortable)), ((poorly designed)), ((run-down)), ((dirty)), ((lack of amenities)), ((poor maintenance)), ((broken facilities)), ((bad lighting)), ((unpleasant smell)), ((low quality)), ((poorly furnished)), ((outdated)), ((claustrophobic)), ((unappealing)), ((crowded)), ((bland)), ((dull)), ((cheap)), ((lacking entertainment)), ((lack of privacy)), ((poorly soundproofed)), ((unhygienic)), ((bad service)), ((unattractive)), ((poorly organized))
Prompt: When Earth is struck by an unprecedented disaster, the sky is shrouded in thick clouds. Sudden hurricanes, earthquakes, and volcanic eruptions destroy cities and villages. Power systems collapse, communications are severed, and people scramble in chaos, searching for shelter. The streets echo with sirens and the cries of people, while debris and smoke fill the air.
Prompt: Office, housing, education and research buildings. which are complex, standardized, centralized structures dependent on external systems, such as energy, water and transport. The office building is vulnerable to failures, interruptions and obsolescence, and cannot easily adjust or renew itself. Here the idea is that just like in agribusiness, buildings are closed cycle structures that eliminate external systems and make it a closed cycle. , from energy to water, from housing to employment. optimize time so that it can be used in other ways.
Prompt: Office, housing, education and research buildings. which are complex, standardized, centralized structures dependent on external systems, such as energy, water and transport. The office building is vulnerable to failures, interruptions and obsolescence, and cannot easily adjust or renew itself. Here the idea is that just like in agribusiness, buildings are closed cycle structures that eliminate external systems and make it a closed cycle. , from energy to water, from housing to employment. optimize time so that it can be used in other ways.
Prompt: a hulking steel concrete complex with many sublevels of containment chambers and accomodation for hundreds of of classified personnel
Prompt: As I navigate through this virtual space, I encounter structures that defy conventional architecture. Futuristic cityscapes rise from the digital ground, their sleek lines and shimmering surfaces reflecting the light in mesmerizing ways. These structures seem to pulse with energy, hinting at the immense power of the virtual realm.
Prompt: The Arabs settled in the moon and built new Islamic buildings on the moon. It is simple, mixed with cement and earth materials. Astronauts are built in buildings, and spacecraft flying around the air.
Prompt: The interior of a massive spaceship is incredibly spacious, resembling a luxurious space hotel. Designed as a space travel accommodation, this spaceship features numerous rooms with all the amenities you would expect from a high-end hotel. Each room is beautifully decorated and equipped with comfortable beds, bathroom facilities, and entertainment devices. The corridors are lined with resting areas and dining spaces, providing passengers with areas to relax and dine. The entire spaceship exudes a futuristic ambiance, creating a sense of wonder and comfort. High-definition image of a futuristic space hotel interior, showcasing the ultimate in luxury and comfort, perfect for any sci-fi or space-themed project.
Negative: ((cramped)), ((uncomfortable)), ((poorly designed)), ((run-down)), ((dirty)), ((lack of amenities)), ((poor maintenance)), ((broken facilities)), ((bad lighting)), ((unpleasant smell)), ((low quality)), ((poorly furnished)), ((outdated)), ((claustrophobic)), ((unappealing)), ((crowded)), ((bland)), ((dull)), ((cheap)), ((lacking entertainment)), ((lack of privacy)), ((poorly soundproofed)), ((unhygienic)), ((bad service)), ((unattractive)), ((poorly organized))
Prompt: a concrete tower block, cramped apartments in various states of disrepair. some are blasted open. others are locked, some sound occupied
Prompt: a marketplace, now a symbol of decay and the consequences of unbridled greed. The dilapidated stalls and crumbling structures paint a stark contrast to its former glory. Atmospheric Elements: Eerie Silence: The overwhelming silence, punctuated by the distant hum of machinery, sets a somber tone, underscoring the downfall of a world consumed by greed. Glowing Neon Lights: The flickering neon lights cast an eerie glow, creating shadows that dance across the remnants of the market, a ghostly reminder of its bustling past. Creat an image as a refernce to create a 2d side scroll level
Prompt: a marketplace, now a symbol of decay and the consequences of unbridled greed. The dilapidated stalls and crumbling structures paint a stark contrast to its former glory. Atmospheric Elements: Eerie Silence: The overwhelming silence, punctuated by the distant hum of machinery, sets a somber tone, underscoring the downfall of a world consumed by greed. Glowing Neon Lights: The flickering neon lights cast an eerie glow, creating shadows that dance across the remnants of the market, a ghostly reminder of its bustling past.
Prompt: Suspended islands, the future city will be built on it. There are many flying cars, high-rise buildings, surrounded by trees, and many other suspended islands. Schools and shopping malls have been built, and spaceships are flying between the islands.
Prompt: Générez une image en deux parties. Dans la partie inférieure, représentez une ville détruite au style cyberpunk avec des bâtiments abandonnés et une atmosphère post-apocalyptique. Dans la partie supérieure, créez un contraste en illustrant des cités verdoyantes flottant dans le ciel, protégées par des dômes en verre. Assurez-vous de souligner le contraste entre le désespoir en bas et l'espoir dans le ciel. Veillez à ce que les éléments restent distincts et visuellement impactants
Prompt: The cave city model for the futuristic underground of Mars in the futuristic zaha hadid , large central courtyard, hillside construction with terrace marked with ultra-defined technological elements, shadows and artificial light, 8k.