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Fun, fun, fun, but still developing! Favorites are saved in your browser only, so clearing your browser or switching devices means you'll lose them. Logging in saves favorites online, but there's still a chance of loss. Logging out reverts to browser-only saving. Needless to say, favorites won't help in voting on discord cq helping development, so go vote in discord.

Expect occasional outages, missing prompts or images, and note that data may be deleted depending on hard drive space, usually after a few months, unless there's a major failure.

Jan 5, 2024, 7:44:22 AM
Jan 5, 2024, 7:44:22 AM
Jan 5, 2024, 7:44:22 AM
Jan 5, 2024, 7:44:22 AM

Prompt: illustration on the aim of RayTracing, convert 3D environnemnts into 2D image, we see the camera pointing at 3D scene and the result of the render

Jan 5, 2024, 7:44:22 AM
Jan 5, 2024, 7:44:22 AM

Prompt: illustration of the aim of RayTracing : convert 3D environnemnts into 2D image, we see the camera pointing at 3D scene and the result of the render on a display

Jan 5, 2024, 7:44:22 AM
Jan 5, 2024, 7:44:22 AM
Jan 5, 2024, 7:13:56 AM
Jan 5, 2024, 7:13:56 AM
Jan 5, 2024, 7:13:56 AM
Jan 5, 2024, 7:13:56 AM

Prompt: https://i0.hdslb.com/bfs/article/f36ea52543e1de85f45ae268eabdda98181113252.jpg Painting, 3D, ray tracing

Jan 5, 2024, 12:49:40 AM
Jan 5, 2024, 12:49:40 AM

Prompt: render,higher dimensional being hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)

Negative: spherical objects, ball,random objects

Nov 5, 2023, 3:46:59 AM
Nov 5, 2023, 3:46:59 AM

Prompt: render,higher dimensional being hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)

Negative: object

Nov 5, 2023, 3:46:59 AM
Nov 5, 2023, 3:46:59 AM

Prompt: render,higher dimensional being hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)

Negative: object

Nov 5, 2023, 3:46:59 AM
Nov 5, 2023, 3:46:59 AM

Prompt: render,higher dimensional being hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)

Negative: spherical objects, ball,random objects

Nov 5, 2023, 3:46:59 AM
Nov 5, 2023, 3:46:59 AM

Prompt: render,higher dimensional being hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)

Negative: spherical objects, ball,random objects

Nov 5, 2023, 3:46:59 AM
Nov 5, 2023, 3:46:59 AM

Prompt: render,higher dimensional being hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)

Negative: spherical objects, ball,random objects

Nov 5, 2023, 3:46:59 AM
Nov 5, 2023, 3:46:59 AM

Prompt: render,higher dimensional being hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)

Negative: spherical objects, ball,random objects

Nov 5, 2023, 3:46:59 AM
Nov 5, 2023, 3:46:59 AM
Nov 5, 2023, 3:46:59 AM
Nov 5, 2023, 3:46:59 AM
Nov 5, 2023, 3:46:59 AM
Nov 5, 2023, 3:46:59 AM

Prompt: render,instinct, hyper realistic (DOF) (SSS) (stable ray tracing) (organic modeling)

Negative: poorly drawn face

Nov 12, 2023, 9:38:50 AM
Nov 12, 2023, 9:38:50 AM

Prompt: render,instinct, hyper realistic (DOF) (SSS) (stable ray tracing)

Negative: poorly drawn face

Nov 12, 2023, 9:38:50 AM
Nov 12, 2023, 9:38:50 AM
Dec 2, 2023, 8:19:31 AM
Dec 2, 2023, 8:19:31 AM
Dec 2, 2023, 8:19:31 AM
Dec 2, 2023, 8:19:31 AM
Nov 5, 2023, 3:36:42 AM
Nov 5, 2023, 3:36:42 AM
Nov 5, 2023, 3:36:42 AM
Nov 5, 2023, 3:36:42 AM
Nov 5, 2023, 3:36:42 AM
Nov 5, 2023, 3:36:42 AM
Nov 5, 2023, 3:46:59 AM
Nov 5, 2023, 3:46:59 AM

Prompt: render,the originator(trippy,psychedelic,surreal being), hyper realistic(SSS) (stable ray tracing) (DOF)

Negative: poorly drawn face,indoor

Nov 13, 2023, 8:54:20 AM
Nov 13, 2023, 8:54:20 AM

Prompt: render,the originator(trippy,psychedelic,surreal being), hyper realistic(SSS) (stable ray tracing) (DOF)

Negative: poorly drawn face,indoor

Nov 13, 2023, 8:54:20 AM
Nov 13, 2023, 8:54:20 AM
Dec 13, 2023, 5:14:17 AM
Dec 13, 2023, 5:14:17 AM

Prompt: render,the originator(trippy,psychedelic), hyper realistic(SSS) (stable ray tracing) (DOF)

Negative: poorly drawn face,indoor

Nov 13, 2023, 8:54:20 AM
Nov 13, 2023, 8:54:20 AM

Prompt: render,surreal higher form being(trippy,psychedelic,surreal being), hyper realistic(SSS) (stable ray tracing) (DOF)

Negative: poorly drawn face,indoor

Nov 13, 2023, 8:54:20 AM
Nov 13, 2023, 8:54:20 AM

Prompt: render,surreal higher form being(trippy,psychedelic,surreal being), hyper realistic(SSS) (stable ray tracing) (DOF)

Negative: poorly drawn face,indoor

Nov 13, 2023, 8:54:20 AM
Nov 13, 2023, 8:54:20 AM
Nov 24, 2023, 2:15:51 AM
Nov 24, 2023, 2:15:51 AM

Prompt: render,fever dream hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)

Negative: bedroom, object,random objects, indoor

Nov 5, 2023, 3:46:59 AM
Nov 5, 2023, 3:46:59 AM

Prompt: render,fever dream hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)

Negative: bedroom, object,random objects, indoor

Nov 5, 2023, 3:46:59 AM
Nov 5, 2023, 3:46:59 AM

Prompt: render,fever dream hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)

Negative: bedroom, object,random objects, indoor

Nov 5, 2023, 3:57:14 AM
Nov 5, 2023, 3:57:14 AM
Nov 5, 2023, 3:57:14 AM
Nov 5, 2023, 3:57:14 AM

Prompt: render,fever dream hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)

Negative: bedroom, object,random objects, indoor

Nov 5, 2023, 3:57:14 AM
Nov 5, 2023, 3:57:14 AM

Prompt: render,gravitation,hyper realistic (SSS) (DOF) (organic modeling)

Negative: anime,human

Nov 13, 2023, 12:12:26 AM
Nov 13, 2023, 12:12:26 AM

Prompt: render,gravitation,hyper realistic (SSS) (DOF) (organic modeling)

Negative: anime,human

Nov 13, 2023, 12:12:26 AM
Nov 13, 2023, 12:12:26 AM
Nov 24, 2023, 2:15:51 AM
Nov 24, 2023, 2:15:51 AM

Prompt: higher dimensional being hyper realistic (subsurface scattering fx,fine mesh shading)

Nov 5, 2023, 3:36:42 AM
Nov 5, 2023, 3:36:42 AM

Prompt: higher dimensional being hyper realistic (subsurface scattering fx,fine mesh shading)

Nov 5, 2023, 3:36:42 AM
Nov 5, 2023, 3:36:42 AM

Prompt: higher dimensional being hyper realistic (subsurface scattering fx,fine mesh shading)

Nov 5, 2023, 3:36:42 AM
Nov 5, 2023, 3:36:42 AM

Prompt: higher dimensional being hyper realistic (subsurface scattering fx,fine mesh shading)

Nov 5, 2023, 3:36:42 AM
Nov 5, 2023, 3:36:42 AM

Prompt: render,the all power evil(HDR) surreal hyper realistic (SSS)(stable ray tracing),full wide shot (subject in focus)

Negative: POORLY DRAWN FACE

Nov 7, 2023, 2:58:38 AM
Nov 7, 2023, 2:58:38 AM
Nov 7, 2023, 2:58:38 AM
Nov 7, 2023, 2:58:38 AM
Dec 17, 2023, 8:24:19 AM
Dec 17, 2023, 8:24:19 AM

Prompt: The hazy lighting creates a dreamlike ambiance that enhances the surreal qualities mentioned in the input. Combined with the immersive resolution, it should yield an image that truly pushes boundaries of reality through imaginative hyper-detailing.

Dec 6, 2023, 2:47:36 PM
Dec 6, 2023, 2:47:36 PM
Dec 2, 2023, 8:19:31 AM
Dec 2, 2023, 8:19:31 AM
Dec 2, 2023, 8:09:22 AM
Dec 2, 2023, 8:09:22 AM
Dec 2, 2023, 8:19:31 AM
Dec 2, 2023, 8:19:31 AM
Dec 2, 2023, 8:09:22 AM
Dec 2, 2023, 8:09:22 AM
Dec 2, 2023, 8:19:31 AM
Dec 2, 2023, 8:19:31 AM
Nov 18, 2023, 2:37:44 PM
Nov 18, 2023, 2:37:44 PM
Jan 21, 2024, 8:32:45 PM
Jan 21, 2024, 8:32:45 PM
Nov 5, 2023, 3:26:58 AM
Nov 5, 2023, 3:26:58 AM
Nov 5, 2023, 3:36:42 AM
Nov 5, 2023, 3:36:42 AM