Prompt: a blueprint of a video game battle simulator, roman, turn based, strategy, written on papyrus, scientific, game design
Prompt: a blueprint of a video game battle simulator, roman armies, turn based, strategy, written on papyrus, scientific, game design, large scale battles
Prompt: a blueprint of a video game design battle simulator, ancient, roman, carthage, turn based, strategy, written on papyrus
Prompt: a blueprint of a video game battle simulator, roman armies, turn based, strategy, written on papyrus, scientific, game design, large scale battles, notes, diagrams, design work
Prompt: a blueprint of a video game battle simulator, roman armies, turn based, strategy, written on papyrus, scientific, game design, large scale battles, notes, diagrams, design work
Prompt: a blue print of a video game design total war rome, turn based, strategy, written on papyrus
Prompt: (best quality) Gris Grimly, close up goofy bipedal dog holding a sign that says \"I'm human!\" on farm, scratchboard, hatches and shadows, cinematic color grading,
Negative: bad art, badly drawn hands, badly drawn faces, plastic skin texture,
Prompt: Visualize symbolic representations of battles, both internal and external, flashing across the screen
Prompt: blueprint of a highly complex post-apocalyptic bunker, with dimensions and other indicative texts
Prompt: Create an image of Julius Caesar in a war council, surrounded by maps, scrolls, and advisors. Showcase the strategic planning session with Caesar pointing towards Britain on a map, conveying determination and confidence in his decision to embark on the historic invasion.
Prompt: Create a dynamic visual representation of a Roman Testudo formation in action. Capture the disciplined and coordinated movement of Roman soldiers as they advance, shields tightly interlocked, protecting themselves from a barrage of arrows during a siege or battle. Highlight the strategic prowess and military discipline inherent in the Testudo formation.
Prompt: electronic schematic, da vinci blueprints style,old, wrinkled,discolored
Negative: human parts
Prompt: electronic schematic, da vinci blueprints style,old, wrinkled,discolored
Negative: human parts, circles
Prompt: Imagine an image of a dynamic, abstract game environment characterized by interconnected pathways and nodes, resembling a sprawling, chaotic network. The nodes represent various aspects of the game—missions, metagame elements, and open-world exploration. Each pathway symbolizes the multiple, diverse ways players can approach and navigate through the game. Random elements, depicted as vibrant bursts of color, permeate the environment, reflecting the embrace of chaos and the unexpected. The landscape suggests the influence of physics, with momentum-driven gameplay evident in the fluid, non-linear design. A level select screen seamlessly integrates with the open-world concept, providing a visual representation of the expansive choices available to the player.
Style: Isometric
Prompt: However, unlike Advance Wars, battles can take place both on land, sea, space and deep underground. For planetary combat the battlefield is split into 4 layers - orbit, air, surface, underground/underwater. For space combat the battlefield is split into 2 layers - outskirts, area proper. For deep underground - i.e crust-mantle-outer core-inner core of a planet/moon - there is only 1 layer and it is vertical instead of horizontal.
Style: Low Poly
Prompt: Create an image portraying Julius Caesar preparing for the second invasion of Britain in 54 BC. Showcase scenes of Roman soldiers gearing up, ships being readied, and the strategic elements of Caesar's renewed effort. Emphasize the determination and resolve in the Roman camp.
Prompt: Create an image portraying Julius Caesar preparing for the second invasion of Britain in 54 BC. Showcase scenes of Roman soldiers gearing up, ships being readied, and the strategic elements of Caesar's renewed effort. Emphasize the determination and resolve in the Roman camp.
Negative: Deformed, blurry, bad anatomy, disfigured, poorly drawn face, mutation, mutated, extra limb, ugly, poorly drawn hands, missing limb, blurry, floating limbs, disconnected limbs, malformed hands, blur, out of focus, long neck, long body, mutated hands and fingers, out of frame
Prompt: AIGC (Artificial Intelligence Game Decision Making) competition scene, players and AI intelligent opponents in the virtual arena of fierce battles, the digital screen shows the precise decision-making process of the AI. Ultra-wide wide-angle, clean and delicate and transparent picture, rich in details, vivid colors, technological blue tones, rich sense of hierarchy, professional lighting, light backgrounds, digital virtual cinema sense, HDR, 4K, --ar 21:9 --q 5 Translated with www.DeepL.com/Translator (free version)
Style: Anime
Prompt: AIGC (Artificial Intelligence Game Decision Making) competition scene, players and AI intelligent opponents in the virtual arena of fierce battles, the digital screen shows the precise decision-making process of the AI. Ultra-wide wide-angle, clean and fine and transparent picture, rich in details, vivid colors, technological blue tones, rich sense of hierarchy, professional lighting, light backgrounds, digital virtual movie sense, HDR, 4K, Anime --ar 21:9 --q 5 Translated with www.DeepL.com/Translator (free version)
Style: 3D Model
Prompt: AIGC (Artificial Intelligence Game Decision Making) competition scene, players and AI intelligent opponents in the virtual arena of fierce battles, the digital screen shows the precise decision-making process of the AI. Ultra-wide wide-angle, clean and fine and transparent picture, rich in details, vivid colors, technological blue tones, rich sense of hierarchy, professional lighting, light backgrounds, digital virtual movie sense, HDR, 4K, Anime --ar 21:9 --q 5 Translated with www.DeepL.com/Translator (free version)
Style: 3D Model
Prompt: Envision an image capturing a gaming world, meticulously crafted with a linear path. Yet, a rebellious horde of players, vividly portrayed, diverges from the prescribed route. The chaos they introduce is palpable – diverse avatars sprinting in different directions, disrupting the intended design. The game's environment, originally structured, now witnesses a dynamic transformation as the horde forges unique trails.
Prompt: A dynamic image capturing the essence of \"design technology\" would feature a stylized blueprint unfurling into a three-dimensional, vibrant gaming landscape. The blueprint represents the mindset, portraying interconnected gears symbolizing methods and a creative thought process. Digital tools, depicted as virtual brushes and coding symbols, animate the design phase. The evolving blueprint seamlessly transitions into the constructed game world, symbolizing the build and release stages. A marketing interface hovers above, showcasing promotional strategies, while maintenance/update elements surround the vibrant gaming universe, emphasizing continual improvement.
Prompt: Envision an expansive overworld map, resembling an intricate network of interconnected paths and branching routes. The traditional linear progression is replaced by a labyrinthine design, where levels are scattered like landmarks across the terrain. The paths meander through diverse landscapes, each representing a distinct style of gameplay content. Instead of a linear difficulty curve, the map conveys the idea of a player choosing different routes, encountering varied challenges that aren't necessarily more difficult but offer a unique flavor to the gameplay experience.
Style: Line Art
Prompt: blueprint project of stormtrooper helmet technical drawing, blueprint blue paper with white notes, technical drawing project, squared paper, detailed drawing
Negative: 3d model