Prompt: render, the time traveler (glitchpop,spectrum),hyper realistic (subsurface scattering) (stable ray tracing) (organic modeling),wide shot (subject in focus) (DOF)
Negative: poorly drawn face, random objects, 3d spherical shell, spherical objects, indoor, room,closed space, bed, artificial,random clock
Prompt: render, the time traveler (glitchpop),hyper realistic (subsurface scattering) (stable ray tracing) (organic modeling),wide shot (subject in focus) (DOF)
Negative: poorly drawn face, random objects, 3d spherical shell, spherical objects, indoor, room,closed space, bed, artificial
Prompt: render, the time traveler (glitchpop),hyper realistic (subsurface scattering) (stable ray tracing) (organic modeling),wide shot (subject in focus) (DOF)
Negative: poorly drawn face, random objects, 3d spherical shell, spherical objects, indoor, room,closed space, bed, artificial
Prompt: render, the time traveler (glitchpop),hyper realistic (subsurface scattering) (stable ray tracing) (organic modeling),wide shot (subject in focus) (DOF)
Negative: poorly drawn face, random objects, 3d spherical shell, spherical objects, indoor, room,closed space, bed, artificial
Prompt: render, the time traveler (glitchpop),hyper realistic (subsurface scattering) (stable ray tracing) (organic modeling),wide shot (subject in focus) (DOF)
Negative: poorly drawn face, random objects, 3d spherical shell, spherical objects, indoor, room,closed space, bed, artificial
Prompt: render, the time traveler (glitchpop),hyper realistic (subsurface scattering) (stable ray tracing) (organic modeling),wide shot (subject in focus) (DOF)
Negative: poorly drawn face, random objects, 3d spherical shell, spherical objects, indoor, room,closed space, bed, artificial
Prompt: render, the time traveler(person) (glitchpop,spectrum),hyper realistic (subsurface scattering) (stable ray tracing) (organic modeling),wide shot (subject in focus) (DOF)
Negative: poorly drawn face, random objects, 3d spherical shell, spherical objects, indoor, room,closed space, bed, artificial,random clock
Prompt: render, the nexter(person) (glitchpop,spectrum),hyper realistic (subsurface scattering) (stable ray tracing) (organic modeling),wide shot (subject in focus) (DOF)
Negative: poorly drawn face, random objects, 3d spherical shell, spherical objects, indoor, room,closed space, bed, artificial,random clock
Prompt: render, the nexter(person) (glitchpop,spectrum),hyper realistic (subsurface scattering) (stable ray tracing) (organic modeling),wide shot (subject in focus) (DOF)
Negative: poorly drawn face, random objects, 3d spherical shell, spherical objects, indoor, room,closed space, bed, artificial,random clock
Prompt: render, the nexter(person) (glitchpop,spectrum),hyper realistic (subsurface scattering) (stable ray tracing) (organic modeling),wide shot (subject in focus) (DOF)
Negative: poorly drawn face, random objects, 3d spherical shell, spherical objects, indoor, room,closed space, bed, artificial,random clock
Prompt: render, the nexter(person) (glitchpop,spectrum),hyper realistic (subsurface scattering) (stable ray tracing) (organic modeling),wide shot (subject in focus) (DOF)
Negative: poorly drawn face, random objects, 3d spherical shell, spherical objects, indoor, room,closed space, bed, artificial,random clock
Prompt: render, the nexter(person) (glitchpop,spectrum),hyper realistic (subsurface scattering) (stable ray tracing) (organic modeling),wide shot (subject in focus) (DOF)
Negative: poorly drawn face, random objects, 3d spherical shell, spherical objects, indoor, room,closed space, bed, artificial,random clock
Prompt: render, the nexter(person) (glitchpop,spectrum),hyper realistic (subsurface scattering) (stable ray tracing) (organic modeling),wide shot (subject in focus) (DOF)
Negative: poorly drawn face, random objects, 3d spherical shell, spherical objects, indoor, room,closed space, bed, artificial,random clock
Prompt: render, the nexter(person) (glitchpop,spectrum),hyper realistic (subsurface scattering) (stable ray tracing) (organic modeling),wide shot (subject in focus) (DOF)
Negative: poorly drawn face, random objects, 3d spherical shell, spherical objects, indoor, room,closed space, bed, artificial,random clock
Prompt: render,fever dream surreal hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: poorly drawn face, object, bed,bedroom, random objects, spherical objects, indoor
Prompt: render,fever dream surreal hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: poorly drawn face, object, bed,bedroom, random objects, spherical objects, indoor
Prompt: render,fever dream surreal hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: poorly drawn face, object, bed,bedroom, random objects, spherical objects, indoor
Prompt: render,fever dream surreal hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: poorly drawn face, object, bed,bedroom, random objects, spherical objects, indoor
Prompt: render,fever dream surreal hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: poorly drawn face, object, bed,bedroom, random objects, spherical objects, indoor
Prompt: render,fever dream surreal hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Prompt: render,fever dream surreal hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Prompt: render,fever dream surreal hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: poorly drawn face, object, bed,bedroom, random objects, spherical objects, indoor
Prompt: render,fever dream surreal hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: bed,bedroom, object, random objects,indoor, spherical object
Prompt: render,fever dream surreal hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: bed,bedroom, object, random objects,indoor, spherical object
Prompt: render,fever dream surreal hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: bed,bedroom, object, random objects,indoor, spherical object
Prompt: render,fever dream surreal hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: bed,bedroom, object, random objects,indoor, spherical object
Prompt: render,fever dream surreal hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Prompt: render,fever dream surreal hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Prompt: render,fever dream surreal hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Prompt: render,surreal spectral sentient deviant, phase change, hyper realistic (SSS) (stable ray tracing) (particle fx) (dynamic occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,surreal spectral sentient deviant, phase change, hyper realistic (SSS) (stable ray tracing) (particle fx) (dynamic occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,surreal spectral sentient deviant, phase change, hyper realistic (SSS) (stable ray tracing) (particle fx) (dynamic occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,fever dream hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: bedroom, object,random objects, indoor
Prompt: render,fever dream hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: bedroom, object,random objects, indoor
Prompt: render,fever dream hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: bedroom, object,random objects, indoor
Prompt: render,fever dream hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: bedroom, object,random objects, indoor
Prompt: render,surreal spectral sentient deviant,range, hyper realistic (SSS) (stable ray tracing) (particle fx) (dynamic occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,surreal spectral sentient deviant,range, hyper realistic (SSS) (stable ray tracing) (particle fx) (dynamic occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,surreal spectral sentient deviant,range, hyper realistic (SSS) (stable ray tracing) (particle fx) (dynamic occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,surreal spectral sentient deviant,range, hyper realistic (SSS) (stable ray tracing) (particle fx) (dynamic occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,surreal spectral sentient deviant,range, hyper realistic (SSS) (stable ray tracing) (particle fx) (dynamic occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,surreal fever dream (neo pop) hyper realistic (SSS) (stable ray tracing) (particle fx) (ambinet occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,surreal fever dream (neo pop) hyper realistic (SSS) (stable ray tracing) (particle fx) (ambinet occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,higher dimensional being hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: spherical objects, ball,random objects
Prompt: render,higher dimensional being hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: object
Prompt: render,higher dimensional being hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: object
Prompt: render,higher dimensional being hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: spherical objects, ball,random objects
Prompt: render,higher dimensional being hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: spherical objects, ball,random objects
Prompt: render,higher dimensional being hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: spherical objects, ball,random objects
Prompt: render,higher dimensional being hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: spherical objects, ball,random objects