Prompt: render, the time traveler(person) (glitchpop,spectrum),hyper realistic (subsurface scattering) (stable ray tracing) (organic modeling),wide shot (subject in focus) (DOF)
Negative: poorly drawn face, random objects, 3d spherical shell, spherical objects, indoor, room,closed space, bed, artificial,random clock
Prompt: render, the time traveler (glitchpop,spectrum),hyper realistic (subsurface scattering) (stable ray tracing) (organic modeling),wide shot (subject in focus) (DOF)
Negative: poorly drawn face, random objects, 3d spherical shell, spherical objects, indoor, room,closed space, bed, artificial,random clock
Prompt: render, the time traveler (glitchpop),hyper realistic (subsurface scattering) (stable ray tracing) (organic modeling),wide shot (subject in focus) (DOF)
Negative: poorly drawn face, random objects, 3d spherical shell, spherical objects, indoor, room,closed space, bed, artificial
Prompt: render, the time traveler (glitchpop),hyper realistic (subsurface scattering) (stable ray tracing) (organic modeling),wide shot (subject in focus) (DOF)
Negative: poorly drawn face, random objects, 3d spherical shell, spherical objects, indoor, room,closed space, bed, artificial
Prompt: render, the time traveler (glitchpop),hyper realistic (subsurface scattering) (stable ray tracing) (organic modeling),wide shot (subject in focus) (DOF)
Negative: poorly drawn face, random objects, 3d spherical shell, spherical objects, indoor, room,closed space, bed, artificial
Prompt: render, the time traveler (glitchpop),hyper realistic (subsurface scattering) (stable ray tracing) (organic modeling),wide shot (subject in focus) (DOF)
Negative: poorly drawn face, random objects, 3d spherical shell, spherical objects, indoor, room,closed space, bed, artificial
Prompt: render, the time traveler (glitchpop),hyper realistic (subsurface scattering) (stable ray tracing) (organic modeling),wide shot (subject in focus) (DOF)
Negative: poorly drawn face, random objects, 3d spherical shell, spherical objects, indoor, room,closed space, bed, artificial
Prompt: render, the nexter(person) (glitchpop,spectrum),hyper realistic (subsurface scattering) (stable ray tracing) (organic modeling),wide shot (subject in focus) (DOF)
Negative: poorly drawn face, random objects, 3d spherical shell, spherical objects, indoor, room,closed space, bed, artificial,random clock
Prompt: render, the nexter(person) (glitchpop,spectrum),hyper realistic (subsurface scattering) (stable ray tracing) (organic modeling),wide shot (subject in focus) (DOF)
Negative: poorly drawn face, random objects, 3d spherical shell, spherical objects, indoor, room,closed space, bed, artificial,random clock
Prompt: render, the nexter(person) (glitchpop,spectrum),hyper realistic (subsurface scattering) (stable ray tracing) (organic modeling),wide shot (subject in focus) (DOF)
Negative: poorly drawn face, random objects, 3d spherical shell, spherical objects, indoor, room,closed space, bed, artificial,random clock
Prompt: render, the nexter(person) (glitchpop,spectrum),hyper realistic (subsurface scattering) (stable ray tracing) (organic modeling),wide shot (subject in focus) (DOF)
Negative: poorly drawn face, random objects, 3d spherical shell, spherical objects, indoor, room,closed space, bed, artificial,random clock
Prompt: render, the nexter(person) (glitchpop,spectrum),hyper realistic (subsurface scattering) (stable ray tracing) (organic modeling),wide shot (subject in focus) (DOF)
Negative: poorly drawn face, random objects, 3d spherical shell, spherical objects, indoor, room,closed space, bed, artificial,random clock
Prompt: render, the nexter(person) (glitchpop,spectrum),hyper realistic (subsurface scattering) (stable ray tracing) (organic modeling),wide shot (subject in focus) (DOF)
Negative: poorly drawn face, random objects, 3d spherical shell, spherical objects, indoor, room,closed space, bed, artificial,random clock
Prompt: render, the nexter(person) (glitchpop,spectrum),hyper realistic (subsurface scattering) (stable ray tracing) (organic modeling),wide shot (subject in focus) (DOF)
Negative: poorly drawn face, random objects, 3d spherical shell, spherical objects, indoor, room,closed space, bed, artificial,random clock
Prompt: render,a person glitching(like strands,threaded,high density)hyper realistic(subsurface scattering, particle scattering fx-high density) less dramatic, full wide shot (subject in full focus )
Prompt: render,a person glitching(like strands) hyper realistic(subsurface scattering, particle scattering fx,chromaticaberration)
Negative: glossy
Prompt: render,a person glitching(like strands) hyper realistic(subsurface scattering, particle scattering fx,chromaticaberration)
Negative: glossy
Prompt: render,a person glitching(like strands) hyper realistic(subsurface scattering, particle scattering fx,chromaticaberration)
Negative: glossy
Prompt: render,surreal spectral sentient deviant, phase change, hyper realistic (SSS) (stable ray tracing) (particle fx) (dynamic occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,surreal spectral sentient deviant, phase change, hyper realistic (SSS) (stable ray tracing) (particle fx) (dynamic occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,surreal spectral sentient deviant, phase change, hyper realistic (SSS) (stable ray tracing) (particle fx) (dynamic occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,a person glitching hyper realistic(subsurface scattering, mie scattering), particle effect of glitching
Prompt: render,a person glitching hyper realistic(subsurface scattering, mie scattering), particle effect of glitching
Prompt: render,a person glitching hyper realistic(subsurface scattering, mie scattering), particle effect of glitching
Prompt: render,a person glitching(like strands,threaded,high density)hyper realistic(subsurface scattering, particle scattering fx-high density), less dramatic
Prompt: render,surreal spectral sentient deviant,range, hyper realistic (SSS) (stable ray tracing) (particle fx) (dynamic occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,surreal spectral sentient deviant,range, hyper realistic (SSS) (stable ray tracing) (particle fx) (dynamic occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,surreal spectral sentient deviant,range, hyper realistic (SSS) (stable ray tracing) (particle fx) (dynamic occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,surreal spectral sentient deviant,range, hyper realistic (SSS) (stable ray tracing) (particle fx) (dynamic occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,surreal spectral sentient deviant,range, hyper realistic (SSS) (stable ray tracing) (particle fx) (dynamic occlusion),wide shot (subject in focus)
Negative: poorly drawn face
Prompt: render,fever dream surreal hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: poorly drawn face, object, bed,bedroom, random objects, spherical objects, indoor
Prompt: render,fever dream surreal hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: poorly drawn face, object, bed,bedroom, random objects, spherical objects, indoor
Prompt: render,fever dream surreal hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: poorly drawn face, object, bed,bedroom, random objects, spherical objects, indoor
Prompt: render,fever dream surreal hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: poorly drawn face, object, bed,bedroom, random objects, spherical objects, indoor
Prompt: render,fever dream surreal hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: poorly drawn face, object, bed,bedroom, random objects, spherical objects, indoor
Prompt: render,fever dream surreal hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Prompt: render,fever dream surreal hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Prompt: render,fever dream surreal hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: poorly drawn face, object, bed,bedroom, random objects, spherical objects, indoor
Prompt: render,fever dream surreal hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: bed,bedroom, object, random objects,indoor, spherical object
Prompt: render,fever dream surreal hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: bed,bedroom, object, random objects,indoor, spherical object
Prompt: render,fever dream surreal hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: bed,bedroom, object, random objects,indoor, spherical object
Prompt: render,fever dream surreal hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Negative: bed,bedroom, object, random objects,indoor, spherical object
Prompt: render,fever dream surreal hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Prompt: render,fever dream surreal hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Prompt: render,fever dream surreal hyper realistic (subsurface scattering fx,ray tracing) ,full wide shot (subject in focus)
Prompt: render,a person glitching(like strands,threaded,high density)hyper realistic(subsurface scattering, particle scattering fx-high density), low intensity lightning, less dramatic
Prompt: render,a person glitching(like strands,threaded,high density)hyper realistic(subsurface scattering, particle scattering fx-high density), low intensity lightning, less dramatic
Prompt: render,a person glitching hyper realistic(subsurface scattering, particle scattering fx)
Negative: shine
Prompt: render,a person glitching hyper realistic(subsurface scattering, particle scattering fx)
Negative: shine
Prompt: render,a person glitching hyper realistic(subsurface scattering, particle scattering fx)
Negative: shine