Prompt: To create a post-war world where people do not have a stable place to live, and everyone lives collectively in underground shelters. The buildings on the ground were shattered by shells, but the world underneath was bright. The architectural style of the underground is technological and advanced, and people leave the ground to live underground. Negative: words
Style: 3D Model
Prompt: To create a post-war world where people do not have a stable place to live, and everyone lives collectively in underground shelters. The buildings on the ground were shattered by shells, but the world underneath was bright. The architectural style of the underground is technological and advanced, and people leave the ground to live underground.
Prompt: To create a post-war world where people do not have a stable place to live, and everyone lives collectively in underground shelters. The buildings on the ground were shattered by shells, but the world underneath was bright. The architectural style of the underground is technological and advanced, and people leave the ground to live underground.
Negative: words
Prompt: To create a post-war world where people do not have a stable place to live, and everyone lives collectively in underground evacuation spaces. The buildings on the ground were shattered by shells, but the world underneath was bright. The architectural style of the underground is technological and advanced, and people leave the ground to live underground.
Prompt: To create a post-war world where people do not have a stable place to live, and people collectively live in underground evacuation spaces. The buildings on the ground were shattered by shells, but the world underneath was bright. The architectural style of the underground is technological and advanced, and people leave the ground to live underground.
Prompt: To create a post-war world where people do not have a stable place to live, and people collectively live in underground evacuation spaces. The buildings on the ground were shattered by shells, but the world underneath was bright. The architectural style of the underground is technological and advanced, and people leave the ground to live underground.
Prompt: a shelter for practitioners of extreme sports, it is located in an abandoned mining area, the shelter is covered by an exposed concrete monolith, it is dropped onto the topography.
Style: 3D Model
Prompt: a shelter for practitioners of extreme sports, it is located in an abandoned mining area, the shelter is covered by an exposed concrete monolith, it is dropped onto the topography.
Style: 3D Model
Prompt: The background is a city model that embodies a sense of technology, requiring the presentation of geographical spatial elements, wide-angle lenses, octane rating, studio lighting, OC rendering, and realistic texture.
Style: 3D Model
Prompt: The landscape forest in background is the concept of the city as a single structure.The Plug-in City project consisted of a regular mesh of technical installations and services to which housing would be connected and disconnected. Plug-in City is one of Archigram's most famous projects and influenced works of High Tech architecture, people walking in foreground
Negative: Blurred, deformed, drawing, watercolor, blur
Style: 3D Model
Prompt: Finally, when the punishment became inevitable, a destructive wind was sent upon them. This wind was so powerful that it destroyed everything in its path, annihilating the people of Aad and their civilization. The punishment served as a lesson about the consequences of rejecting divine guidance and engaging in arrogance and disobedience.
Style: 3D Model
Prompt: Nichols Canyon, Funicular infrastructure, hollywood resevoir, reference with Archigram Plugin-City and Lower Manhattan Expressway, mass housing, Machine aethetic, High-tech industrial structure, floating objects, porous structures.
Style: 3D Model
Prompt: The background is a city model that embodies a sense of technology, glass texture, dark background, and requires the presentation of geographical spatial elements, wide-angle lenses, octane rating, studio lighting, OC rendering, and realistic texture.
Style: 3D Model
Prompt: international tour, diverse cultures, iconic venues, worldwide fans, electronic music scene, surreal experience, global impact, seed:5678901234
Style: 3D Model
Prompt: The background is a city model that embodies a sense of technology, glass texture, dark background, cool lighting effects, and requires the display of geographical spatial elements, wide-angle lenses, octane rating, studio lighting, OC rendering, and realistic texture.
Style: 3D Model
Prompt: Bustling futuristic cityscapes with floating skyscrapers and levitating cars hurtling between them. There is a huge open-air market in the city center, BTC,ETH, selling all kinds of bizarre digital goods. The overall tone is relaxed and whimsical, Justin Mahler
Style: 3D Model
Prompt: Disneyland, dereliction and disrepair, brutalist post apocalyptic landscape, concrete and ruin, urban decay
Style: 3D Model
Prompt: A futuristic city where the buildings have spiral staircases encrusted with spiral seashells, where perfect telescopes and violins are made. Cockfights degenerate into bloody brawls among the bettors. In the square there is the wall where the old men sit and watch the young go by. sci-fi comic book look
Style: 3D Model
Prompt: A city where the buildings have spiral staircases encrusted with spiral seashells, where perfect telescopes and violins are made. Cockfights degenerate into bloody brawls among the bettors. In the square there is the wall where the old men sit and watch the young go by.
Style: 3D Model
Prompt: In Tokyo in the evening, the setting sun shines through the clouds and shines on the hurried crowds. The Shinkansen subway is still as crowded as ever. The door to hell opens in front of people. The breath of the devil lingers over the city. Makoto Shinkai, Suzuya's journey.
Style: 3D Model
Prompt: city street sence,big sice, sense of science and technology,futrue cty,octane rendering,C4D modeling,promotion,festive atmosphere,3Drendering,red-white tones.ultra-detailed,ultra-high-definition --ar 3:4
Style: 3D Model
Prompt: Cyclopian city made of compressed hollow light psychedelic bricks. Incredibly decorative architecture with spiraling archways and castles. psychedelic highlights, intricately detailed folded light skyline, extra large dof, panoramic fov, zbrush, James gurney, Jim burns, MC Escher, art deco, alchemical architectural art 8k
Style: 3D Model
Prompt: The peaceful lakeside village thrives with its residents leading tranquil lives, while nestled within its boundaries rests an orphanage. The compassionate elderly man serves as the director of the orphanage, dedicating his life to caring for the children.direct by Emile Cohl
Style: 3D Model
Prompt: A The Darkshadow . walking across on the streets of Post-apolyptic city devastated. ultra detailed, 32k, Dark muted lighting, the artist Jean - Baptiste Monge style
Style: 3D Model
Prompt: A CGI Urban render, Render group, People walking, Magnificent buildings, glorious atmosphere, public space
Negative: deformation, deformed, drawing, Blurred
Style: 3D Model
Prompt: vacant, vagrant, stumbling, haphazard halls, abandoned warehouse, erratic movements, fueled crack, burning eyes, frenzied intensity, reflecting chaos mind and tumult world, once bustling hive industry, now dormant, desolate shell former glory, woman sees flickering hope, holding meaning, truth amidst rubble, drugs, fool's hope in world cold logic, calculation, better fool surrender crushing weight despair. cyberpunk, futuristic, alien, post-apocalyptic, dystopian, robotic, interstellar, extraterrestrial, catastrophic, devastated, ruined, demolished, shattered, crumbling, wrecked, ravaged, desolate, obliterated, decimated, annihilated, bleak, dark, gothic, grim, macabre, somber, shadowy, murky, eerie, foreboding. (sylwia pusz, holger lippmann, santiago caruso, aleksi peltonen, peter tumas, emanuele dascanio, ilya kuvshinov, nychos, ryohei hase, igor morski)
Negative: nudity, exposed breasts, flowers, candyfloss
Style: 3D Model
Prompt: Generate an image of a futuristic low-tech smelter set in a high-tech, advanced society. Envision a scene where traditional smelting methods coexist with cutting-edge technology. Highlight the juxtaposition of primitive machinery against a backdrop of sleek, futuristic architecture. Consider incorporating elements like glowing molten metal, workers using manual tools alongside automated processes, and a blend of industrial and sci-fi aesthetics. Capture the essence of a society that embraces both its technological advancements and the craftsmanship of the past in the creation of raw materials
Style: 3D Model
Prompt: A vibrant collage-style image showcasing various interconnected landscapes and scenarios within the open-world universe described. It could include diverse environments such as lush forests, expansive oceans, futuristic cityscapes, outer space, intricate underground caverns, and cozy indoor spaces. Each section of the collage could depict characters engaged in different activities like exploration, combat, relaxation, or travel, both on foot and using various vehicles. The image should capture the essence of the dynamic and expansive nature of the persistent open-world, emphasizing the versatility and excitement of the gameplay.
Negative: watermark, text, out of frame, signature, tiling, worst quality, low resolution, low quality, grainy, logo, blurred, cropped
Style: 3D Model
Prompt: To create a post-war world where people do not have a stable place to live. The buildings on the ground were destroyed by the shells, and only deserts, seawater, ruins, and burned plants were left on the ground, so people left the ground and turned to live underground, and collectively lived in underground shelters, and began to build cities underground, and the underground world was bright, with buildings, buildings, green spaces, clean water, and so on
Prompt: Generate an image of a low-tech smelter in operation, showcasing the traditional and rudimentary methods employed in the metalworking process. Capture the rustic environment, manual labor, and simplicity of the smelting technology used. Highlight the raw, unrefined nature of the materials and the hands-on approach in this traditional smelting setting
Style: 3D Model
Prompt: mutual assured destruction where nothing is left of earth, the sun, the moon afterwards
Negative: blurry
Style: 3D Model
Prompt: city street sence,big sice, futrue cty,octane rendering,C4D modeling,promotion,festive atmosphere,3Drendering,red-white tones.ultra-detailed,ultra-high-definition --ar 4:3
Style: 3D Model
Prompt: When Li Wei entered the village, he immediately felt an unusual atmosphere. The buildings in the village are dilapidated and a putrid smell permeates the empty streets. He found that the villagers all wore masks and were unwilling to communicate with outsiders. Li Wei felt a little uneasy, but he did not flinch.
Style: 3D Model
Prompt: Panoramic view upwards of medieval city, beautiful view of clear sky with few clouds, swirling sky of colors, in the center, dynamic attack pose 15-year-old girl floats in the air, curly red hair, dressed as a medieval huntress with pants and boots, Ariel Winter, colors orange, indigo, violet, blue, green, red, fantasy lineart style
Prompt: illustration portrait of a 1950s Peter Falk as the police detective Columbo, retro comic style artwork, in vintage pulp style
Negative: mutilated faces, duplicated fingers, merged fingers
Style: Sticker
Prompt: An aviation academy with a distinctive architectural design that appears to be designed by Zaha Hadid, with a building area of twenty thousand square meters, one runway for aircraft, hangars for small training aircraft, and a skydiving arena.
Style: 3D Model
Prompt: An aviation academy with a distinctive architectural design that appears to be designed by Zaha Hadid, with a building area of twenty thousand square meters, one runway for aircraft, hangars for small training aircraft, and a skydiving arena.
Style: 3D Model
Prompt: A CGI Urban render, Render group, People walking, Magnificent buildings, glorious atmosphere, public space, Design By aires mateus architects, Urban design by jean gehl
Negative: BLured, deformed, watercolor, drawing, irregular forms
Style: 3D Model
Prompt: city street sence,dreaminess,front view,big sice, sense of science and technology,futrue cty,octane rendering,C4D modeling,promotion,festive atmosphere,3Drendering,red-white tones.ultra-detailed,ultra-high-definition --ar 4:3
Style: 3D Model
Prompt: To create a post-war world where people do not have a stable place to live. The buildings on the ground were destroyed by the shells, and only deserts, sea water, ruins, and burned plants were left on the ground, so people left the ground and turned to live underground, and collectively lived in the underground refuge space, and began to build cities underground, and the underground world was bright, with buildings, buildings, green spaces, clean water, etc., like the scene of the movie \"Inception\".
Negative: old,cars,shabby,Underdeveloped cities
Prompt: To create a post-war world where people do not have a stable place to live. The buildings on the ground were destroyed by the shells, and only deserts, sea water, ruins, and burned plants were left on the ground, so people left the ground and turned to live underground, and collectively lived in the underground refuge space, and began to build cities underground, and the underground world was bright, with buildings, buildings, green spaces, clean water, etc., like the scene of the movie \"Inception\".
Prompt: city street sence,dreaminess,front view,big sice, sense of science and technology,futrue cty,octane rendering,C4D modeling,promotion,festive atmosphere,3Drendering,red-white tones.ultra-detailed,ultra-high-definition --ar 3:4
Style: 3D Model
Prompt: To create a post-war world where people do not have a stable place to live. The buildings on the ground were damaged by the shells, and only seawater, ruins, and a small number of plants were left on the ground, so people left the ground and turned to live underground, collectively living in underground shelter spaces, and began to build cities underground, and the underground world was bright, with cement buildings, steel structures, glass curtain buildings, green spaces, clean water sources, etc., like the scene of the movie \"Inception\", to build a fully developed city
Negative: old,cars,shabby,Underdeveloped cities
Prompt: To create a post-war world where people do not have a stable place to live. The buildings on the ground were damaged by the shells, and only seawater, ruins, and a small number of plants were left on the ground, so people left the ground and turned to live underground, collectively living in underground shelter spaces, and began to build cities underground, and the underground world was bright, with cement buildings, steel structures, glass curtain buildings, green spaces, clean water sources, etc., like the scene of the movie \\\"Inception\\\", to build a fully developed city Negative: old, cars, shabby, Underdeveloped cities
Prompt: To create a post-war world where people do not have a stable place to live. The buildings on the ground were damaged by the shells, and only seawater, ruins, and a small number of plants were left on the ground, so people left the ground and turned to live underground, collectively living in underground shelter spaces, and began to build cities underground, and the underground world was bright, with cement buildings, steel structures, glass curtain buildings, green spaces, clean water sources, etc., like the scene of the movie \\\"Inception\\\", to build a fully developed city Negative: old, cars, shabby, Underdeveloped cities
Prompt: Cross-section view of a skyscraper with windows. There's a lot of space in the building , there are also many people living in it. They can grow vegetables, work, exercise, and go shopping in the building, creating a small city in the building.
Style: 3D Model