Prompt: Generate a stonelike texture for a mining 2D game. The texture should convey a sense of roughness and solidity, resembling natural stone formations commonly found in mines. Incorporate variations in color, texture, and shape to make it visually interesting. Consider the following elements: Base Color: Predominantly gray or earthy tones. Texture: Irregular patterns resembling natural rock formations with rough surfaces. Highlights and Shadows: Include subtle highlights and shadows to enhance the texture's depth. Variation: Introduce subtle variations in color and texture to avoid a monotonous look. Scale: Ensure the texture is suitable for a 2D game environment, maintaining a balance between detail and performance.