Prompt: This one became quite a mess. Tried to add some extra things to hot headed, changed the singular Etho clock into an array of them that all have different timers allowing for the minigame to speed up as time progresses, can see in the third image with the two droppers every time the machine fires one item gets sent up, when all items are sent up the torches invert stopping the current one and enabling the next one, this happens for every one. when the top dropper has an item in it it powers a piston to allow power to hit the piston that will complete the observer clock to clear the top one into the bottom, when it's cleared the pistons will retract, the power is only there when the minigame is off. to get around the extended Redstone length without adding delay which breaks the machine often, used a 0 tick repeater seen in second image. third image is a small change to the light display as the previous one would sometimes bud power the closest two pistons at higher speed. works with as low as 2 items in Etho clock (don't really know if this is the best place for stuff like this, just only place I can see that I think it kinda fits)