Prompt: a minimalist game interface: at its center, a stylized inventory with limited slots, showcasing a few essential items or units. Surrounding this central inventory, faded out or grayscale icons represent the vast library of content available but not currently in use. In the foreground, there's a clear display of a unit or character being deployed, emphasizing the player's restricted yet strategic choices. This image captures the essence of managing limited resources while hinting at a broader array of options beyond immediate gameplay.
Style: Anime
Prompt: a minimalist game interface: at its center, a stylized inventory with limited slots, showcasing a few essential items or units. Surrounding this central inventory, faded out or grayscale icons represent the vast library of content available but not currently in use. In the foreground, there's a clear display of a unit or character being deployed, emphasizing the player's restricted yet strategic choices. This image captures the essence of managing limited resources while hinting at a broader array of options beyond immediate gameplay.
Style: Digital Art
Prompt: a minimalist game interface: at its center, a stylized inventory with limited slots, showcasing a few essential items or units. Surrounding this central inventory, faded out or grayscale icons represent the vast library of content available but not currently in use. In the foreground, there's a clear display of a unit or character being deployed, emphasizing the player's restricted yet strategic choices. This image captures the essence of managing limited resources while hinting at a broader array of options beyond immediate gameplay.
Style: Fantasy Art
Prompt: a minimalist game interface: at its center, a stylized inventory with limited slots, showcasing a few essential items or units. Surrounding this central inventory, faded out or grayscale icons represent the vast library of content available but not currently in use. In the foreground, there's a clear display of a unit or character being deployed, emphasizing the player's restricted yet strategic choices. This image captures the essence of managing limited resources while hinting at a broader array of options beyond immediate gameplay.
Style: Isometric
Prompt: In terms of content overload, player will have a limited inventory and a maximum cap of units they can field at any given time, as well as loadouts that help greatly in keeping what the player has to deal with at any given moment, yet still have access to the vast library of content that they can access for deeper gameplay options between battles.
Style: Anime
Prompt: Imagine an image depicting a dynamic gaming interface with a character seamlessly switching between various abilities, equipment, and items in real-time. The interface could showcase a sleek design with intuitive icons representing different skills and gear, allowing both players and NPCs to fluidly adapt their loadouts during gameplay. The background could feature a diverse virtual landscape, emphasizing the versatility and adaptability of the system.
Style: Digital Art
Prompt: Imagine an image showcasing a sleek and versatile user interface design for a video game. The interface features dynamic scrolling lists, adaptable drop-down boxes, and content browsers, emphasizing a standardized and modular approach. The design avoids rigid buttons and slots with hardcoded limits, instead opting for dynamically scalable bars, symbolizing the limitless potential for adding new content to the game.
Prompt: Design a futuristic inventory UI for a sci-fi game set in the year 2150. Imagine a sleek and intuitive user interface that seamlessly integrates advanced technology. Consider incorporating holographic elements, augmented reality displays, and cutting-edge design aesthetics. Your goal is to create an interface that not only enhances the player's experience but also reflects the high-tech and immersive nature of the game's futuristic setting. Think about how the UI elements would adapt to different types of items, sorting options, and interactive features, providing a visually stunning and user-friendly experience for players navigating their inventory in this futuristic gaming world
Prompt: Game card featuring equipment attributes and effects, Digital artwork, (best quality, high resolution), Illustration of equipment with visible attributes, Clear and readable attribute values, Detailed and concise effect description, Distinctive icons for effects, Engaging and strategic design layout, Complementary color scheme for attributes and effects, Symbolic representation of effects, Well-organized layout for attributes and descriptions
Prompt: a modular game engine with interchangeable components. Visualize a central core representing the standardized top-down twin-stick game mechanics, surrounded by modular elements like interchangeable player characters, diverse items, various level objects, and an algorithmic structure for generating levels or campaigns. The image should convey flexibility and interchangeability, showcasing how these components can be mixed and matched to create different gaming experiences. Additionally, you might depict a branching system indicating the creation of multiple subgames using the same core, emphasizing the efficiency and ease of reuse.
Negative: watermark, text, out of frame, signature, tiling, worst quality, low resolution, low quality, grainy, logo, blurred, cropped
Style: Anime
Prompt: In a disorganized supermarket, the foreground features a clock hanging on the wall with the time displayed as 8:59 AM. In the background, there are chaotic shelves, with some products scattered around. The scene is depicted in a two-dimensional style.
Prompt: a dynamic and immersive game interface featuring elements of both empowerment and learning. The foreground might showcase a player avatar or symbol of power, surrounded by virtual elements representing real-life skills and knowledge acquisition. Additionally, subtle income-related symbols like a virtual currency or a virtual workspace could be incorporated. The background might blend aspects of a digital environment and elements reminiscent of real-world scenarios, symbolizing the bridge between virtual and practical application. This composition would visually encapsulate the multifaceted nature of the game, catering to empowerment, learning, and the potential for real-world impact.
Negative: watermark, text, out of frame, signature, tiling, worst quality, low resolution, low quality, grainy, logo, blurred, cropped
Style: Digital Art
Prompt: Imagine an image of a solitary developer toiling away at a cluttered desk, surrounded by crumpled design sketches and empty coffee cups. The dimly lit room suggests long hours invested in a laborious game development process. In the foreground, a completed game sits on a shelf, barely noticed amid a sea of other forgotten titles. The metaphorical \"throwaway game\" is depicted as a fleeting burst of fireworks outside the window, symbolizing momentary, hollow entertainment. A calendar on the wall highlights the artificial urgency with its narrow window of opportunity for marketing and sales.
Prompt: a design mockup of a sci-fi fantasy video game character statistics and inventory screen, slots for spells, hit points, experience levels and meters, female cyborg-elf character in the background, tall, fully adorned in leather and pretty hair blowing in win
Negative: jewels, simple, drawing
Prompt: A humanoid figure stands at the center of the display, surrounded by a translucent data annotation box. Interactive arrows, mechanized grid lines, realistic style, and rich details characterize the scene
Prompt: Imagine an image of a vast and expansive landscape, stretching as far as the eye can see. The terrain includes mountains, valleys, and open fields, creating a diverse and limitless environment. In the foreground, a hand hovers over a game controller, with an on-screen menu displaying a slider representing the parameter range. The slider spans the entire breadth of the landscape, symbolizing the advice to keep the range as wide as possible.
Style: Comic Book
Prompt: revy from black lagoon as a witcher, holding a silver sword and in leather armor. Medieval style
Style: Photographic
Prompt: highly detailed and visually stunning character stat and attribute menus for a futuristic RPG setting. Envision an AI-driven holographic interface that seamlessly integrates into the cyberpunk world. Incorporate elements such as cybernetic enhancements, intricate holographic projections of stats, dynamic visualizations of character skills, and a futuristic aesthetic. Capture the essence of advanced technology, artificial intelligence, and the immersive feel of a holographic display. Ensure that the generated images reflect the cutting-edge nature of character customization in a high-tech RPG environment
Prompt: a design mockup of a sci-fi fantasy video game character statistics and inventory screen, slots for spells, hit points, experience levels and meters, thin female cyborg-elf character in the background, tall, in leather and pretty hair blowing in wind
Negative: jewel, simple, green
Prompt: a design mockup of a sci-fi fantasy video game character statistics and inventory screen, slots for spells, hit points, experience levels and meters, female cyborg-elf character in the background, tall, fully adorned in leather and pretty hair blowing in wind
Prompt: a design mockup of a sci-fi fantasy video game character statistics and inventory screen, slots for spells, hit points, experience levels and meters, female cyborg-elf character in the background, tall, fully adorned in leather and pretty hair blowing in wind
Negative: jewels, simple, drawing
Prompt: Imagine an image featuring a desolate, barren landscape, symbolizing the aftermath of a game saturated with extrinsic motivators. In the foreground, wilted game controllers and discarded progression icons lie scattered, portraying the detrimental effects of unlockables and upgrade trees. A withered currency symbol stands as a monument to the corrosive impact of money and shop systems, while achievement notifications hover like haunting specters in the gloomy atmosphere.
Prompt: Expand crafting interface, create various Poké Balls, potions, medicines, slots for colored pigments, herbs, crafting tools, dropdown menu for item category selection, drag and drop functionality, Forge button, visual feedback, unique progress bars, animations for each item type
Prompt: Certainly! Here's the command with requests separated by commas in English:```bashEnhance crafting interface to resemble the forging system in the game Bloodstone. Implement a user-friendly design with drag-and-drop functionality, a Forge button, and visual feedback. Create a diverse crafting menu featuring various Poké Balls, potions, medicines, slots for colored pigments, and herbs. Introduce crafting tools, and incorporate a dropdown menu for easy item category selection. Implement unique progress bars and animations for each item type to enhance the overall user experience.
Prompt: Imagine an image featuring a desolate, barren landscape, symbolizing the aftermath of a game saturated with extrinsic motivators. In the foreground, wilted game controllers and discarded progression icons lie scattered, portraying the detrimental effects of unlockables and upgrade trees. A withered currency symbol stands as a monument to the corrosive impact of money and shop systems, while achievement notifications hover like haunting specters in the gloomy atmosphere.
Style: Line Art
Prompt: Imagine an image featuring a solitary figure at a cluttered desk, bathed in the soft glow of a computer screen. The person, presumably the game designer, is immersed in a sea of sketches, notes, and design documents. Their focused expression reflects the weight of responsibility as they navigate the intricate web of decisions that shape the game. Surrounding them are elements symbolizing various game components — characters, environments, mechanics.
Style: Digital Art
Prompt: Imagine an image featuring a desolate, barren landscape, symbolizing the aftermath of a game saturated with extrinsic motivators. In the foreground, wilted game controllers and discarded progression icons lie scattered, portraying the detrimental effects of unlockables and upgrade trees. A withered currency symbol stands as a monument to the corrosive impact of money and shop systems, while achievement notifications hover like haunting specters in the gloomy atmosphere.
Style: Fantasy Art
Prompt: disco ball, with pink background, with lights and shine, very realistic, 4k, hd, ultrarealistic, photography, 8k, mittens, no goggles, no helmet, no stocking cap, chaos , Fujifilm Superia, Panorama, Gamma, 8K, ProPhoto RGB, Visual Perception, Cinematic Lighting, Accent Lighting, FXAA, TXAA, Shaders, Post-Production, Tone Mapping, VFX, SFX
Prompt: a diverse array of intricately designed customizable mecha, each standing proudly against the backdrop of a cosmic expanse filled with stars. The mecha exhibit unique features, from sleek futuristic designs to battle-worn aesthetics. In the foreground, players are engaged in the process of naming and personalizing their chosen mecha, with holographic interfaces projecting customization options. The ephemeral nature of individual star system campaigns is conveyed by the dynamic composition, where a fleeting skirmish unfolds in one corner, contrasting with the enduring vastness of the persistent universe that stretches beyond the frame. This image captures the essence of player agency and the enduring legacy of their customized mecha within a larger, ever-evolving cosmic tapestry.
Style: Anime
Prompt: Imagine an image featuring a solitary figure at a cluttered desk, bathed in the soft glow of a computer screen. The person, presumably the game designer, is immersed in a sea of sketches, notes, and design documents. Their focused expression reflects the weight of responsibility as they navigate the intricate web of decisions that shape the game. Surrounding them are elements symbolizing various game components — characters, environments, mechanics.
Prompt: a serene and uncomplicated game interface, featuring a clean and minimalist design. The background could depict a tranquil scene, such as a simple landscape or abstract patterns that evoke a sense of ease. The user interface should be straightforward, with intuitive controls and a lack of clutter. This image would convey the idea of a gaming experience that is free from unnecessary complexities, providing a smooth and enjoyable journey without overwhelming players with excessive details or distractions.
Style: Comic Book
Prompt: AIGC (Artificial Intelligence Game Decision Making) competition scene, players and AI intelligent opponents in the virtual arena of fierce battles, the digital screen shows the precise decision-making process of the AI. Ultra-wide wide-angle, clean and delicate and transparent picture, rich in details, vivid colors, technological blue tones, rich sense of hierarchy, professional lighting, light backgrounds, digital virtual cinema sense, HDR, 4K, --ar 21:9 --q 5 Translated with www.DeepL.com/Translator (free version)
Style: Anime
Prompt: Imagine an image of a diverse group of individuals huddled around a gaming console, each person representing a different age group, cultural background, and level of gaming experience. The composition captures the essence of inclusivity, showcasing the varied perspectives that players bring to the gaming experience. A subtle map overlay highlights global diversity, emphasizing the importance of considering country and culture. The individuals are engrossed in gameplay, symbolizing the immersive nature of the gaming world.
Style: Anime
Prompt: Envision an image capturing a gaming world, meticulously crafted with a linear path. Yet, a rebellious horde of players, vividly portrayed, diverges from the prescribed route. The chaos they introduce is palpable – diverse avatars sprinting in different directions, disrupting the intended design. The game's environment, originally structured, now witnesses a dynamic transformation as the horde forges unique trails.
Style: Anime
Prompt: A graphic showcasing a streamlined conveyor belt system could aptly represent the game's content mechanism. The conveyor belt smoothly transports unique game assets on one side, symbolizing the prevention of duplicates. Concurrently, it seamlessly integrates previously used components from the other end, emphasizing the efficient reuse of existing assets. This imagery encapsulates the game's structured approach, ensuring innovation while optimizing resources.
Prompt: a dynamic and immersive game interface featuring elements of both empowerment and learning. The foreground might showcase a player avatar or symbol of power, surrounded by virtual elements representing real-life skills and knowledge acquisition. The background might blend aspects of a digital environment and elements reminiscent of real-world scenarios, symbolizing the bridge between virtual and practical application. This composition would visually encapsulate the multifaceted nature of the game, catering to empowerment, learning, and the potential for real-world impact.
Negative: watermark, text, out of frame, signature, tiling, worst quality, low resolution, low quality, grainy, logo, blurred, cropped
Style: Digital Art
Prompt: a design mockup of a fantasy video game character statistics and inventory screen, slots for spells, hit points, experience levels and meters, female elf character in the background, tall, fully adorned in leather and pretty hair blowing in wind
Prompt: Imagine an image of an open book with vibrant, interactive pages representing a game. In the background, a creator reluctantly hands over the book to a diverse group of players. The players engage with the content, adding their own notes, illustrations, and modifications, symbolizing the loss of the creator's control once the game is shared. Some players contribute eagerly, while others walk away, reflecting the diverse feedback creators receive when they introduce their creation to the public.
Prompt: Enhance crafting interface to resemble the forging system in the game Bloodstone. Implement a user-friendly design with drag-and-drop functionality, a Forge button, and visual feedback. Create a diverse crafting menu featuring various Poké Balls, potions, medicines, slots for colored pigments, and herbs. Introduce crafting tools, and incorporate a dropdown menu for easy item category selection. Implement unique progress bars and animations for each item type to enhance the overall user experience
Prompt: 2d side scroller scene of a house's interior, with a classic video game level design. The image shows a cross-section view of a two-story house, including a living room with a seated character, a kitchen with a character cooking, and a dining area, as well as a bedroom, bathroom, and study on the second floor. The rooms are designed as rectangles, in a flat 2D side-scrolling perspective.2D side-scrolling hand-drawn scene of a house's interior is displayed above, arranged in a linear fashion to showcase the living room, kitchen, dining area, bedroom, bathroom, and study in a side-scroller video game style.
Prompt: 2d side scroller scene of a house's interior, with a classic video game level design. The image shows a cross-section view of a two-story house, including a living room with a seated character, a kitchen with a character cooking, and a dining area, as well as a bedroom, bathroom, and study on the second floor. The rooms are designed as rectangles, in a flat 2D side-scrolling perspective.2D side-scrolling hand-drawn scene of a house's interior is displayed above, arranged in a linear fashion to showcase the living room, kitchen, dining area, bedroom, bathroom, and study in a side-scroller video game style.