Prompt: A factorio laser miner Dieselpunk style with lots of detail 45 degrees top down view making products and putting them on a belt with smoke comming out of a smokestack
Prompt: A factorio laser miner Dieselpunk style with lots of detail 45 degrees top down view making products and putting them on a belt with smoke comming out of a smokestack format:Video seed:1714110466
Prompt: make a factorio laser mining drill that uses lasers to mine ore. intricate details, gears, bolts, and pipes that convey a sense of authenticity and craftsmanship. The color palette in is predominantly composed of earthy tones, such as browns, grays, and muted greens . designed with a minimalistic approach, employing simple shapes and clean lines.
Prompt: Dieselpunk factorio machine crafting things with smoke comming out of it. 45 degress veiw from above.
Prompt: detailed description of a Factorio laser miner in a Dieselpunk style with a 45-degree top-down view. Focus on the visual aspects such as the design, colors, lighting, and atmosphere. Describe how the miner produces and transports products using a belt system, and highlight the presence of smoke coming out of a smokestack. Aim for a high level of detail and use a variety of sentence structures
Prompt: make a new factorio machine. intricate details, gears, bolts, and pipes that convey a sense of authenticity and craftsmanship. The color palette in is predominantly composed of earthy tones, such as browns, grays, and muted greens . designed with a minimalistic approach, employing simple shapes and clean lines.
Prompt: dieselpunk bulldozer, dark and gritty, soot, tarnish, grime, blackened steel, cogs, gears, pistons
Prompt: Generate a stonelike texture for a mining 2D game. The texture should convey a sense of roughness and solidity, resembling natural stone formations commonly found in mines. Incorporate variations in color, texture, and shape to make it visually interesting. Consider the following elements: Base Color: Predominantly gray or earthy tones. Texture: Irregular patterns resembling natural rock formations with rough surfaces. Highlights and Shadows: Include subtle highlights and shadows to enhance the texture's depth. Variation: Introduce subtle variations in color and texture to avoid a monotonous look. Scale: Ensure the texture is suitable for a 2D game environment, maintaining a balance between detail and performance.
Prompt: An enemy that could be found in dark souls made of a dark bronze patina clockwork.
Negative: humanoid, knight
Prompt: Steampunk city of Coghelm full of brilliant inventors and lively robots as well as lots of crime.
Prompt: an indian bride and groom at their wedding,waist down, standing, dynamic lighting
Style: Watercolor
Prompt: An enemy mecahanical creature that could be found in dark souls made of a dark bronze patina clockwork.
Negative: humanoid, knight, face, lizard
Prompt: An enemy mecahanical creature that could be found in dark souls made of a dark bronze patina clockwork.
Negative: humanoid, knight, face
Prompt: An enemy mecahanical creature that could be found in dark souls made of a dark bronze patina clockwork.
Negative: humanoid, knight, face, lizard
Prompt: An enemy mecahanical creature that could be found in dark souls made of a dark bronze patina clockwork.
Negative: humanoid, knight, face, lizard
Prompt: steampunk cyberpunk hardcore coffee maker hd 3d 32k also the toaster operates with gears control the coffee maker controlling the clocks in the house abstractcore
Negative: blurry, ugly