Prompt: This one became quite a mess. Tried to add some extra things to hot headed, changed the singular Etho clock into an array of them that all have different timers allowing for the minigame to speed up as time progresses, can see in the third image with the two droppers every time the machine fires one item gets sent up, when all items are sent up the torches invert stopping the current one and enabling the next one, this happens for every one. when the top dropper has an item in it it powers a piston to allow power to hit the piston that will complete the observer clock to clear the top one into the bottom, when it's cleared the pistons will retract, the power is only there when the minigame is off. to get around the extended Redstone length without adding delay which breaks the machine often, used a 0 tick repeater seen in second image. third image is a small change to the light display as the previous one would sometimes bud power the closest two pistons at higher speed. works with as low as 2 items in Etho clock (don't really know if this is the best place for stuff like this, just only place I can see that I think it kinda fits)
Prompt: \"You carefully observe the door and notice a small crack. You decide to cast the fireball towards the crack, hitting it precisely. Suddenly, steam begins to hiss from the rust on the door, and it slowly creaks open a gap.Behind the door lies a spacious hall filled with ancient books and peculiar laboratory apparatus. However, at the center, there's a seemingly empty pedestal. Suddenly, a monstrously fingered creature jumps out.\"Ha-ha-ha! Who are you? Stepping into my domain, you shall become my experiment!\" the monster exclaims loudly.\"
Prompt: a tech themed background, with ingame vision assistance hints, and other ingame cheating related props, high quality
Prompt: steampunk cyberpunk hardcore coffee maker hd 3d 32k also the toaster operates with gears control the coffee maker controlling the clocks in the house abstractcore
Negative: blurry, ugly
Prompt: steampunk cyberpunk hardcore coffee maker hd 3d 32k also the toaster operates with gears control the coffee maker controlling the clocks in the house abstractcore
Negative: blurry, ugly
Prompt: The hands of the clock melted away into rivulets of molten gold, their steady movement recalled only in the liquid swirls that assumed an existence of their own. Time was made tangible yet ungraspable in this fusion of dali-esque surrealism and geometric abstraction, where each ticking second was embodied in the ever-shifting textures that surrounded yet defied comprehension.
Prompt: In a sprawling metropolis powered by intricate gears, steam, and Victorian aesthetics, a once-stable diffusion engine that regulated the city's essential processes is on the brink of malfunction. The air is thick with tension as the clockwork gears that once hummed harmoniously now emit ominous clanks and hisses. Your task is to craft a steampunk narrative that delves into the mystery behind the destabilization of the diffusion engine. Explore the intricate web of conspiracies, mechanical malfunctions, and the clockwork underbelly of the city. What enigmatic figures are pulling the strings, and can the protagonist, armed with ingenious steam-powered inventions and an inquisitive mind, uncover the truth before the city plunges into chaos? Embrace the aesthetic of brass, cogs, and steam while weaving a tale of intrigue, innovation, and the delicate balance between order and an impending mechanical apocalypse.
Prompt: Expand crafting interface, create various Poké Balls, potions, medicines, slots for colored pigments, herbs, crafting tools, dropdown menu for item category selection, drag and drop functionality, Forge button, visual feedback, unique progress bars, animations for each item type
Prompt: Indonesian, Javanese, female, using grey long dress hijab, rounded face shaped, short height, skinny body weight, cross-armed, half body, closed-mouth smile to the camera, lightning from left side, chubby 3D Pixar style, 4K, portrait, white background.
Prompt: the insides of a very complicate machine with a myriad of moving parts performing a vector multiplication
Prompt: In this digital realm, the player is immersed, surrounded by the infinite possibilities of spontaneous and coincidental situations, emphasizing the concept of a flexible narrative structure. The futuristic aesthetic, with its vibrant colors and advanced technology, mirrors the cutting-edge approach to storytelling, encouraging the organic emergence of moments within the intricacies of the virtual universe.
Prompt: time warping, tracing, deviant eeriness symbolizing temporal passage, hyper-organic modeling, expressively dramatic, portraying the end of time
Negative: Muted, colorless
Prompt: time warping, tracing, deviant eeriness symbolizing temporal passage, hyper-organic modeling, expressively dramatic, portraying the end of time
Negative: Muted, colorless
Prompt: time warping, tracing, deviant eeriness symbolizing temporal passage, hyper-organic modeling, expressively dramatic, portraying the end of time
Negative: Muted, colorless
Prompt: an orgiastic visceral head of paint and inchoate rage, high resolution, synesthetic, vulpine, symmetrical, heavy offensive weaponry, cranial projections), shattered, climactic, explosive, pyroclastic, cybernetic, delirious, fractal, hallucinogenic, exquisite, contentious, ferrofluid, volumetric, kaleidoscopic, sculptural, recursive, dendritic, cantankerous, effulgent, rhizomatic, polyhedral, cosmotic, incandescent, translucent, imperial, entropic, phantasmagorical. (she wore shades and a beret, mark ryden enki bilal de lempicka mucha giger remix)
Prompt: an indian bride and groom at their wedding,waist down, standing, dynamic lighting
Style: Watercolor
Prompt: In 1920, after a private visit in civilian clothes, Zhang Zuolin returned home through a small gate in the dark, but was stopped by the guards at the gate. He was furious: \"I am Zhang Zuolin!\" The guard pulled the bolt of his gun: \"You are Zhang Zuolin's father, you have to get out of here!\" Zhang Zuolin was delighted.
Prompt: A divinity of technology, digital abstraction, flowing code streams, circuits map neural pathways aglow, sleek geometric lines form a formless face, an eclipse of data eclipses all, algorismic alchemy coalesces chaos into cosmos, order from randomness, 1s and 0s intricately intertwine, creator and created combined, avatar of AI ascends, in smooth stylized vector the eternal emanates, omnisapient omnipotent omnipresent.
Prompt: create a image of a black and white urban landscape photography. Image of a white horse and a person in a foggy city. Kolkata, maidan, West Bengal, India. Huge sky. The horse is grazing on grass in a vast open field called maidan on the foreground, while the person is walking on a paved path in the background. Vast empty huge fields. The tall buildings in the city are barely visible through the mist. The image has a serene yet eerie mood. Mindfulness. Ad copy. Huge copy space. White space. White fog photography. Dreamy landscape. Award winning editorial photography. Shot with professional DSLR camera and wide angle lens. ISO: 100. Professional Lightroom editing. Cinematic colour grading. Beautiful aesthetic picture. grey and white colour palettes. simple minimalist photography. very simple minimalist photography. no dark shades. low details.
Negative: ugly, tiling, morphing, out of frame images, out of proportion objects
Style: Analog Film
Prompt: Mario has just obtained a power-up (like a Super Star or Fire Flower) and is using its abilities against Link. Mario could be depicted launching fireballs or in an invincible state, charging towards Link, who is skillfully dodging and preparing his counterattack.
Prompt: Mario has just obtained a power-up (like a Super Star or Fire Flower) and is using its abilities against Link. Mario could be depicted launching fireballs or in an invincible state, charging towards Link, who is skillfully dodging and preparing his counterattack.
Prompt: inspired by H.R. Giger, a huge man-made subterranean chamber with futuristic central round power core in the middle with huge pipes and electrical wiring running to and from it, AKIRA containment, computers, screens, dark vibes, shiny metal, central core, monitors, robots, atmospheric, SCP Foundation, fuel rods, magnetic containment field, scientific, HDR, 8k, awesome, post processing, gritty, ultra detailed, highly intricate, awe-inspiring.
Prompt: vacant, vagrant, stumbling, haphazard halls, vaporized, dessicated, futuristic, shardcore, abandoned warehouse, supine, squatting, erratic movements, gargantuan, pyroclastic incandescence, fueled crack, burning eyes, frenzied intensity, reflecting chaos hive mind and tumult world, once bustling hive industry, now dormant, desolate shell former glory, woman sees flickering hope, holding meaning, truth amidst rubble, drugs, fool's hope in world cold logic, calculation, better fool surrender crushing weight despair. cyberpunk, futuristic, alien, post-apocalyptic, dystopian, robotic, interstellar, extraterrestrial, catastrophic, devastated, ruined, demolished, shattered, crumbling, wrecked, ravaged, horror, grunge, gore, war, desolate, obliterated, decimated, annihilated, bleak, dark, gothic, grim, macabre, somber, shadowy, murky, eerie, foreboding. (sylwia pusz, holger lippmann, santiago caruso, aleksi peltonen, peter tumas, emanuele dascanio, ilya kuvshinov, nychos, ryohei hase, igor morski)
Negative: nudity, exposed breasts, flowers, candyfloss
Prompt: In a spectacular display of creativity and chaos, imagine a vivid image capturing a frenetic burst of thousands of mecha, monsters, starships, flora, fauna, and robots exploding outward from a central point. The composition is a mesmerizing kaleidoscope of colors and shapes, each element dynamic and energetic, creating a sense of organized pandemonium. Mecha soar alongside monstrous creatures, starships streak through the scene, and robots zip in every direction, all set against a backdrop of vibrant, otherworldly flora and fauna. The visual intricacy invites viewers to explore the chaotic symphony of this fantastical exodus, where every element contributes to a thrilling and visually captivating narrative.
Style: Tile Texture
Prompt: Imagine an image of a delicate Jenga tower, each block representing a design decision in a game. The precarious balance of the tower mirrors the fragility of game design, where even the slightest misstep can lead to a cascade of issues. Some blocks symbolize technical debt, others depict hollow core gameplay, difficulty of expansion, mismatching content, standardization failures, and being painted into a corner business/monetization-wise. The vulnerability of the tower underscores how crucial each decision is, as the consequences may reverberate throughout the entire structure, much like the impact on a game's future.
Prompt: : Imagine a formidable boss for a video game called 'Chronos, the Time Weaver.' This boss is an enigmatic figure draped in flowing robes adorned with intricate patterns of gears and clockwork. Its presence emanates an aura of time manipulation and cosmic energy. With a staff infused with the power of a thousand ticking clocks, Chronos can control time itself, bending it to its will. The dynamic background showcases a surreal, ethereal realm where past and future intertwine, featuring shards of shattered clocks suspended in mid-air and swirling temporal rifts that crackle with temporal energy. Prepare for an epic encounter with Chronos as you step into the realm of temporal uncertainty and face the ultimate test of your skills and wit.\"
Prompt: Voluminously awakening upon granitic ridges under pulsing firmaments, an alloy-kine stands eternal watch. Eons defending technological citadels have graven eons of experience into platinum pupils, resilience vibrating through synthetic musculature. Custom tyromachines and antique gauss cannons have become true extensions of mothballed flesh. Scanning the endless planes for threats, Quantum optics discern shimmers beyond the violet veil. ( posterized palette, greg simkins, ray caesar, syd mead, jean giraud, moebius, ralph mcquarrie, iain mccaig, zhelong xu, hiroyuki nagashima, hidEAKE aNNO, Kentaro miura, satoshi kon)
Negative: nudity
Prompt: /dream prompt: detailed graffity arcade machine, front named c\u0026f, pixel art , 80s, orange tones, screen lines, first person format:Image style:Pixel Art
Style: Tile Texture
Prompt: You start as a explorer on ((a lush alien planet with a lot of vegatation and plants)) to find out what happend to the exploration rovers that were send here to explore but vanished from the radar so you have to survive and repair the old base from he rovers then you figure out that its completely ripped apart and you need to scavage the planet for resorses and a big abandont
Negative: robots, space ships
Prompt: ((Steampunk)), ((dystopian art, bladerunner art, dark fantasy)), cogsworth, hyper detailed masterpiece, dynamic realistic digital art, awesome quality, flammable mansion, funnelform diagon alley, freshness the great forest of zamonia soft particles, peano curve, gaseous composition, solutions-oriented, caustic, gripping, ghastly, nocturnal.
Negative: sketches, (worst quality:2), (low quality:2), (normal quality:2), ((non-symmetrical eyes)), chromatic aberration, lowres, normal quality, ((monochrome)), ((grayscale)), skin spots, acnes, skin blemishes, bad anatomy, DeepNegative, facing away, tilted head, lowres, bad hands, text, error, missing fingers, extra digit, fewer digits, cropped, worstquality, low quality, normal quality, jpegartifacts, signature, watermark, username, blurry, bad feet, cropped, poorly drawn hands, poorly drawn face, mutation, deformed, worst quality, low quality, normal quality, jpeg artifacts, signature, watermark, extra fingers, fewer digits, extra limbs, extra arms, extra legs, malformed limbs, fused fingers, too many fingers, long neck, cross-eyed, mutated hands, polar lowres, bad body, bad proportions, gross proportions, text, error, missing fingers, missing arms, missing legs, extra digit, extra arms, extra leg, extra foot, totem, totem body, double body.
Prompt: In the bowels of a forgotten industrial complex, a mad scientist's laboratory sprawls in chaotic genius. The walls, lined with aged, rusting metal, echo with the remnants of bygone industrial glory. The air is thick with the scent of ozone and burning electrical circuits, a testament to countless experiments conducted in this forsaken sanctum. The central area of the lab is dominated by a hulking contraption, a Frankenstein's medley of repurposed machinery and haphazardly wired technology. At its heart, a massive Tesla coil crackles intermittently, sending arcs of blue electricity dancing across the room. The walls are peppered with shelves cluttered with a myriad of bizarre artifacts: jars of unidentifiable specimens floating in murky liquids, mechanical parts from unknown devices, and dusty old books with cryptic titles.
Prompt: Near each bed there was a nightstand and an unusual-looking IV. Hoses coming from the main tank were connected to these droppers, and from the droppers themselves there were thin tubes connected to people. Now everything became clear to me - in that tank there is a healing liquid that is circulated among people using droppers. Taking a short look at my right hand, I noticed that there were also two needles stuck into it, through which the injection took place.
Style: Comic Book
Prompt: Vibrantly ephemeral, phantasmal figures flitting between silhouetted worlds and spaces where dream bleeds reality fungal realms reign, digital decay glitching twitches and jump cuts proliferating bioluminescent spores invading encoding throughout, willfully fractured overlays tattered lithographic prints glitched screens degraded textiles disrupt subvert sink notions reality unreality, Remedios Varo, Ernst Fuchs, Zdzisław Beksiński, H. P. Lovecraft. (headshot, polaroid, 105mm macro, masterpiece)
Prompt: the insides of a very complicate machine with a myriad of parts performing a vector multiplication
Prompt: the insides of a very complicate machine with a myriad of parts performing a vector multiplication
Prompt: The first thing that catches the eye in this picture about time is a huge hourglass. The sand in the hourglass, like countless stars, flows slowly in the river of time, and every grain of sand symbolizes the passing of time. The upper and lower parts of the hourglass are deep black and shining gold, representing the beginning and endlessness of time and its irreversibility.
Prompt: Certainly! Here's the command with requests separated by commas in English:```bashEnhance crafting interface to resemble the forging system in the game Bloodstone. Implement a user-friendly design with drag-and-drop functionality, a Forge button, and visual feedback. Create a diverse crafting menu featuring various Poké Balls, potions, medicines, slots for colored pigments, and herbs. Introduce crafting tools, and incorporate a dropdown menu for easy item category selection. Implement unique progress bars and animations for each item type to enhance the overall user experience.
Prompt: psychedelic serigraphy tramed, (trame graphic), DMT, fractal, fiction, overthinking, overloaded, system error, out of this world, alternate dimension, altered timeline, beyond repair, Within the enigmatic realm of cryptography, a series of intricate symbols and patterns awaited decipherment, as if concealing a secret message in a photograph resembling a cryptic art style, accentuated by a mysterious interplay of light and shadow
Prompt: /dream prompt: first person view. zooming through an extremely twisted and complex Racing track, many sharp turns at insane speeds.
Prompt: Imagine an image depicting a dynamic gaming interface with a character seamlessly switching between various abilities, equipment, and items in real-time. The interface could showcase a sleek design with intuitive icons representing different skills and gear, allowing both players and NPCs to fluidly adapt their loadouts during gameplay. The background could feature a diverse virtual landscape, emphasizing the versatility and adaptability of the system.
Style: Digital Art
Prompt: Generate a stonelike texture for a mining 2D game. The texture should convey a sense of roughness and solidity, resembling natural stone formations commonly found in mines. Incorporate variations in color, texture, and shape to make it visually interesting. Consider the following elements: Base Color: Predominantly gray or earthy tones. Texture: Irregular patterns resembling natural rock formations with rough surfaces. Highlights and Shadows: Include subtle highlights and shadows to enhance the texture's depth. Variation: Introduce subtle variations in color and texture to avoid a monotonous look. Scale: Ensure the texture is suitable for a 2D game environment, maintaining a balance between detail and performance.
Prompt: Eye Pupil as a Clock: The central focus of the artwork is the eye's pupil transformed into a clock mechanism. Explore intricate details in the clock design, incorporating gears, hands, and numbers that seamlessly merge with the eye's anatomy. Vibrant Color Palette: Use a bold and lively color palette to evoke emotions and captivate attention. Experiment with hues that represent the passage of time, such as deep blues, rich purples, and fiery oranges. Let the colors blend seamlessly to create a visually striking masterpiece. Dynamic Light and Shadow: Play with light and shadow to enhance the three-dimensional aspect of the artwork. Illuminate the clock elements within the eye to create a sense of depth, and use shadows to add drama and intensity. Abstract Background Elements: Surround the eye with abstract elements that complement the theme of time. Incorporate subtle references to clocks, gears, or abstract shapes that add layers of complexity and intrigue to the overall composition. Style Suggestions: Feel free to experiment with different art styles, whether it's a realistic portrayal or a more abstract interpretation. Consider adding a touch of surrealism to elevate the concept and create a visually stunning representation of the union between time and the human gaze.